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Editing User:Quietust
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==About== | ==About== | ||
− | Not your average Dwarf Fortress player, is interested in reverse-engineering the game in order to figure out ''exactly'' how things work. Has a nearly completely documented disassembly of | + | Not your average Dwarf Fortress player, is interested in reverse-engineering the game in order to figure out ''exactly'' how things work. Has a nearly completely documented disassembly of version 0.23.130.23a (because the freely available IDA Pro 5.0 doesn't work as well with newer versions) and managed to locate (and fix) multiple bugs that still exist in the currently released version. Is a member of the DFHack development team and can be found in the #dfhack IRC channel on Freenode as well as in the Bay 12 Forums. |
==Wiki Modifications== | ==Wiki Modifications== | ||
===Namespace Links=== | ===Namespace Links=== | ||
− | This wiki previously made use of a [ | + | This wiki previously made use of a [http://www.qmtpro.com/~quietust/misc/ns_link-1.17.0.diff MediaWiki patch] to automatically direct links from particular namespaces to other specific namespaces unless indicated otherwise - in this case, links in the "DF2012" and "DF2012 Talk" namespaces automatically pointed to "DF2012", "v0.31" and "v0.31 Talk" pointed to "v0.31", "40d" and "40d Talk" pointed to "40d", and "23a" and "23a Talk" pointed to "23a". This functionality has apparently since been integrated into MediaWiki itself. |
===DFRawFunctions=== | ===DFRawFunctions=== | ||
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==Projects== | ==Projects== | ||
− | ===Dwarf Fortress 0. | + | ===Dwarf Fortress 0.23.130.23a=== |
− | Version [[ | + | Version [[23a:Main Page|0.23.130.23a]] was quite different from the game as it exists today - it lacked many of the features present in the game today, but it had numerous gameplay elements that have since been discarded. |
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− | ==== | + | ====Dwarf Manipulator==== |
− | + | Just like Dwarf Therapist, but using a text-based interface (based on [http://www.bay12forums.com/smf/index.php?topic=53113.0 Valdemar's prototype]). The only other tool available, Dwarf Foreman, was incapable of assigning labors for individual dwarves unless you gave each dwarf its own custom profession. Download [http://dffd.wimbli.com/file.php?id=2248 here]. Also available as a DFHack plugin. | |
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− | === | + | ====2D Forbidder==== |
− | + | A tool which allows manually forbidding/reclaiming, chasming, or melting the currently viewed item, almost just like in the 3D version. Download [http://dffd.wimbli.com/file.php?id=2380 here]. Also available as a DFHack-23a plugin. | |
− | ==== | + | ====2D Autoforbid==== |
− | + | A tool which automatically forbids items carried in the inventories of foreign units. Download [http://dffd.wimbli.com/file.php?id=2848 here]. | |
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====EXE Patches==== | ====EXE Patches==== | ||
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*Vermin fish in aquariums/ponds cancel updates of remaining vermin {{bug|6116}} | *Vermin fish in aquariums/ponds cancel updates of remaining vermin {{bug|6116}} | ||
**0x169D12 : DD -> D6 | **0x169D12 : DD -> D6 | ||
− | ** | + | **0x169D28 : 85 C6 -> 84 BF |
*Vermin can only escape from artifact containers {{bug|6117}} | *Vermin can only escape from artifact containers {{bug|6117}} | ||
**0x169B1B : 84 -> 85 | **0x169B1B : 84 -> 85 | ||
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**0x2D096F : 2A D0 -> 31 D2 | **0x2D096F : 2A D0 -> 31 D2 | ||
**0x2D0A9D : 2A D3 -> 31 D2 | **0x2D0A9D : 2A D3 -> 31 D2 | ||
− | *Pikemasters are given skill levels in Axe instead of Pike | + | *Pikemasters are given skill levels in Axe instead of Pike |
**0x2A5144 : 2A -> 36 | **0x2A5144 : 2A -> 36 | ||
*Entity recipes trigger discoveries incorrectly{{bug|6472}} | *Entity recipes trigger discoveries incorrectly{{bug|6472}} | ||
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**0x34E6B5 = 66 8B 45 06 E9 DD 3A F0 FF | **0x34E6B5 = 66 8B 45 06 E9 DD 3A F0 FF | ||
*Siegers try and fail to renew campfires{{bug|6482}} | *Siegers try and fail to renew campfires{{bug|6482}} | ||
− | ** | + | **0x0E4159 : 56 B9 78 B2 AC 00 E8 EC B2 21 -> 74 11 3C 7E 74 0D E9 14 03 00 |
**0x0E449E : 38 -> 30 | **0x0E449E : 38 -> 30 | ||
*Dwarves get both "old clothing" and "tattered clothing" thoughts when their clothing reaches wear level 2. | *Dwarves get both "old clothing" and "tattered clothing" thoughts when their clothing reaches wear level 2. | ||
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**0x2AE3AD : 9E -> 98 | **0x2AE3AD : 9E -> 98 | ||
**0x2AE3F6 : 90 90 90 90 90 90 90 90 90 90 -> 03 03 01 03 03 02 02 03 03 01 | **0x2AE3F6 : 90 90 90 90 90 90 90 90 90 90 -> 03 03 01 03 03 02 02 03 03 01 | ||
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=====Improvements===== | =====Improvements===== | ||
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*Allow fortress mode attacks from Semi-megabeasts as well as full Megabeasts | *Allow fortress mode attacks from Semi-megabeasts as well as full Megabeasts | ||
**0x0248F1B : E8 80 76 DC FF -> 8A 42 10 24 30 | **0x0248F1B : E8 80 76 DC FF -> 8A 42 10 24 30 | ||
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− | ====DFHack-23a | + | ===DFHack-40d=== |
+ | A port of modern DFHack for Dwarf Fortress version 0.28.181.40d ('''NOT''' any of Baughn's OpenGL-optimized versions, such as 40d19), including most of the common (and meaningful) DFHack plugins along with Lua scripting. Not yet complete, but sources can be found [https://github.com/quietust/dfhack-40d/ here] if you want to play around with it. | ||
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+ | Note that this version does '''not''' load automatically on startup - instead, you must run a separate "dfhack.exe" loader to load the DLL and inject the necessary hooks. | ||
+ | |||
+ | However, the following binary patches can be applied in order to make DFHack load automatically on startup: | ||
+ | * 0x118CF1: FB 74 0C -> 37 52 45 | ||
+ | * 0x118F47: 05 FB 19 -> 60 50 45 | ||
+ | * 0x11905D: 4F 36 00 -> 85 4F 45 | ||
+ | * 0x259027: 33 DB 38 1D 44 -> E9 98 4F 31 00 | ||
+ | * 0x56DF2C: 00 00 00 ... 00 00 00 -> | ||
+ | <nowiki> 53 56 68 B8 | ||
+ | AF 9F 00 FF 15 A0 E0 96 00 85 C0 74 6A 89 C6 6A | ||
+ | 0C E8 DA 9D FB FF 83 C4 04 85 C0 74 5A 89 C3 68 | ||
+ | D0 AF 9F 00 56 FF 15 70 E1 96 00 89 03 68 E0 AF | ||
+ | 9F 00 56 FF 15 70 E1 96 00 89 43 04 68 F0 AF 9F | ||
+ | 00 56 FF 15 70 E1 96 00 89 43 08 68 C4 AF 9F 00 | ||
+ | 56 FF 15 70 E1 96 00 85 C0 74 06 FF D0 84 C0 74 | ||
+ | 0D 89 1D 0C CB 9F 00 5E 5B E9 52 22 C7 FF 53 E8 | ||
+ | BE 9A FB FF 83 C4 04 31 DB EB E6 53 8B 1D 0C CB | ||
+ | 9F 00 85 DB 74 08 8B 03 85 C0 74 02 FF D0 5B E9 | ||
+ | 8C AA D4 FF 51 8B 1D 0C CB 9F 00 85 DB 74 09 8B | ||
+ | 43 04 85 C0 74 02 FF D0 59 31 DB 38 1D 44 72 78 | ||
+ | 01 E9 49 B0 CE FF 53 8B 1D 0C CB 9F 00 85 DB 74 | ||
+ | 09 8B 43 08 85 C0 74 02 FF D0 5B E9 B0 E6 BA FF</nowiki> | ||
+ | * 0x5FAFB8: 00 00 00 ... 00 00 00 -> | ||
+ | <nowiki> 64 66 68 61 63 6B 2E 64 | ||
+ | 6C 6C 00 00 64 66 68 61 63 6B 49 6E 69 74 00 00 | ||
+ | 64 66 68 61 63 6B 55 70 64 61 74 65 00 00 00 00 | ||
+ | 64 66 68 61 63 6B 52 65 6E 64 65 72 00 00 00 00 | ||
+ | 64 66 68 61 63 6B 55 6E 6C 6F 61 64</nowiki> | ||
+ | |||
+ | ===DFHack-23a=== | ||
The same as DFHack-40d, but for Dwarf Fortress version 0.23.130.23a. Compared to DFHack-40d, even less is available (for obvious reasons), but sources can be found [https://github.com/quietust/dfhack-23a/ here] if you want to play around with it. | The same as DFHack-40d, but for Dwarf Fortress version 0.23.130.23a. Compared to DFHack-40d, even less is available (for obvious reasons), but sources can be found [https://github.com/quietust/dfhack-23a/ here] if you want to play around with it. | ||
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====Body Parser==== | ====Body Parser==== | ||
− | Run [[User:Quietust/parsebody.php|parsebody.php]] | + | Run [[User:Quietust/parsebody.php|parsebody.php]] and specify your save directory as a parameter (or omit it to use the current working directory) and all creature bodies will be examined for consistency. Warnings about unconnected shoulders, elbows, wrists, hips, knees, and ankles are to be expected on armless/legless creatures{{bug|4095}}, but others may indicate fundamental problems in your creature definitions. |
====23a Text Utility==== | ====23a Text Utility==== |