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== Generally Useful ==  
 
== Generally Useful ==  
  
Complete guide: https://dfhack.readthedocs.io/en/stable/index.html
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Hotkeys
  
'''prospect''' Prints a big list of all the present minerals and plants. By default, only the visible part of the map is scanned.
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Opens an in-game screen showing DFHack keybindings that are valid in the current mode.
  
all: Scan the whole map, as if it was revealed.
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stripcaged
value: Show material value in the output. Most useful for gems.
 
hell: Show the Z range of HFS tubes. Implies 'all'.
 
 
If prospect is called during the embark selection screen, it displays an estimate of layer stone availability.
 
  
'''cleanowned''' Confiscates items owned by dwarfs. By default, owned food on the floor and rotten items are confistacted and dumped.
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For dumping items inside cages. Will mark selected items for dumping, then a dwarf may come and actually dump it. See also autodump.
  
all: confiscate all owned items
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With the items argument, only dumps items laying in the cage, excluding stuff worn by caged creatures. weapons will dump worn weapons, armor will dump everything worn by caged creatures (including armor and clothing), and all will dump everything, on a creature or not.
scattered: confiscated and dump all items scattered on the floor
 
x: confiscate/dump items with wear level 'x' and more
 
X: confiscate/dump items with wear level 'X' and more
 
dryrun: a dry run. combine with other options to see what will happen without it actually happening.
 
  
'''stripcaged''' For dumping items inside cages. Will mark selected items for dumping, then a dwarf may come and actually dump it. See also '''autodump.'''
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stripcaged list will display on the dfhack console the list of all cages and their item content.
  
items :    only dumps items laying in the cage, excluding stuff worn by caged creatures.
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Without further arguments, all commands work on all cages and animal traps on the map. With the here argument, considers only the in-game selected cage (or the cage under the game cursor).  
weapons :    will dump worn weapons,
 
armor :    will dump everything worn by caged creatures (including armor and clothing),
 
all :    will dump everything, on a creature or not.
 
list : display on the dfhack console the list of all cages and their item content.
 
 
Without further arguments, all commands work on all cages and animal traps on the map. With the here argument, considers only the in-game selected cage (or the cage under the game cursor).  
 
  
'''ban-cooking'''
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quicksave
  
A more convenient way to ban cooking various categories of foods than the kitchen interface. Usage: ban-cooking <type>. Valid types are ''booze, honey, tallow, oil, seeds'' (non-tree plants with seeds), ''brew, fruit, mill, thread, and milk.''
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If called in dwarf mode, makes DF immediately auto-save the game by setting a flag normally used in seasonal auto-save.
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'''colonies [bees]''' :  Allows listing all the vermin colonies on the map and optionally turning them into honey bee colonies.
  
'''Hotkeys''' Opens an in-game screen showing DFHack keybindings that are valid in the current mode.
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'''tidlers''' : Toggle between all possible positions where the idlers count can be placed.
  
'''quicksave''' If called in dwarf mode, makes DF immediately auto-save the game by setting a flag normally used in seasonal auto-save.
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'''deathcause'''
  
'''colonies [bees]''' :   Allows listing all the vermin colonies on the map and optionally turning them into honey bee colonies.
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Focus a body part ingame, and this script will display the cause of death of the creature. Also works when selecting units from the 'u'nitlist viewscreen.
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'''dfstatus'''
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Show a quick overview of critical stock quantities, including food, dirnks, wood, and various bars.
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'''prospect'''
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 +
Prints a big list of all the present minerals and plants. By default, only the visible part of the map is scanned.
 +
 
 +
Options:
 +
 
 +
all: Scan the whole map, as if it was revealed.
 +
value: Show material value in the output. Most useful for gems.
 +
hell: Show the Z range of HFS tubes. Implies 'all'.
 +
 
 +
If prospect is called during the embark selection screen, it displays an estimate of layer stone availability.
 +
 
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'''showmood'''
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Shows all items needed for the currently active strange mood.
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drybuckets
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This utility removes water from all buckets in your fortress, allowing them to be safely used for making lye.
  
'''tidlers''' : Toggle between all possible positions where the idlers count can be placed.
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cleanowned
  
'''deathcause''' Focus a body part ingame, and this script will display the cause of death of the creature. Also works when selecting units from the 'u'nitlist viewscreen.
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Confiscates items owned by dwarfs. By default, owned food on the floor and rotten items are confistacted and dumped.
  
'''dfstatus''' Show a quick overview of critical stock quantities, including food, dirnks, wood, and various bars.
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Options:
  
'''showmood''' Shows all items needed for the currently active strange mood.
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all: confiscate all owned items
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scattered: confiscated and dump all items scattered on the floor
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x: confiscate/dump items with wear level 'x' and more
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X: confiscate/dump items with wear level 'X' and more
 +
dryrun: a dry run. combine with other options to see what will happen without it actually happening.
  
'''drybuckets''' This utility removes water from all buckets in your fortress, allowing them to be safely used for making lye.
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fixdiplomats
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fixmerchants
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  - Adds Elf and Human diplomats
  
'''fix/''' see http://dfhack.readthedocs.io/en/stable/docs/_auto/fix.html#fix-merchants for details
 
  
 
== stockpile settings management ==
 
== stockpile settings management ==

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