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Difference between revisions of "User:Caiburn"

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== Ideas to try ==
 
== Ideas to try ==
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Thanks to Savok for his unified map key (found [http://archive.dwarffortresswiki.net/index.php/Dwarf_Fortress_Wiki:Community_Portal#Unified_map_key here]) and the input for flytrap and pong.
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----
  
 
Bridge flytrap
 
Bridge flytrap
  
<pre>
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<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>
to        ======================================================   to
+
          ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
wilder-  [bridge raising v][bridge raising v][bridge raising v]   fort-
+
to        ng ↓╡╞bridge raising ↓╡╞bridge raising ↓╡╞br   to
ness      [bridge raising ^][bridge raising ^][bridge raising ^]  ress
+
wilder-  ng ↑╡╞bridge raising ↑╡╞bridge raising ↑╡╞br   fortress
          ======================================================
+
ness      ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
= wall
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Activated by lever? Plates? No idea yet.
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Activated by a lever inside the control room, which shall be
</pre>
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staffed by three novice mechanics. All of them shall have nothing
 +
to do but to pull levers quickly when the time comes.
 +
</nowiki></div>
  
Pong
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----
  
<pre>
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<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>
to        ======================================================  to
+
to        ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
wilder-                                     # [bridge raising <]   fort-
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wilder-   ..............^.╔bridge raising ← ╗   to
ness                                       # [same bridge    ]   ress
+
ness     ..............^.╚═════════════════╝   fortress
           ======================================================
+
           ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
= wall
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^ = pressure plate, not trap
# Pressure plate activating bridge
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</nowiki></div>
</pre>
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::Savok: I don't think that Pong will work (timing of p-plates isn't good at all)

Revision as of 18:44, 14 March 2008

Ideas to try

Thanks to Savok for his unified map key (found here) and the input for flytrap and pong.


Bridge flytrap

▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ to ng ↓╡╞bridge raising ↓╡╞bridge raising ↓╡╞br to wilder- ng ↑╡╞bridge raising ↑╡╞bridge raising ↑╡╞br fortress ness ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ Activated by a lever inside the control room, which shall be staffed by three novice mechanics. All of them shall have nothing to do but to pull levers quickly when the time comes.

to ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ wilder- ..............^.╔bridge raising ← ╗ to ness ..............^.╚═════════════════╝ fortress ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ ^ = pressure plate, not trap
Savok: I don't think that Pong will work (timing of p-plates isn't good at all)