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Editing User:RomeoFalling

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Announcement Window : http://www.bay12forums.com/smf/index.php?topic=153777.0
 
Announcement Window : http://www.bay12forums.com/smf/index.php?topic=153777.0
 
 
  
 
= DF Hack Commands to Remember =
 
= DF Hack Commands to Remember =
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Currently does nothing, but I'd like to set it to 1 just to double check.
 
Currently does nothing, but I'd like to set it to 1 just to double check.
 
[https://gaming.stackexchange.com/questions/119308/coal-and-a-volcano-on-the-same-map Increase likelihood of volcanoes]
 
 
Sett Volcanism X-Variance & Volcanism Y-Variance to maximum (3200), a much steeper drop off in volcanism, allowing sedimentary layers to be right next to volcanoes.
 
 
Volcanism Weighted Range.
 
 
Volcanism Weighted Range (0-20)  1        Volcanism Weighted Range (0-20)  1
 
Volcanism Weighted Range (20-40)  1        Volcanism Weighted Range (20-40)  0
 
Volcanism Weighted Range (40-60)  1  --->  Volcanism Weighted Range (40-60)  0
 
Volcanism Weighted Range (60-80)  1        Volcanism Weighted Range (60-80)  0
 
Volcanism Weighted Range (80-100) 1        Volcanism Weighted Range (80-100) 1
 
 
> This will make it so the only volcanism values which can exist are the lower end and the upper end of the range, so it further increases the likelihood of sedimentary biomes being near volcanos.
 
 
> The final trick is to increase the number of volcanoes, increasing the odds that you'll find one in a good position. The Minimum Volcano Number will vary based on map size. On a medium map, I usually set it to 35.
 

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