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= Infoboxes for raw objects =
+
{{token|ADOPTS_OWNER|c}}
 +
{{token|ALCOHOL_DEPENDENT|c}}
 +
{{token|ALL_ACTIVE|c}}
 +
{{token|ALTTILE|c}}
 +
{{token|AMBUSHPREDATOR|c}}
 +
{{token|AMPHIBIOUS|c}}
 +
{{token|APP_MOD_DESC_RANGE|c}}
 +
{{token|APP_MOD_GENETIC_MODEL|c}}
 +
{{token|APP_MOD_IMPORTANCE|c}}
 +
{{token|APP_MOD_NOUN|c}}
 +
{{token|APP_MOD_RATE|c}}
 +
{{token|APPLY_CREATURE_VARIATION|c}}
 +
{{token|APPLY_CURRENT_CREATURE_VARIATION|c}}
 +
{{token|AQUATIC|c}}
 +
{{token|ARENA_RESTRICTED|c}}
 +
{{token|ARTIFICIAL_HIVEABLE|c}}
 +
{{token|AT_PEACE_WITH_WILDLIFE|c}}
 +
{{token|ATTACK|c}}
 +
{{token|ATTACK_TRIGGER|c}}
 +
{{token|BABY|c}}
 +
{{token|BABYNAME|c}}
 +
{{token|BEACH_FREQUENCY|c}}
 +
{{token|BENIGN|c}}
 +
{{token|BIOME|c}}
 +
{{token|BLOOD|c}}
 +
{{token|BLOODSUCKER|c}}
 +
{{token|BODY|c}}
 +
{{token|BODY_APPEARANCE_MODIFIER|c}}
 +
{{token|BODY_DETAIL_PLAN|c}}
 +
{{token|BODY_SIZE|c}}
 +
{{token|BODYGLOSS|c}}
 +
{{token|BONECARN|c}}
 +
{{token|BP_ADD_TYPE|c}}
 +
{{token|BP_APPEARANCE_MODIFIER|c}}
 +
{{token|BP_REMOVE_TYPE|c}}
 +
{{token|BUILDINGDESTROYER|c}}
 +
{{token|CAN_DO_INTERACTION|c}}
 +
{{token|CAN_LEARN|c}}
 +
{{token|CAN_SPEAK|c}}
 +
{{token|CANNOT_CLIMB|c}}
 +
{{token|CANNOT_JUMP|c}}
 +
{{token|CANNOT_UNDEAD|c}}
 +
{{token|CANOPENDOORS|c}}
 +
{{token|CARNIVORE|c}}
 +
{{token|CASTE|c}}
 +
{{token|CASTE_ALTTILE|c}}
 +
{{token|CASTE_COLOR|c}}
 +
{{token|CASTE_GLOWCOLOR|c}}
 +
{{token|CASTE_GLOWTILE|c}}
 +
{{token|CASTE_NAME|c}}
 +
{{token|CASTE_PROFESSION_NAME|c}}
 +
{{token|CASTE_SOLDIER_ALTTILE|c}}
 +
{{token|CASTE_SOLDIER_TILE|c}}
 +
{{token|CASTE_SPEECH|c}}
 +
{{token|CASTE_TILE|c}}
 +
{{token|CAVE_ADAPT|c}}
 +
{{token|CDI|c}}
 +
{{token|CHANGE_BODY_SIZE_PERC|c}}
 +
{{token|CHANGE_FREQUENCY_PERC|c}}
 +
{{token|CHILD|c}}
 +
{{token|CHILDNAME|c}}
 +
{{token|CLUSTER_NUMBER|c}}
 +
{{token|CLUTCH_SIZE|c}}
 +
{{token|COLONY_EXTERNAL|c}}
 +
{{token|COLOR|c}}
 +
{{token|COMMON_DOMESTIC|c}}
 +
{{token|CONVERTED_SPOUSE|c}}
 +
{{token|COOKABLE_LIVE|c}}
 +
{{token|CRAZED|c}}
 +
{{token|COPY_TAGS_FROM|c}}
 +
{{token|CREATURE_CLASS|c}}
 +
{{token|CREATURE_SOLDIER_TILE|c}}
 +
{{token|CREATURE_TILE|c}}
 +
{{token|CREPUSCULAR|c}}
 +
{{token|CURIOUSBEAST_EATER|c}}
 +
{{token|CURIOUSBEAST_GUZZLER|c}}
 +
{{token|CURIOUSBEAST_ITEM|c}}
 +
{{token|CV_ADD_TAG|c}}
 +
{{token|CV_REMOVE_TAG|c}}
 +
{{token|DEMON|c}}
 +
{{token|DESCRIPTION|c}}
 +
{{token|DIE_WHEN_VERMIN_BITE|c}}
 +
{{token|DIFFICULTY|c}}
 +
{{token|DIURNAL|c}}
 +
{{token|DIVE_HUNTS_VERMIN|c}}
 +
{{token|DOES_NOT_EXIST|c}}
 +
{{token|EBO_ITEM|c}}
 +
{{token|EBO_SHAPE|c}}
 +
{{token|EGG_MATERIAL|c}}
 +
{{token|EGG_SIZE|c}}
 +
{{token|EQUIPMENT_WAGON|c}}
 +
{{token|EQUIPS|c}}
 +
{{token|EVIL|c}}
 +
{{token|EXTRA_BUTCHER_OBJECT|c}}
 +
{{token|EXTRACT|c}}
 +
{{token|EXTRAVISION|c}}
 +
{{token|FANCIFUL|c}}
 +
{{token|FEATURE_ATTACK_GROUP|c}}
 +
{{token|FEATURE_BEAST|c}}
 +
{{token|FEMALE|c}}
  
Currently designing new infoboxes for most objects w/ raws.
+
stops working properly after 100 instances of template (memory issue?) -> {{token|FIREIMMUNE|c}}
 
+
{{token|FIREIMMUNE_SUPER|c}}
Primary goals:
+
{{token|FISHITEM|c}}
* Extract more information out of the raws
+
{{token|FIXED_TEMP|c}}
* Automatically reads from raw subpages like the current versions
+
{{token|FLEEQUICK|c}}
* Display info in easy-to-read format
+
{{token|FLIER|c}}
* Clean, organized, consistent design across all templates
+
{{token|FREQUENCY|c}}
* Support for custom objects or non-raw objects (e.g. generated creatures and mats)
+
{{token|GAIT|c}}
 
+
{{token|GENERAL_BABY_NAME|c}}
To do:
+
{{token|GENERAL_CHILD_NAME|c}}
* Design remaining objects: in-progress
+
{{token|GENERAL_MATERIAL_FORCE_MULTIPLIER|c}}
** Creature examples (cat, dragon)
+
{{token|GENERATED|c}}
** Entity examples
+
{{token|GETS_INFECTIONS_FROM_ROT|c}}
** Inorganic examples (metal, ceramic, milk of lime, mineral, soil)
+
{{token|GETS_WOUND_INFECTIONS|c}}
** Item examples (ammo, armor. food. gloves, helm, pants, shield, shoes, siegeammo, tool, toy, trapcomp, weapon)
+
{{token|GLOWCOLOR|c}}
** Material template examples
+
{{token|GLOWTILE|c}}
** Plant examples (aboveground crop, garden)
+
{{token|GNAWER|c}}
** Tissue template examples
+
{{token|GOBBLE_VERMIN_CLASS|c}}
* Finalize design/layout/structure: in-progress
+
{{token|GOBBLE_VERMIN_CREATURE|c}}
* Convert tables into templates: not started
+
{{token|GO_TO_END|c}}
** Learn DFRawFunctions: in-progress
+
{{token|GO_TO_START|c}}
* Testing: not started
+
{{token|GO_TO_TAG|c}}
 
+
{{token|GOOD|c}}
Notes:
+
{{token|GRASSTRAMPLE|c}}
* Tables are getting too long/overkill
+
{{token|GRAVITATE_BODY_SIZE|c}}
** Cut "unnecessary" data
+
{{token|GRAZER|c}}
** Split into smaller boxes per page (mini-infoboxes for unique creature materials/tissue?)
+
{{token|HABIT|c}}
* Make auto-calculator for butchery returns
+
{{token|HABIT_NUM|c}}
* Condense color boxes into columns
+
{{token|HAS_NERVES|c}}
* Research generated creatures & hardcoded mats
+
{{token|HASSHELL|c}}
 
+
{{token|HFID|c}}
== Creature examples ==
+
{{token|HIVE_PRODUCT|c}}
 
+
{{token|HOMEOTHERM|c}}
{| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;"
+
{{token|HUNTS_VERMIN|c}}
|+ style="font-size: 125%; font-weight: bold;" | Dwarf
+
{{token|IMMOBILE|c}}
|-
+
{{token|IMMOBILE_LAND|c}}
| colspan="2" style="background: #000; font-size:xxx-large; text-align: center; vertical-align: center; padding: 0.5em 0;" | <span style="color: {{fgcolor|3:0:0}}; font-weight: bold; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace;">☺</span>
+
{{token|IMMOLATE|c}}
|-
+
{{token|INTELLIGENT|c}}
| colspan="2" style="font-size: 100%; text-align: center;" | Urist likes dwarves for their beards.
+
{{token|ITEMCORPSE|c}}
|-
+
{{token|ITEMCORPSE_QUALITY|c}}
! colspan="4" style="padding: 0.1em 0.25em;" | Object ID
+
{{token|LAIR|c}}
|-
+
{{token|LAIR_CHARACTERISTIC|c}}
| style="font-weight: bold;" | Object
+
{{token|LAIR_HUNTER|c}}
| <code>CREATURE</code>
+
{{token|LAIR_HUNTER_SPEECH|c}}
|-
+
{{token|LARGE_PREDATOR|c}}
| style="font-weight: bold;" | ID
+
{{token|LARGE_ROAMING|c}}
| <code>DWARF</code>
+
{{token|LAYS_EGGS|c}}
|-
+
{{token|LAYS_UNUSUAL_EGGS|c}}
! colspan="4" style="padding: 0.1em 0.25em;" | Names
+
{{token|LIGAMENTS|c}}
|-
+
{{token|LIGHT_GEN|c}}
| style="font-weight: bold;" | General name
+
{{token|LIKES_FIGHTING|c}}
| dwarf, dwarves, dwarven
+
{{token|LISP|c}}
|-
+
{{token|LITTERSIZE|c}}
| style="font-weight: bold;" | Baby name
+
{{token|LOCAL_POPS_CONTROLLABLE|c}}
| dwarven baby, dwarven babies
+
{{token|LOCAL_POPS_PRODUCE_HEROES|c}}
|-
+
{{token|LOCKPICKER|c}}
| style="font-weight: bold;" | Child name
+
{{token|LOOSE_CLUSTERS|c}}
| dwarven child, dwarven children
+
{{token|LOW_LIGHT_VISION|c}}
<!-- overkill.
+
{{token|MAGICAL|c}}
|-
+
{{token|MAGMA_VISION|c}}
! colspan="4" style="padding: 0.1em 0.25em;" | Unique profession names
+
{{token|MALE|c}}
|-
+
{{token|MATERIAL|c}}
| style="font-weight: bold;" | [[Craftsman]]
+
{{token|MATERIAL_FORCE_MULTIPLIER|c}}
| craftsdwarf, craftsdwarves
+
{{token|MATUTINAL|c}}
|-
+
{{token|MAXAGE|c}}
| style="font-weight: bold;" | [[Fisherman]]
+
{{token|MEANDERER|c}}
| fisherdwarf, fisherdwarves
+
{{token|MEGABEAST|c}}
|-
+
{{token|MENT_ATT_CAP_PERC|c}}
| style="font-weight: bold;" | [[Hammerman]]
+
{{token|MENT_ATT_RANGE|c}}
| hammerdwarf, hammerdwarves
+
{{token|MENT_ATT_RATES|c}}
|-
+
{{token|MILKABLE|c}}
| style="font-weight: bold;" | [[Spearman]]
+
{{token|MISCHIEVIOUS|c}}
| speardwarf, speardwarves
+
{{token|MISCHIEVOUS|c}}
|-
+
{{token|MODVALUE|c}}
| style="font-weight: bold;" | [[Crossbowman]]
+
{{token|MOUNT|c}}
| marksdwarf, marksdwarves
+
{{token|MOUNT_EXOTIC|c}}
|-
+
{{token|MULTIPART_FULL_VISION|c}}
| style="font-weight: bold;" | [[Axeman]]
+
{{token|MULTIPLE_LITTER_RARE|c}}
| axedwarf, axedwarves
+
{{token|MUNDANE|c}}
|-
+
{{token|NAME|c}}
| style="font-weight: bold;" | [[Swordsman]]
+
{{token|NATURAL|c}}
| swordsdwarf, swordsdwarves
+
{{token|NATURAL_ANIMAL|c}}
|-
+
{{token|NATURAL_SKILL|c}}
| style="font-weight: bold;" | [[Maceman]]
+
{{token|NIGHT_CREATURE_BOGEYMAN|c}}
| macedwarf, macedwarves
+
{{token|NIGHT_CREATURE_EXPERIMENTER|c}}
|-
+
{{token|NIGHT_CREATURE_HUNTER|c}}
| style="font-weight: bold;" | [[Pikeman]]
+
{{token|NIGHT_CREATURE_NIGHTMARE|c}}
| pikedwarf, pikedwarves
+
{{token|NO_AUTUMN|c}}
|-
+
{{token|NO_CONNECTIONS_FOR_MOVEMENT|c}}
| style="font-weight: bold;" | [[Bowman]]
+
{{token|NO_DIZZINESS|c}}
| bowdwarf, bowdwarves
+
{{token|NO_DRINK|c}}
|-
+
{{token|NO_EAT|c}}
| style="font-weight: bold;" | [[Master crossbowman]]
+
{{token|NO_FEVERS|c}}
| Elite Marksdwarf, Elite Marksdwarves
+
{{token|NO_GENDER|c}}
|-
+
{{token|NO_PHYS_ATT_GAIN|c}}
| style="font-weight: bold;" | [[Master bowman]]
+
{{token|NO_PHYS_ATT_RUST|c}}
| Elite Bowdwarf, Elite Bowdwarves
+
{{token|NO_SLEEP|c}}
-->
+
{{token|NO_SPRING|c}}
|-
+
{{token|NO_SUMMER|c}}
! colspan="2" style="padding: 0.1em 0.25em;" | Appearance
+
{{token|NO_THOUGHT_CENTER_FOR_MOVEMENT|c}}
|-
+
{{token|NO_UNIT_TYPE_COLOR|c}}
| style="font-weight: bold;" | Tile
+
{{token|NO_VEGETATION_PERTURB|c}}
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile||3:0:0}}
+
{{token|NO_WINTER|c}}
|-
+
{{token|NOBONES|c}}
| style="font-weight: bold;" | Soldier&nbsp;tile
+
{{token|NOBREATHE|c}}
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile||0:0:1}}
+
{{token|NOCTURNAL|c}}
|-
+
{{token|NOEMOTION|c}}
| style="font-weight: bold;" | Child&nbsp;tile
+
{{token|NOEXERT|c}}
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile||4:0:0}}
+
{{token|NOFEAR|c}}
|-
+
{{token|NOMEAT|c}}
! colspan="2" style="padding: 0.1em 0.25em;" | Age
+
{{token|NONAUSEA|c}}
|-
+
{{token|NOPAIN|c}}
| style="font-weight: bold;" | Babyhood
+
{{token|NOSKIN|c}}
| Years 0-1
+
{{token|NOSKULL|c}}
|-
+
{{token|NOSMELLYROT|c}}
| style="font-weight: bold;" | Childhood
+
{{token|NOSTUCKINS|c}}
| Years 1-12
+
{{token|NOSTUN|c}}
|-
+
{{token|NOT_BUTCHERABLE|c}}
| style="font-weight: bold;" | Adulthood
+
{{token|NOT_LIVING|c}}
| Years 12+
+
{{token|NOTHOUGHT|c}}
|-
+
{{token|ODOR_LEVEL|c}}
| style="font-weight: bold;" | Max age
+
{{token|ODOR_STRING|c}}
| Years 150-170
+
{{token|OPPOSED_TO_LIFE|c}}
|-
+
{{token|ORIENTATION|c}}
! colspan="2" style="padding: 0.1em 0.25em;" | Average body size
+
{{token|OUTSIDER_CONTROLLABLE|c}}
|-
+
{{token|PACK_ANIMAL|c}}
| style="font-weight: bold;" | Year 0
+
{{token|PARALYZEIMMUNE|c}}
| 3000&nbsp;cm<sup>3</sup>
+
{{token|PATTERNFLIER|c}}
|-
+
{{token|PEARL|c}}
| style="font-weight: bold;" | Year 1, day 168
+
{{token|PENETRATEPOWER|c}}
| 15000&nbsp;cm<sup>3</sup>
+
{{token|PERSONALITY|c}}
|-
+
{{token|PET|c}}
| style="font-weight: bold;" | Year 12 (max)
+
{{token|PET_EXOTIC|c}}
| 60000&nbsp;cm<sup>3</sup>
+
{{token|PETVALUE|c}}
|-
+
{{token|PETVALUE_DIVISOR|c}}
! colspan="2" style="padding: 0.1em 0.25em;" | Body parts
+
{{token|PHYS_ATT_CAP_PERC|c}}
|-
+
{{token|PHYS_ATT_RANGE|c}}
| colspan="2" | Necked humanoid, 2 eyes, 2 ears, nose, 2 lungs, heart, guts, organs, humanoid joints, throat, neck, spine, brain, skull, 5 fingers, 5 toes, mouth, tongue, facial features, teeth, ribcage
+
{{token|PHYS_ATT_RATES|c}}
|-
+
{{token|PLUS_BP_GROUP|c}}
! colspan="2" style="padding: 0.1em 0.25em;" | Body tissue composition
+
{{token|PLUS_MATERIAL|c}}
|-
+
{{token|POP_RATIO|c}}
| colspan="2" |
+
{{token|POPULATION_NUMBER|c}}
{| style="width: 100%; padding: 0; margin: 0; text-align: left;">
+
{{token|POWER|c}}
| style="vertical-align: top;" |
+
{{token|PREFSTRING|c}}
* Skin
+
{{token|PROFESSION_NAME|c}}
* Fat
+
{{token|PRONE_TO_RAGE|c}}
* Muscle
+
{{token|PUS|c}}
* Bone
+
{{token|RELSIZE|c}}
* Cartilage
+
{{token|REMAINS|c}}
* Hair
+
{{token|REMAINS_COLOR|c}}
* Tooth
+
{{token|REMAINS_ON_VERMIN_BITE_DEATH|c}}
* Eye
+
{{token|REMAINS_UNDETERMINED|c}}
* Nerve
+
{{token|REMOVE_MATERIAL|c}}
* Brain
+
{{token|REMOVE_TISSUE|c}}
| style="vertical-align: top;" |
+
{{token|RETRACT_INTO_BP|c}}
* Lung
+
{{token|RETURNS_VERMIN_KILLS_TO_OWNER|c}}
* Heart
+
{{token|ROOT_AROUND|c}}
* Liver
+
{{token|SAVAGE|c}}
* Gut
+
{{token|SECRETION|c}}
* Stomach
+
{{token|SELECT_ADDITIONAL_CASTE|c}}
* Gizzard
+
{{token|SELECT_CASTE|c}}
* Pancreas
+
{{token|SELECT_MATERIAL|c}}
* Spleen
+
{{token|SELECT_TISSUE|c}}
* Kidney
+
{{token|SEMIMEGABEAST|c}}
* Eyebrow
+
{{token|SENSE_CREATURE_CLASS|c}}
| style="vertical-align: top;" |
+
{{token|SET_BP_GROUP|c}}
* Eyelash
+
{{token|SKILL_LEARN_RATE|c}}
* Nail
+
{{token|SKILL_LEARN_RATES|c}}
* Cheek whiskers
+
{{token|SKILL_RATE|c}}
* Chin whiskers
+
{{token|SKILL_RATES|c}}
* Moustache
+
{{token|SKILL_RUST_RATE|c}}
* Siderburns
+
{{token|SKILL_RUST_RATES|c}}
|}
+
{{token|SLOW_LEARNER|c}}
|-
+
{{token|SMALL_REMAINS|c}}
| style="font-weight: bold;" | Tissue layers
+
{{token|SMELL_TRIGGER|c}}
| [[Vertebrate tissue layers]]
+
{{token|SOLDIER_ALTTILE|c}}
|-
+
{{token|SOUND|c}}
| style="font-weight: bold;" | Tendons
+
{{token|SPECIFIC_FOOD|c}}
| Sinew, 200 healing rate
+
{{token|SPEECH|c}}
|-
+
{{token|SPEECH_FEMALE|c}}
| style="font-weight: bold;" | Ligaments
+
{{token|SPEECH_MALE|c}}
| Sinew, 200 healing rate
+
{{token|SPHERE|c}}
|-
+
{{token|SPOUSE_CONVERSION_TARGET|c}}
| style="font-weight: bold;" | Has nerves
+
{{token|SPOUSE_CONVERTER|c}}
| Yes
+
{{token|SPREAD_EVIL_SPHERES_IF_RULER|c}}
|-
+
{{token|STANCE_CLIMBER|c}}
| style="font-weight: bold;" | Blood material
+
{{token|STANDARD_GRAZER|c}}
| [[Blood]], liquid
+
{{token|STRANGE_MOODS|c}}
|-
+
{{token|SUPERNATURAL|c}}
| style="font-weight: bold;" | Blood display color
+
{{token|SWIMS_INNATE|c}}
| style="background-color: {{fgcolor|4:0:0}}; |
+
{{token|SWIMS_LEARNED|c}}
|-
+
{{token|SYNDROME_DILUTION_FACTOR|c}}
| style="font-weight: bold;" | Blood color
+
{{token|TENDONS|c}}
| style="background-color: #960018; color: white; text-align: center;" | Carmine
+
{{token|THICKWEB|c}}
|-
+
{{token|TISSUE|c}}
! colspan="2" style="padding: 0.1em 0.25em;" | Generated materials from this creature
+
{{token|TISSUE_LAYER|c}}
|-
+
{{token|TISSUE_LAYER_OVER|c}}
| colspan="2" |
+
{{token|TISSUE_LAYER_UNDER|c}}
{| style="width: 100%; padding: 0; margin: 0; text-align: left;"
+
{{token|TITAN|c}}
| style="vertical-align: top;" |
+
{{token|TRADE_CAPACITY|c}}
* Skin
+
{{token|TRAINABLE|c}}
* Fat
+
{{token|TRAINABLE_HUNTING|c}}
* Muscle
+
{{token|TRAINABLE_WAR|c}}
* Bone
+
{{token|TRANCES|c}}
* Cartilage
+
{{token|TRAPAVOID|c}}
* Hair
+
{{token|TRIGGERABLE_GROUP|c}}
* Tooth
+
{{token|TSU_NOUN|c}}
* Eye
+
{{token|UBIQUITOUS|c}}
* Nerve
+
{{token|UNDERGROUND_DEPTH|c}}
* Brain
+
{{token|UNDERSWIM|c}}
| style="vertical-align: top;" |
+
{{token|UNIQUE_DEMON|c}}
* Lung
+
{{token|USE_CASTE|c}}
* Heart
+
{{token|USE_MATERIAL|c}}
* Liver
+
{{token|USE_MATERIAL_TEMPLATE|c}}
* Gut
+
{{token|USE_TISSUE|c}}
* Stomach
+
{{token|USE_TISSUE_TEMPLATE|c}}
* Gizzard
+
{{token|UTTERANCES|c}}
* Pancreas
+
{{token|VEGETATION|c}}
* Spleen
+
{{token|VERMIN_BITE|c}}
* Kidney
+
{{token|VERMIN_EATER|c}}
* Leather
+
{{token|VERMIN_FISH|c}}
| style="vertical-align: top;" |
+
{{token|VERMIN_GROUNDER|c}}
* Parchment
+
{{token|VERMIN_HATEABLE|c}}
* Tallow
+
{{token|VERMIN_MICRO|c}}
* Soap
+
{{token|VERMIN_NOFISH|c}}
* Nail
+
{{token|VERMIN_NOROAM|c}}
* Sinew
+
{{token|VERMIN_NOTRAP|c}}
* Blood
+
{{token|VERMIN_ROTTER|c}}
* Pus
+
{{token|VERMIN_SOIL|c}}
* Sweat
+
{{token|VERMIN_SOIL_COLONY|c}}
* Tears
+
{{token|VERMINHUNTER|c}}
* Spit
+
{{token|VESPERTINE|c}}
|}
+
{{token|VIEWRANGE|c}}
|-
+
{{token|VISION_ARC|c}}
| style="font-weight: bold;" | Material name
+
{{token|WAGON_PULLER|c}}
| dwarf ⟨''material''⟩
+
{{token|WEBBER|c}}
<!-- overkill. may make butchered returns into a separate template.
+
{{token|WEBIMMUNE|c}}
|-
+
{{token|ATTACK_SKILL|c}}
! colspan="2" style="padding: 0.1em 0.25em;" | Butchered meat returns (average adult)
+
{{token|ATTACK_VERB|c}}
|-
+
{{token|ATTACK_CONTACT_PERC|c}}
| Meat
+
{{token|ATTACK_PENETRATION_PERC|c}}
|  
+
{{token|ATTACK_PRIORITY|c}}
|-
+
{{token|ATTACK_VELOCITY_MODIFIER|c}}
| Prepared eye
+
{{token|ATTACK_FLAG_CANLATCH|c}}
|  
+
{{token|ATTACK_FLAG_WITH|c}}
|-
+
{{token|ATTACK_FLAG_EDGE|c}}
| Prepared brain
+
{{token|ATTACK_PREPARE_AND_RECOVER|c}}
|  
+
{{token|ATTACK_FLAG_BAD_MULTIATTACK|c}}
|-
+
{{token|ATTACK_FLAG_INDEPENDENT_MULTIATTACK|c}}
| Prepared lung
+
{{token|SPECIALATTACK_INJECT_EXTRACT|c}}
|  
+
{{token|SPECIALATTACK_INTERACTION|c}}
|-
+
{{token|SPECIALATTACK_SUCK_BLOOD|c}}
| Prepared heart
+
{{token|SELECT_TISSUE_LAYER|c}}
|  
+
{{token|PLUS_TISSUE_LAYER|c}}
|-
+
{{token|SET_TL_GROUP|c}}
| Chopped liver
+
{{token|PLUS_TL_GROUP|c}}
|  
+
{{token|SET_LAYER_TISSUE|c}}
|-
+
{{token|SHEARABLE_TISSUE_LAYER|c}}
| Prepared intestines
+
{{token|TISSUE_LAYER_APPEARANCE_MODIFIER|c}}
|  
+
{{token|TISSUE_STYLE_UNIT|c}}
|-
+
{{token|TL_COLOR_MODIFIER|c}}
| Tripe
+
{{token|TLCM_GENETIC_MODEL|c}}
|  
+
{{token|TLCM_IMPORTANCE|c}}
|-
+
{{token|TLCM_NOUN|c}}
| Prepared gizzard
+
{{token|TLCM_TIMING|c}}
|  
+
{{token|TL_CONNECTS|c}}
|-
+
{{token|TL_HEALING_RATE|c}}
| Sweetbread
+
{{token|TL_MAJOR_ARTERIES|c}}
|  
+
{{token|TL_PAIN_RECEPTORS|c}}
|-
+
{{token|TL_RELATIVE_THICKNESS|c}}
| Prepared spleen
+
{{token|ATTACK|ammo}}
|  
 
|-
 
| Prepared kidney
 
|  
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Other butchered returns (average adult)
 
|-
 
| Fat
 
|  
 
|-
 
| Bone
 
|  
 
|-
 
| Skull
 
|  
 
|-
 
| Tooth
 
|  
 
|-
 
| Ivory
 
|  
 
|-
 
| Hoof
 
|  
 
|-
 
| Horn
 
|  
 
|-
 
| Shell
 
|  
 
|-
 
| Skin
 
|  
 
|-
 
| Scale
 
|  
 
|-
 
| Chitin
 
|  
 
|-
 
| Hair
 
|  
 
|-
 
| Feather
 
|  
 
-->
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | [[Infection]] behavior
 
|-
 
| style="font-weight: bold;" | Gets wound infections
 
| Yes
 
|-
 
| style="font-weight: bold;" | Gets infections from rot
 
| Yes
 
|-
 
| style="font-weight: bold;" | Pus material
 
| [[Pus]], liquid
 
|-
 
| style="font-weight: bold;" | Pus display color
 
| style="background-color: {{fgcolor|7:0:0}};" |
 
|-
 
| style="font-weight: bold;" | Pus color
 
| style="background-color: #FFFDD0; color: black; text-align: center;" | Cream
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | [[Secretion]]s
 
|-
 
| style="font-weight: bold;" | Secretion&nbsp;1, trigger
 
| Sweat, exertion
 
|-
 
| style="font-weight: bold;" | Secretion&nbsp;2, trigger
 
| Tears, extreme emotion
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | [[Interaction]]s
 
|-
 
| colspan="2" |
 
{| style="width: 100%; padding: 0; margin: 0; text-align: left;">
 
| style="vertical-align: top;" |
 
* Pet animal
 
* Spit
 
|}
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | [[Attack]]s
 
|-
 
| colspan="2" |
 
{| style="width: 100%; padding: 0; margin: 0; text-align: left;"
 
! Attack name
 
! style="padding-left: 0.5em;" | Body part(s) used
 
|-
 
| style="text-align: left;" | Punch
 
| style="padding-left: 0.5em;" | right hand, left hand
 
|-
 
| style="text-align: left;" | Kick
 
| style="padding-left: 0.5em;" | right foot, left foot
 
|-
 
| style="text-align: left;" | Scratch
 
| style="padding-left: 0.5em;" | left fingers (nail), right fingers (nail)
 
|-
 
| style="text-align: left;" | Bite
 
| style="padding-left: 0.5em;" | head (tooth)
 
|}
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | [[Attribute]] modifiers
 
|-
 
| colspan="2" |
 
{| style="width: 100%; padding: 0; margin: 0; text-align: left;"
 
! Attribute
 
! Median
 
! style="text-align: center;" | Bonus
 
|-
 
| Strength
 
| 1250
 
| style="text-align: center;" | +
 
|-
 
| Agility
 
| 900
 
| style="text-align: center;" | -
 
|-
 
| Toughness
 
| 1250
 
| style="text-align: center;" | +
 
|-
 
| Analytical&nbsp;ability
 
| 1250
 
| style="text-align: center;" | +
 
|-
 
| Focus
 
| 1500
 
| style="text-align: center;" | ++
 
|-
 
| Creativity
 
| 1250
 
| style="text-align: center;" | +
 
|-
 
| Patience
 
| 1250
 
| style="text-align: center;" | +
 
|-
 
| Memory
 
| 1250
 
| style="text-align: center;" | +
 
|-
 
| Spatial&nbsp;sense
 
| 1500
 
| style="text-align: center;" | ++
 
|}
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | [[Personality]] modifiers
 
|-
 
| colspan="2" |
 
{| style="width: 100%; padding: 0; margin: 0; text-align: center;"
 
! style="text-align: left;" | Trait
 
! Min
 
! Median
 
! Max
 
|-
 
| style="text-align: left;" | Immoderation
 
| 0 || 55 (+5) || 100
 
|-
 
| style="text-align: left;" | Stress vulnerability
 
| 0 || 45 (-5) || 100
 
|-
 
| style="text-align: left;" | Bashful
 
| 0 || 45 (-5) || 100
 
|-
 
| style="text-align: left;" | Singleminded
 
| 0 || 55 (+5) || 100
 
|-
 
| style="text-align: left;" | Greed
 
| 0 || 55 (+5) || 100
 
|}
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Movement
 
|-
 
| colspan="2" |
 
{| style="width: 100%; padding: 0; margin: 0; text-align: center;"
 
! style="text-align: left;" | Gait
 
! Min speed
 
! Normal
 
! Max speed
 
|-
 
| style="text-align: left;" | Walk
 
| ? || ? || 30&nbsp;kph
 
|-
 
| style="text-align: left;" | Climb
 
| ? || ? || 6&nbsp;kph
 
|-
 
| style="text-align: left;" | Swim
 
| ? || ? || 6&nbsp;kph
 
|-
 
| style="text-align: left;" | Crawl
 
| ? || ? || 12&nbsp;kph
 
|}
 
|-
 
| style="font-weight: bold;" | Natural swimmer
 
| Learned
 
|-
 
| style="font-weight: bold;" | Natural climber
 
| No
 
|-
 
| style="font-weight: bold;" | Stance climber
 
| No
 
|-
 
| style="font-weight: bold;" | Can jump
 
| Yes
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Other characteristics
 
|-
 
| style="font-weight: bold;" | Creature class
 
|
 
* [[:Category:Mammal|Mammal]]
 
* [[:Category:General poison|General poison]]
 
|-
 
| style="font-weight: bold;" | Internal body temperature
 
| {{ct|10067}}
 
|-
 
| style="font-weight: bold;" | Active period
 
| Diurnal
 
<!-- should only appear when relevant
 
|-
 
| style="font-weight: bold;" | Inactive season
 
| None
 
-->
 
|-
 
| style="font-weight: bold;" | Smell trigger
 
| 90
 
|-
 
| style="font-weight: bold;" | Visual field
 
| 350°<br/>(Binocular vision:&nbsp;10°)
 
|-
 
| style="font-weight: bold;" | Low light vision
 
| 10000
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Other flags
 
|-
 
| colspan="2" | <div style="list-style: none; padding: 0; margin: 0; text-align: left;">
 
* {{token|INTELLIGENT|creature}}
 
* {{token|STRANGE_MOODS|creature}}
 
* {{token|TRANCES|creature}}
 
* {{token|BENIGN|creature}}
 
* {{token|CANOPENDOORS|creature}}
 
* {{token|EQUIPS|creature}}
 
* {{token|CAVE_ADAPT|creature}}
 
* {{token|ALCOHOL_DEPENDENT|creature}}
 
* {{token|SPOUSE_CONVERSION_TARGET|creature}}
 
</div>
 
|}
 
{| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;"
 
|+ style="font-size: 125%; font-weight: bold;" | Cat
 
|-
 
| colspan="2" style="background: #000; font-size:xxx-large; text-align: center; vertical-align: center; padding: 0.5em 0;" | <span style="color: {{fgcolor|0:0:1}}; font-weight: bold; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace;">c</span>
 
|-
 
| colspan="2" style="font-size: 100%; text-align: center;" | Urist likes cats for their aloofness.
 
|-
 
! colspan="4" style="padding: 0.1em 0.25em;" | Object ID
 
|-
 
| style="font-weight: bold;" | Object
 
| <code>CREATURE</code>
 
|-
 
| style="font-weight: bold;" | ID
 
| <code>CAT</code>
 
|-
 
! colspan="4" style="padding: 0.1em 0.25em;" | Names
 
|-
 
| style="font-weight: bold;" | General name
 
| cat, cats, feline
 
|-
 
| style="font-weight: bold;" | Child name
 
| kitten, kittens
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Appearance
 
|-
 
| style="font-weight: bold;" | Tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|c|0:0:1}}
 
|-
 
| style="font-weight: bold;" | Child&nbsp;tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|c|4:0:0}}
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Age
 
|-
 
| style="font-weight: bold;" | Childhood
 
| Years 0-1
 
|-
 
| style="font-weight: bold;" | Adulthood
 
| Years 1+
 
|-
 
| style="font-weight: bold;" | Max age
 
| Years 10-20
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Average body size
 
|-
 
| style="font-weight: bold;" | Year 0
 
| 500&nbsp;cm<sup>3</sup>
 
|-
 
| style="font-weight: bold;" | Year 1
 
| 2000&nbsp;cm<sup>3</sup>
 
|-
 
| style="font-weight: bold;" | Year 2 (max)
 
| 5000&nbsp;cm<sup>3</sup>
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Body parts
 
|-
 
| colspan="2" | Quadruped neck, tail, 2eyes, 2ears, nose, 2lungs, heart, guts, organs, throat, neck, spine, brain, skull, 5toes fq reg, 4toes rq reg, mouth, tongue, generic teeth with large eye teeth, ribcage
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Body tissue composition
 
|-
 
| colspan="2" |
 
{| style="width: 100%; padding: 0; margin: 0; text-align: left;">
 
| style="vertical-align: top;" |
 
* Skin
 
* Fat
 
* Muscle
 
* Bone
 
* Cartilage
 
* Hair
 
* Tooth
 
| style="vertical-align: top;" |
 
* Eye
 
* Nerve
 
* Brain
 
* Lung
 
* Heart
 
* Liver
 
* Gut
 
| style="vertical-align: top;" |
 
* Stomach
 
* Gizzard
 
* Pancreas
 
* Spleen
 
* Kidney
 
* Claw
 
|}
 
|-
 
| style="font-weight: bold;" | Tissue layers
 
| [[Vertebrate tissue layers]]
 
|-
 
| style="font-weight: bold;" | Tendons
 
| Sinew, 200 healing rate
 
|-
 
| style="font-weight: bold;" | Ligaments
 
| Sinew, 200 healing rate
 
|-
 
| style="font-weight: bold;" | Has nerves
 
| Yes
 
|-
 
| style="font-weight: bold;" | Blood material
 
| [[Blood]], liquid
 
|-
 
| style="font-weight: bold;" | Blood display color
 
| style="background-color: {{fgcolor|4:0:0}}; |
 
|-
 
| style="font-weight: bold;" | Blood color
 
| style="background-color: #960018; color: white; text-align: center;" | Carmine
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Generated materials from this creature
 
|-
 
| colspan="2" |
 
{| style="width: 100%; padding: 0; margin: 0; text-align: left;"
 
| style="vertical-align: top;" |
 
* Skin
 
* Fat
 
* Muscle
 
* Bone
 
* Cartilage
 
* Hair
 
* Tooth
 
* Eye
 
* Nerve
 
* Brain
 
| style="vertical-align: top;" |
 
* Lung
 
* Heart
 
* Liver
 
* Gut
 
* Stomach
 
* Gizzard
 
* Pancreas
 
* Spleen
 
* Kidney
 
* Leather
 
| style="vertical-align: top;" |
 
* Parchment
 
* Tallow
 
* Soap
 
* Nail
 
* Sinew
 
* Blood
 
* Pus
 
|}
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | [[Infection]] behavior
 
|-
 
| style="font-weight: bold;" | Gets wound infections
 
| Yes
 
|-
 
| style="font-weight: bold;" | Gets infections from rot
 
| Yes
 
|-
 
| style="font-weight: bold;" | Pus material
 
| [[Pus]], liquid
 
|-
 
| style="font-weight: bold;" | Pus display color
 
| style="background-color: {{fgcolor|7:0:0}};" |
 
|-
 
| style="font-weight: bold;" | Pus color
 
| style="background-color: #FFFDD0; color: black; text-align: center;" | Cream
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | [[Interaction]]s
 
|-
 
| colspan="2" |
 
{| style="width: 100%; padding: 0; margin: 0; text-align: left;">
 
| style="vertical-align: top;" |
 
* Clean
 
* Head bump
 
|}
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | [[Attack]]s
 
|-
 
| colspan="2" |
 
{| style="width: 100%; padding: 0; margin: 0; text-align: left;"
 
! Attack name
 
! style="padding-left: 0.5em;" | Body part(s) used
 
|-
 
| style="text-align: left;" | Scratch
 
| style="padding-left: 0.5em;" | right front paw (claw), left front paw (claw), right rear paw (claw), left rear paw (claw)
 
|-
 
| style="text-align: left;" | Bite
 
| style="padding-left: 0.5em;" | head (tooth)
 
|}
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Movement
 
|-
 
| colspan="2" |
 
{| style="width: 100%; padding: 0; margin: 0; text-align: center;"
 
! style="text-align: left;" | Gait
 
! Min speed
 
! Normal
 
! Max speed
 
|-
 
| style="text-align: left;" | Walk
 
| ? || ? || 48&nbsp;kph
 
|-
 
| style="text-align: left;" | Climb
 
| ? || ? || 1&nbsp;kph
 
|-
 
| style="text-align: left;" | Swim
 
| ? || ? || 12&nbsp;kph
 
|-
 
| style="text-align: left;" | Crawl
 
| ? || ? || 1&nbsp;kph
 
|}
 
|-
 
| style="font-weight: bold;" | Innate swimmer
 
| Yes
 
|-
 
| style="font-weight: bold;" | Natural climber
 
| Yes
 
|-
 
| style="font-weight: bold;" | Stance climber
 
| Yes
 
|-
 
| style="font-weight: bold;" | Can jump
 
| Yes
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Other characteristics
 
|-
 
| style="font-weight: bold;" | Creature class
 
|
 
* [[:Category:Mammal|Mammal]]
 
* [[:Category:General poison|General poison]]
 
|-
 
| style="font-weight: bold;" | Internal body temperature
 
| {{ct|10070}}
 
|-
 
| style="font-weight: bold;" | Active period
 
| Diurnal
 
|-
 
| style="font-weight: bold;" | Visual field
 
| 350°<br/>(Binocular vision:&nbsp;10°)
 
|-
 
| style="font-weight: bold;" | Low light vision
 
| ?
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Other flags
 
|-
 
| colspan="2" | <div style="list-style: none; padding: 0; margin: 0; text-align: left;">
 
* {{token|LARGE_ROAMING|creature}}
 
* {{token|AT_PEACE_WITH_WILDLIFE|creature}}
 
* {{token|HUNTS_VERMIN|creature}}
 
* {{token|RETURNS_VERMIN_KILLS_TO_OWNER|creature}}
 
* {{token|ADOPTS_OWNER|creature}}
 
* {{token|COMMON_DOMESTIC|creature}}
 
* {{token|BENIGN|creature}}
 
* {{token|CARNIVORE|creature}}
 
* {{token|NATURAL|creature}}
 
* {{token|PET|creature}}
 
* {{token|MUNDANE|creature}}
 
</div>
 
<!-- tissue layer color modifiers here -->
 
|}
 
 
 
{{-}}
 
 
 
== Material templates ==
 
 
 
{| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;"
 
|+ style="font-size: 125%; font-weight: bold;" | Stone (default)
 
|-
 
! colspan="4" style="padding: 0.1em 0.25em;" | Object ID
 
|-
 
| style="font-weight: bold;" | Object
 
| <code>MATERIAL_TEMPLATE</code>
 
|-
 
| style="font-weight: bold;" | ID
 
| <code>STONE_TEMPLATE</code>
 
|-
 
! colspan="4" style="padding: 0.1em 0.25em;" | Names
 
|-
 
| style="font-weight: bold;" | Solid
 
| stone, stone
 
|-
 
| style="font-weight: bold;" | Liquid
 
| magma, magma
 
|-
 
| style="font-weight: bold;" | Gas
 
| boiling magma, boiling magma
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | [[Color]]
 
|-
 
| style="font-weight: bold;" | Solid&nbsp;display&nbsp;color
 
| style="background-color: {{fgcolor|7:0:0}};" |
 
|-
 
| style="font-weight: bold;" | Solid&nbsp;color
 
| style="background-color: #808080; color: white; text-align: center;" | Gray
 
|-
 
| style="font-weight: bold;" | Liquid&nbsp;display&nbsp;color
 
| style="background-color: {{fgcolor|6:0:1}};" |
 
|-
 
| style="font-weight: bold;" | Liquid&nbsp;color
 
| style="background-color: #FFA500; color: black; text-align: center;" | Orange
 
|-
 
| style="font-weight: bold;" | Gas&nbsp;display&nbsp;color
 
| style="background-color: {{fgcolor|6:0:1}};" |
 
|-
 
| style="font-weight: bold;" | Gas&nbsp;color
 
| style="background-color: #FFA500; color: black; text-align: center;" | Orange
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | [[Temperature]]
 
|-
 
| style="font-weight: bold;" | Specific heat
 
| 800
 
|-
 
| style="font-weight: bold;" | Ignite point
 
| N/A
 
|-
 
| style="font-weight: bold;" | Melting point
 
| {{ct|11500}}
 
|-
 
| style="font-weight: bold;" | Boiling point
 
| {{ct|14000}}
 
|-
 
| style="font-weight: bold;" | Heatdam point
 
| N/A
 
|-
 
| style="font-weight: bold;" | Colddam point
 
| N/A
 
|-
 
| style="font-weight: bold;" | Fixed temperature
 
| None
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | [[Density]]
 
|-
 
| style="font-weight: bold;" | Solid density
 
| 2670&nbsp;kg/m<sup>3</sup>
 
|-
 
| style="font-weight: bold;" | Liquid density
 
| 3300&nbsp;kg/m<sup>3</sup>
 
<!-- unused in-game, hidden until it's functional.
 
|-
 
| style="font-weight: bold;" | Molar mass
 
| 36000&nbsp;kg/mol
 
-->
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Stress properties
 
|-
 
| colspan="2" |
 
{| style="text-align: center; width: 100%;"
 
!
 
! Yield<br/>(kPa)
 
! Fracture<br/>(kPa)
 
! Strain&nbsp;at&nbsp;yield<br/>(kPa)
 
|-
 
! style="text-align: left;" | Impact
 
| 120000 || 120000 || 100
 
|-
 
! style="text-align: left;" | Compressive
 
| 120000 || 120000 || 100
 
|-
 
! style="text-align: left;" | Tensile
 
| 15000 || 15000 || 100
 
|-
 
! style="text-align: left;" | Torsion
 
| 15000 || 15000 || 100
 
|-
 
! style="text-align: left;" | Shear
 
| 15000 || 15000 || 100
 
|-
 
! style="text-align: left;" | Bending
 
| 15000 || 15000 || 100
 
|}
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Other properties
 
|-
 
| style="font-weight: bold;" | Material&nbsp;value
 
| 1
 
|-
 
| style="font-weight: bold;" | Max edge
 
| 1000
 
|-
 
| style="font-weight: bold;" | Absorption
 
| 0
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Flags
 
|-
 
| colspan="2" | <div style="list-style: none; padding: 0; margin: 0; text-align: left;">
 
* {{token|ITEMS_HARD|material definition}}
 
* {{token|ITEMS_QUERN|material definition}}
 
* {{token|REACTION_CLASS:CAN_GLAZE|material definition}}
 
</div>
 
|}
 
 
 
{{-}}
 
 
 
== Inorganic examples ==
 
 
 
{| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;"
 
|+ style="font-size: 125%; font-weight: bold;" | Sandstone
 
|-
 
| colspan="2" style="background: #000; font-size:xxx-large; font-weight: bold; text-align: center; vertical-align: center; padding: 0.5em 0;" | <span style="background: {{bgcolor|6:7:0}}; color: {{fgcolor|6:7:0}}; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace;">#</span>
 
|-
 
! colspan="4" style="padding: 0.1em 0.25em;" | Object ID
 
|-
 
| style="font-weight: bold;" | Object
 
| <code>INORGANIC</code>
 
|-
 
| style="font-weight: bold;" | ID
 
| <code>SANDSTONE</code>
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Appearance
 
|-
 
| style="font-weight: bold;" | Wall tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|#|6:7:0}}
 
|-
 
| style="font-weight: bold;" | [[Boulder]] tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|•|6:0:0}}
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Material properties
 
|-
 
| style="font-weight: bold;" | Material template
 
| [[Stone]]
 
|-
 
| style="font-weight: bold;" | Solid name
 
| sandstone, sandstone
 
|-
 
| style="font-weight: bold;" | Melting point
 
| {{ct|12070}}
 
|-
 
| style="font-weight: bold;" | Solid density
 
| 2400&nbsp;kg/m<sup>3</sup>
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Inorganic properties
 
|-
 
| style="font-weight: bold;" | Classification
 
| Stone
 
|-
 
| style="font-weight: bold;" | Rock layer
 
| Sedimentary
 
|-
 
| style="font-weight: bold;" | Shallow sedimentary ocean
 
| Yes
 
|-
 
| style="font-weight: bold;" | Deep sedimentary ocean
 
| No
 
|-
 
| style="font-weight: bold;" | Can support aquifer
 
| Yes
 
|}
 
 
 
{| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;"
 
|+ style="font-size: 125%; font-weight: bold;" | Onyx
 
|-
 
| colspan="2" style="background: #000; font-size:xxx-large; font-weight: bold; text-align: center; vertical-align: center; padding: 0.5em 0;" | <span style="background: {{bgcolor|0:7:1}}; color: {{fgcolor|0:7:1}}; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace;">☼</span>
 
|-
 
! colspan="4" style="padding: 0.1em 0.25em;" | Object ID
 
|-
 
| style="font-weight: bold;" | Object
 
| <code>INORGANIC</code>
 
|-
 
| style="font-weight: bold;" | ID
 
| <code>ONYX</code>
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Appearance
 
|-
 
| style="font-weight: bold;" | Wall tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|☼|0:7:1}}
 
|-
 
| style="font-weight: bold;" | [[Rough gem]] tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|☼|0:0:1}}
 
|-
 
| style="font-weight: bold;" | [[Cut gem]] tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|♦|0:0:1}}
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Material properties
 
|-
 
| style="font-weight: bold;" | Material template
 
| [[Stone]]
 
|-
 
| style="font-weight: bold;" | Solid name
 
| onyx, onyxes
 
|-
 
| style="font-weight: bold;" | Solid density
 
| 2650&nbsp;kg/m<sup>3</sup>
 
|-
 
| style="font-weight: bold;" | Solid color
 
| style="background-color: #000000; color: white; text-align: center;" | Black
 
|-
 
| style="font-weight: bold;" | Solid display color
 
| style="background-color: {{fgcolor|0:0:1}};" |
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Inorganic properties
 
|-
 
| style="font-weight: bold;" | Classification
 
| Gem
 
|-
 
| style="font-weight: bold;" | Material value multiplier
 
| x2
 
|-
 
| style="font-weight: bold;" | Environment
 
| Sedimentary
 
|-
 
| style="font-weight: bold;" | Inclusion type
 
| Small cluster
 
|-
 
| style="font-weight: bold;" | Frequency
 
| 100
 
<!-- absent on all gems. should know to hide when it's gem
 
|-
 
| style="font-weight: bold;" | Can support aquifer
 
| No
 
-->
 
|}
 
 
 
{{-}}
 
 
 
== Items ==
 
 
 
 
 
 
 
{{-}}
 
 
 
== Plants ==
 
 
 
{| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;"
 
|+ style="font-size: 125%; font-weight: bold;" | Plump helmet
 
|-
 
| colspan="2" style="background: #000; font-size:xxx-large; font-weight: bold; text-align: center; vertical-align: center; padding: 0.5em 0;" | <span style="color: {{fgcolor|5:0:0}}; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace;">♠</span>
 
|-
 
| colspan="2" style="font-size: 100%; text-align: center;" | Urist likes plump helmets for their rounded tops.
 
|-
 
! colspan="4" style="padding: 0.1em 0.25em;" | Object ID
 
|-
 
| style="font-weight: bold;" | Object
 
| <code>PLANT</code>
 
|-
 
| style="font-weight: bold;" | ID
 
| <code>MUSHROOM_HELMET_PLUMP</code>
 
|-
 
! colspan="4" style="padding: 0.1em 0.25em;" | Names
 
|-
 
| style="font-weight: bold;" | Plant name
 
| plump helmet, plump helmets, plump helmet
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Appearance
 
|-
 
| style="font-weight: bold;" | Shrub tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|:|5:0:0}}
 
|-
 
| style="font-weight: bold;" | Dead shrub tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|:|0:0:1}}
 
|-
 
| style="font-weight: bold;" | Picked tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|♠|5:0:0}}
 
|-
 
| style="font-weight: bold;" | Dead picked tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|⌐|0:0:1}}
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Shrub characteristics
 
|-
 
| style="font-weight: bold;" | Available seasons
 
|
 
{| style="font-size: 80%; min-width: 0%; text-align: center;"
 
| style="font-weight:bold; border:1px solid; background:#afa; color:#000" | Spring
 
| style="font-weight:bold; border:1px solid; background:#ffa; color:#000" | Summer
 
| style="font-weight:bold; border:1px solid; background:#faa; color:#000" | Autumn
 
| style="font-weight:bold; border:1px solid; background:#fff; color:#000" | Winter
 
|}
 
|-
 
| style="font-weight: bold;" | Biome
 
|
 
* Subterranean water
 
|-
 
| style="font-weight: bold;" | Underground depth
 
| 1-3
 
|-
 
| style="font-weight: bold;" | Wet or dry
 
| Both
 
|-
 
| style="font-weight: bold;" | Frequency
 
| 100
 
|-
 
| style="font-weight: bold;" | Cluster size
 
| 5
 
|-
 
| style="font-weight: bold;" | Shrub drown level
 
| 4
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | [[Farming]]
 
|-
 
| style="font-weight: bold;" | Grow duration
 
| 30000 [[Time|tick]]s
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Basic material properties
 
|-
 
| style="font-weight: bold;" | Material value
 
| x2
 
|-
 
| style="font-weight: bold;" | Produces
 
| Drink, seed
 
|-
 
| style="font-weight: bold;" | Edibility
 
|
 
* Vermin
 
* Raw
 
* Cooked
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Drink properties
 
|-
 
| style="font-weight: bold;" | Solid name
 
| frozen dwarven wine
 
|-
 
| style="font-weight: bold;" | Liquid name
 
| dwarven wine
 
|-
 
| style="font-weight: bold;" | Gas name
 
| boiling dwarven wine
 
|-
 
| style="font-weight: bold;" | Display color
 
| style="background-color: {{fgcolor|5:0:0}};" |
 
|-
 
| style="font-weight: bold;" | Material value
 
| x2
 
|-
 
| style="font-weight: bold;" | Drinkability
 
|
 
* Vermin
 
* Raw
 
* Cooked
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Seed properties
 
|-
 
| style="font-weight: bold;" | Seed name
 
| plump helmet spawn
 
|-
 
| style="font-weight: bold;" | Display color
 
| style="background-color: {{fgcolor|4:0:1}};" |
 
|-
 
| style="font-weight: bold;" | Material value
 
| x1
 
|-
 
| style="font-weight: bold;" | Edibility
 
|
 
* Vermin
 
* Cooked
 
|}
 
 
 
{| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;"
 
|+ style="font-size: 125%; font-weight: bold;" | Mangrove
 
|-
 
| colspan="2" style="background: #000; font-size:xxx-large; font-weight: bold; text-align: center; vertical-align: center; padding: 0.5em 0;" | <span style="color: {{fgcolor|2:0:0}}; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace;">♣</span>
 
|-
 
| colspan="2" style="font-size: 100%; text-align: center;" | Urist likes mangroves for their roots.
 
|-
 
! colspan="4" style="padding: 0.1em 0.25em;" | Object ID
 
|-
 
| style="font-weight: bold;" | Object
 
| <code>PLANT</code>
 
|-
 
| style="font-weight: bold;" | ID
 
| <code>MANGROVE</code>
 
|-
 
! colspan="4" style="padding: 0.1em 0.25em;" | Names
 
|-
 
| style="font-weight: bold;" | Plant name
 
| mangrove, mangroves, mangrove
 
|-
 
| style="font-weight: bold;" | Sapling name
 
| mangrove sapling
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Appearance
 
|-
 
| style="font-weight: bold;" | Map tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" |{{Tile|♣|2:0:0}}
 
|-
 
| style="font-weight: bold;" | Sapling tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|τ|2:0:0}}
 
|-
 
| style="font-weight: bold;" | Dead sapling tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|τ|0:0:1}}
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Tree characteristics
 
|-
 
| style="font-weight: bold;" | Biome
 
|
 
* Mangrove swamp
 
|-
 
| style="font-weight: bold;" | Trunk period
 
| 10
 
|-
 
| style="font-weight: bold;" | Heavy branch density
 
| 25
 
|-
 
| style="font-weight: bold;" | Branch density
 
| 50
 
|-
 
| style="font-weight: bold;" | Max trunk height
 
| 4&nbsp;tiles
 
|-
 
| style="font-weight: bold;" | Heavy branch radius
 
| 1&nbsp;tiles
 
|-
 
| style="font-weight: bold;" | Branch radius
 
| 2&nbsp;tiles
 
|-
 
| style="font-weight: bold;" | Trunk branching
 
| 2&nbsp;tiles
 
|-
 
| style="font-weight: bold;" | Max trunk diameter
 
| 1
 
|-
 
| style="font-weight: bold;" | Trunk width period
 
| 200
 
|-
 
| style="font-weight: bold;" | Root density
 
| 5
 
|-
 
| style="font-weight: bold;" | Root radius
 
| 3
 
<!-- overkill.
 
|-
 
| style="font-weight: bold;" | Twigs side branches
 
| Yes
 
|-
 
| style="font-weight: bold;" | Twigs above branches
 
| Yes
 
|-
 
| style="font-weight: bold;" | Twig below branches
 
| No
 
|-
 
| style="font-weight: bold;" | Twigs side heavy branches
 
| No
 
|-
 
| style="font-weight: bold;" | Twigs above heavy branches
 
| No
 
|-
 
| style="font-weight: bold;" | Twig below heavy branches
 
| No
 
|-
 
| style="font-weight: bold;" | Twigs side trunks
 
| No
 
|-
 
| style="font-weight: bold;" | Twigs above trunks
 
| No
 
|-
 
| style="font-weight: bold;" | Twig below trunks
 
| No
 
-->
 
|-
 
| style="font-weight: bold;" | Sapling drown level
 
| 4
 
|-
 
| style="font-weight: bold;" | Tree drown level
 
| 7
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Leaf properties
 
|-
 
| style="font-weight: bold;" | Display color
 
| style="background-color: {{fgcolor|2:0:0}};" |
 
|-
 
| style="font-weight: bold;" | Color
 
| style="background-color: #00ff00; color: #000; text-align: center;" | Green
 
|-
 
| style="font-weight: bold;" | Material value multiplier
 
| x1
 
|-
 
| style="font-weight: bold;" | Edibility
 
| Not&nbsp;edible
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Flower properties
 
|-
 
| style="font-weight: bold;" | Display color
 
| style="background-color: {{fgcolor|7:0:1}};" |
 
|-
 
| style="font-weight: bold;" | Color
 
| style="background-color: #ffffff; color: #000; text-align: center;" | White
 
|-
 
| style="font-weight: bold;" | Material value multiplier
 
| x1
 
|-
 
| style="font-weight: bold;" | Edibility
 
| Not&nbsp;edible
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Fruit properties
 
|-
 
| style="font-weight: bold;" | Display color
 
| style="background-color: {{fgcolor|4:0:1}};" |
 
|-
 
| style="font-weight: bold;" | Color
 
| style="background-color: #ff0000; color: #fff; text-align: center;" | Red
 
|-
 
| style="font-weight: bold;" | Material value multiplier
 
| x1
 
|-
 
| style="font-weight: bold;" | Edibility
 
| Not&nbsp;edible
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Growths
 
|-
 
! colspan="2" style="background-color: #eee; padding: 0.1em 0.25em;" | Leaves
 
|-
 
| style="font-weight: bold;" | Growth name
 
| mangrove leaf, mangrove leaves
 
|-
 
| style="font-weight: bold;" | Growth density
 
| 1000
 
|-
 
| style="font-weight: bold;" | Growth host tile
 
| Branches & twigs, sapling
 
|-
 
| style="font-weight: bold;" | Overworld tile
 
| N/A
 
|-
 
| style="font-weight: bold;" | Item tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|♠|2:0:0}}
 
|-
 
| style="font-weight: bold;" | Growth timing
 
| All-year-round
 
|-
 
| style="font-weight: bold;" | Growth drops
 
| No
 
|-
 
| style="font-weight: bold;" | Growth priority
 
| 1
 
|-
 
! colspan="2" style="background-color: #eee; padding: 0.1em 0.25em;" | Flowers
 
|-
 
| style="font-weight: bold;" | Growth name
 
| mangrove flower, mangrove flowers
 
|-
 
| style="font-weight: bold;" | Growth density
 
| 1000
 
|-
 
| style="font-weight: bold;" | Growth host tile
 
| Branches & twigs
 
|-
 
| style="font-weight: bold;" | Overworld tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|♣|7:0:1}}
 
|-
 
| style="font-weight: bold;" | Item tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|♣|7:0:1}}
 
|-
 
| style="font-weight: bold;" | Growth timing
 
| 50000-119999 ticks
 
<!-- should only appear if different from GROWTH_TIMING.
 
|-
 
| style="font-weight: bold;" | Growth display timing
 
| 50000-119999 ticks
 
-->
 
|-
 
| style="font-weight: bold;" | Growth drops
 
| No
 
|-
 
| style="font-weight: bold;" | Growth priority
 
| 2
 
|-
 
! colspan="2" style="background-color: #eee; padding: 0.1em 0.25em;" | Fruit
 
|-
 
| style="font-weight: bold;" | Growth name
 
| mangrove fruit, mangrove fruits
 
|-
 
| style="font-weight: bold;" | Growth density
 
| 1000
 
|-
 
| style="font-weight: bold;" | Growth host tile
 
| Branches & twigs
 
|-
 
| style="font-weight: bold;" | Overworld tile
 
| N/A
 
|-
 
| style="font-weight: bold;" | Item tile
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|•|4:0:1}}
 
|-
 
| style="font-weight: bold;" | Growth timing
 
| 120000-300000 ticks
 
|-
 
| style="font-weight: bold;" | Growth display timing
 
| 0
 
|-
 
| style="font-weight: bold;" | Growth drops
 
| Yes, no cloud
 
|-
 
| style="font-weight: bold;" | Growth priority
 
| 0
 
|}
 
 
 
{| style="float: left;"
 
|
 
{| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;"
 
|+ style="font-size: 125%; font-weight: bold;" | Meadow-grass
 
|-
 
| colspan="2" style="background: #000; font-size:xxx-large; font-weight: bold; text-align: center; vertical-align: center; padding: 0.5em 0;" | <span style="color: {{fgcolor|2:0:1}}; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace;">.,`'</span>
 
|-
 
! colspan="4" style="padding: 0.1em 0.25em;" | Object ID
 
|-
 
| style="font-weight: bold;" | Object
 
| <code>PLANT</code>
 
|-
 
| style="font-weight: bold;" | ID
 
| <code>MEADOW-GRASS</code>
 
|-
 
! colspan="4" style="padding: 0.1em 0.25em;" | Names
 
|-
 
| style="font-weight: bold;" | Plant name
 
| meadow-grass
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Appearance
 
|-
 
| style="font-weight: bold;" | Grass tiles
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|.,`'|2:0:1}}
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Grass colors
 
|-
 
| style="font-weight: bold;" | Main color
 
| style="background-color: {{fgcolor|2:0:1}};" |
 
|-
 
| style="font-weight: bold;" | Alt color
 
| style="background-color: {{fgcolor|2:0:0}};" |
 
|-
 
| style="font-weight: bold;" | Dry color
 
| style="background-color: {{fgcolor|6:0:1}};" |
 
|-
 
| style="font-weight: bold;" | Dead color
 
| style="background-color: {{fgcolor|6:0:0}};" |
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Grass characteristics
 
|-
 
| style="font-weight: bold;" | Biome
 
|
 
* Temperate grassland
 
* Temperate savanna
 
* Temperate shrubland
 
* Any temperate forest
 
|-
 
| style="font-weight: bold;" | Wet or dry
 
| Both
 
|}
 
|-
 
|
 
{| class="wikitable infobox" style="float: left; border: 1px solid #aaa; margin: 0 0 1em 6px; border-spacing: 0; width: 24em; font-size: 88%; line-height: 1.5em;"
 
|+ style="font-size: 125%; font-weight: bold;" | Wormy tendril
 
|-
 
| colspan="2" style="background: #000; font-size:xxx-large; font-weight: bold; text-align: center; vertical-align: center; padding: 0.5em 0;" | <span style="color: {{fgcolor|5:0:1}}; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace;">≥≤⌐¬</span>
 
|-
 
! colspan="4" style="padding: 0.1em 0.25em;" | Object ID
 
|-
 
| style="font-weight: bold;" | Object
 
| <code>PLANT</code>
 
|-
 
| style="font-weight: bold;" | ID
 
| <code>WORMY TENDRILS</code>
 
|-
 
! colspan="4" style="padding: 0.1em 0.25em;" | Names
 
|-
 
| style="font-weight: bold;" | General name
 
| wormy tendril, wormy tendrils, wormy tendril
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Appearance
 
|-
 
| style="font-weight: bold;" | Grass tiles
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|≥≤⌐¬|5:0:1}}
 
|-
 
| style="font-weight: bold;" | Alt grass tiles
 
| style="background-color: #000; font-size: 100%; text-align: center;" | {{Tile|≤≥¬⌐|5:0:1}}
 
|-
 
| style="font-weight: bold;" | Alt period
 
| 200
 
|-
 
| style="font-weight: bold;" | Alt period offset
 
| 100
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Grass colors
 
|-
 
| style="font-weight: bold;" | Main color
 
| style="background-color: {{fgcolor|5:0:1}};" |
 
|-
 
| style="font-weight: bold;" | Alt color
 
| style="background-color: {{fgcolor|5:0:1}};" |
 
|-
 
| style="font-weight: bold;" | Dry color
 
| style="background-color: {{fgcolor|5:0:0}};" |
 
|-
 
| style="font-weight: bold;" | Dead color
 
| style="background-color: {{fgcolor|0:0:1}};" |
 
|-
 
! colspan="2" style="padding: 0.1em 0.25em;" | Grass characteristics
 
|-
 
| style="font-weight: bold;" | Biome
 
|
 
* Not freezing
 
* Mountain
 
* Tundra
 
|-
 
| style="font-weight: bold;" | Wet or dry
 
| Both
 
|-
 
| style="font-weight: bold;" | Alignment
 
| Evil
 
|}
 
|}
 
 
 
{{-}}
 
 
 
= Navbox =
 
 
 
<div style="margin-left:auto; margin-right:auto;">
 
{{#eval:
 
{{#rreplace:{{#rreplace:{{#rreplace:{{#rreplace:{{#rreplace:{{#rreplace:
 
@start@
 
{{{1|}}}
 
@end@
 
|\n>>([^\n]*)(\n)|{{#delay:navbox/header|\1|bg={{{headerbg|#bbbbdb}}}}}<tr><td>\2}}
 
|\n>([^\n]*)(\n)|</td></tr><tr>{{#delay:navbox/left|\1|bg={{{sidebg|#bbbbbb}}}}}<td>\2}}
 
|@start@(\n)|<table class="collapsible collapsed infobox" style="float:none; background-color: #f9f9f9; border: 1px solid #aaa; font-size: 90%; margin: 1em auto; padding: 2px; text-align: center; width: 60%;">\1}}
 
|(\n)@end@|\1</td></tr></table>}}
 
|<tr><td></td></tr>|}}
 
|<td>|<td style="vertical-align:middle;">}}
 
}}<!-- end #eval -->
 
</div>
 
 
 
<div style="margin:0 auto;">
 
{| class="collapsible collapsed infobox hlist" style="float:none; background-color:#f9f9f9; border: 1px solid #aaa; font-size:90%; margin: 1em auto; text-align:center; padding: 2px; text-align: center; width: 60%;"
 
! colspan="2" style="font-weight:normal; border: 1px solid #aaa; padding:0.2em 0.5em; background:#bbbbdb;" | <div class="plainlinks" style="font-size:90%; float:left;">[[Template:Materials|V]] · [[Template talk:Materials|T]] · [{{fullurl:Template:Materials|action=edit}} E]</div><div style="font-weight:bold; text-align:center; margin:0 6em;">[[Materials]] navbox concept</div>
 
|-
 
| colspan="2" style="padding:0.2em 0.5em; text-align:center; background:#cdcde5; border: 1px solid #aaa;" | See also: [[Material token]] · [[Material definition token]]
 
|-
 
! style="padding:0.25em 1em; width:1%; white-space:nowrap; background:#cdcde5; border: 1px solid #aaa;" | Inorganis
 
| style="background:transparent; text-align: left; padding:0.2em 0.5em;" |
 
<ol style="list-style-type: '&nbsp;&middot;';">
 
<li>[[Stone]]</li>
 
<li>[[Metal]]</li>
 
<li>[[Soil]]</li>
 
<li>[[Wood]]</li>
 
</ol>
 
|-
 
! style="padding:0.25em 1em; width:1%; white-space:nowrap; background:#cdcde5; border: 1px solid #aaa;" | Organics
 
| style="background:transparent; text-align: left; padding:0.2em 0.5em;" | [[Skin]] · [[Fat]] · [[Muscle]] · [[Bone]]
 
|-
 
| colspan="2" style="padding:0.2em 0.5em; text-align:center; background:#cdcde5; border: 1px solid #aaa;" | Other templates: [[Template:Creatures|Creatures]] · [[Template:Plants|Plants]] · [[Template:Stone|Stone]] · [[Template:World|World]]
 
|}
 
</div>
 
 
 
{{navbox|headerbg=#ffccbb|sidebg=#ccffbb|
 
>> [[Material]]s
 
> Inorganics
 
* [[Stone]]
 
* [[Metal]]
 
* [[Soil]]
 
* [[Wood]]
 
> Organics
 
[[Skin]] · [[Fat]] · [[Muscle]] · [[Bone]]
 
}}
 

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