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Editing Talk:Raw file

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With each raw file beginning with same file name and presumably followed by the same <code>[OBJECT:<Object-name>]</code> (I haven't tested the last) --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 18:48, 6 January 2023 (UTC)
 
With each raw file beginning with same file name and presumably followed by the same <code>[OBJECT:<Object-name>]</code> (I haven't tested the last) --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 18:48, 6 January 2023 (UTC)
 
: AFAIK, this is correct. Might be worth making a distinction between object name/object type if mentioned on the wiki though. As technically, I think you are referring to the object type/category here; CREATURE:COW and CREATURE:DOG, could be construed as two creature "object" ''names'', but they could both be in the same ''vanilla_creatures/objects'' file. [[User:Alpacalypse|Alpacalypse]] ([[User talk:Alpacalypse|talk]]) 16:29, 9 March 2023 (UTC)
 
: AFAIK, this is correct. Might be worth making a distinction between object name/object type if mentioned on the wiki though. As technically, I think you are referring to the object type/category here; CREATURE:COW and CREATURE:DOG, could be construed as two creature "object" ''names'', but they could both be in the same ''vanilla_creatures/objects'' file. [[User:Alpacalypse|Alpacalypse]] ([[User talk:Alpacalypse|talk]]) 16:29, 9 March 2023 (UTC)
 
Related to Jan's comment above: It seems that the file header name (the one in the actually body text) can usually (but maybe not always) be anything you want. I did have some results where it seemed like this might be able to change the load order of the modded files, but would need more testing to confirm. [[User:Alpacalypse|Alpacalypse]] ([[User talk:Alpacalypse|talk]]) 16:30, 9 March 2023 (UTC)
 
  
 
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