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Editing User:Granite26/Tutorial
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#[[Sand]] - Required to make [[Glass]] | #[[Sand]] - Required to make [[Glass]] | ||
#[[Magma]] - Required for many types of [[fun]] | #[[Magma]] - Required for many types of [[fun]] | ||
− | #[[Trees]] - The other source of | + | #[[Trees]] - The other source of fuel |
#[[Water]] - Required for many types of fun, also for wounded dwarves | #[[Water]] - Required for many types of fun, also for wounded dwarves | ||
#[[Stone|Minerals]] - Required for mining | #[[Stone|Minerals]] - Required for mining | ||
Line 111: | Line 111: | ||
#[[Surroundings|Danger Level]] - Weird areas host dangerous monsters | #[[Surroundings|Danger Level]] - Weird areas host dangerous monsters | ||
#[[Aquifer]] - Can make reaching solid rock very hard, but serves as an excellent source of unlimited water | #[[Aquifer]] - Can make reaching solid rock very hard, but serves as an excellent source of unlimited water | ||
− | #[[Flux]] - Useful stone for making | + | #[[Flux]] - Useful stone for making steel |
There's a lot of detail available here, but for now, we'll just say that they are all good and do our best. | There's a lot of detail available here, but for now, we'll just say that they are all good and do our best. | ||
− | When you look at the screen, you'll see the layers in the bottom right. Little blue squiqqles beside a layer indicate an aquifer at that | + | When you look at the screen, you'll see the layers in the bottom right. Little blue squiqqles beside a layer indicate an aquifer at that layer. The image below has White Sand as the first layer, and it's an aquifer layer. Above that, you'll see the biome information. Trees and Temperature are there. Temperate means that the map will freeze in winter. This is important to know, because freezes happen suddenly, and can kill anything that's in the water when they happen. |
To the left of that are three maps, labelled World, Region and Local. The World map is the entire world scrunched up into the tiny square. Region is the standard world size. In adventure, this is what you'll see when moving around the world map. Finally we have Local. In that Local screen, you'll see a little 6x6 box. You control this box by using umkh as arrow keys. Since I don't like where the cursor has started me, I use the arrow keys to move around the Region map. | To the left of that are three maps, labelled World, Region and Local. The World map is the entire world scrunched up into the tiny square. Region is the standard world size. In adventure, this is what you'll see when moving around the world map. Finally we have Local. In that Local screen, you'll see a little 6x6 box. You control this box by using umkh as arrow keys. Since I don't like where the cursor has started me, I use the arrow keys to move around the Region map. |