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Editing Tetrahedrite

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This boulder can be smelted into 4 bars of copper, each having a value of 10 (5 for being bars, times 2 for them being made of copper), for a total of 40, and a random amount of 0 to 4 bars of silver (mean being 0.8), each having a value of 50 (5 for being bars, times 10 for them being made of silver). So each single tetrahedrite boulder gives you a (mean) value of 80 in copper and silver bars. If you smelt two of them into billon instead, this yields 8 billon bars worth 30 each (5 for being bars, 6 for being made of billon), for a total of 240 value, i.e. 120 per boulder.
 
This boulder can be smelted into 4 bars of copper, each having a value of 10 (5 for being bars, times 2 for them being made of copper), for a total of 40, and a random amount of 0 to 4 bars of silver (mean being 0.8), each having a value of 50 (5 for being bars, times 10 for them being made of silver). So each single tetrahedrite boulder gives you a (mean) value of 80 in copper and silver bars. If you smelt two of them into billon instead, this yields 8 billon bars worth 30 each (5 for being bars, 6 for being made of billon), for a total of 240 value, i.e. 120 per boulder.
  
Each bar can be then [[Forge|forged]] into items, like a [[battle axe]]. A copper battle axe will have a value of 20 (10 for being a battle axe, times 2 for being made of copper), thus the original tetrahedrite boulder will yield a total value of 160 (80 from the 4 copper battle axes, plus 80 as a mean of the possible silver battle axes, each worth 100). This can be multiplied up to 2x since battle axes have [[quality]] levels.
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Each bar can be then [[Forge|forged]] into items, like a [[battle axe]]. A copper battle axe will have a value of 68 (34 for being a battle axe, times 2 for being made of copper), thus the original tetrahedrite boulder will yield a total value of 544 (272 from the 4 copper battle axes, plus 272 as a mean of the possible silver battle axes, each worth 340). And this can be multiplied up to 12x since battle axes have [[quality]] levels.
  
 
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