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Editing Vault

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*The slab may not load, or certain rooms may not be connected, preventing players from accessing the final chamber. [[DFHack]] may be used to reveal the local map (which will unreveal once the player character moves) and then teleport the player character to the inaccessible area (the player character's id is given by cprobe).
 
*The slab may not load, or certain rooms may not be connected, preventing players from accessing the final chamber. [[DFHack]] may be used to reveal the local map (which will unreveal once the player character moves) and then teleport the player character to the inaccessible area (the player character's id is given by cprobe).
 
*Alternatively, the "flashstep" command may be used to teleport the player directly to the cursor(from the [L]ook key, for example).
 
*Alternatively, the "flashstep" command may be used to teleport the player directly to the cursor(from the [L]ook key, for example).
*Unlike discovering a river, the vault is only possible to be discovered by fast travel, if you know the location is on a mountain (assume you're using Legends Viewer), you cannot use fast travel to discover it by yourself, unless you ask the nearest civilization from the vault.
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*Unlike discovering a river, the vault is only possible to be discovered by fast travel, if you know the location is on a mountain (assume you're using Legends Viewer) you cannot use fast travel to discover it by yourself, unless you ask the nearest civilization from the vault
*Some entities belonging in the vault might spawn in the wall.
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*Some entities belonging in the vault might spawn in the wall
*The slab might spawn on the floor, not on a one tile higher floor surrounded by ramps.
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*The slab might spawn on the floor, not on a one tile higher floor surrounded by ramps
*The slab is not even included in the vault at all.
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*The slab is not even included in the vault at all  
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{{World}}
 
{{World}}

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