v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Tracker
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{ | + | {{Migrated_article}} |
− | {{Quality| | + | {{Quality|Fine|21:55, 30 December 2010 (UTC)}} |
{{Skill | {{Skill | ||
| color = 3:0 | | color = 3:0 | ||
Line 12: | Line 12: | ||
{{av}} | {{av}} | ||
− | + | Tracker is a [[skill]] that allows the of tracking your quarry, whether it be animals or goblins. Higher levels will let you spot more tracks and help you distinguish different tracks. | |
− | + | Historical figures that have done scouting, beast hunting or wandering in the past always seem to have some level of this skill. | |
− | {{ | + | Migrants can arrive with this skill but it appears to be not used in fortress mode.{{verify}} |
{{skills}} | {{skills}} |