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:''This article is about DF geology and the distribution of stones, and does not contain the specific locations of [[ore]]s or [[gem]]s.  For that, as well as a general introduction to the new player, see [[The Non-Dwarf's Guide to Rock]]''
 
:''This article is about DF geology and the distribution of stones, and does not contain the specific locations of [[ore]]s or [[gem]]s.  For that, as well as a general introduction to the new player, see [[The Non-Dwarf's Guide to Rock]]''
 
:{{For/see|a list of stone sorted by tile|[[Tilesets#Stones|Tilesets § Stones]]}}
 
:{{For/see|a list of stone sorted by tile|[[Tilesets#Stones|Tilesets § Stones]]}}
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[[File:stone_v50_preview.png|right]]'''A quick note on terminology''':<br>
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The term "'''stone'''" can refer to two different but related concepts, depending on if you're talking about "stone" or "a stone". When referring to stone as general material, it encompasses all non-organic material that is not specifically [[soil]], [[metal]] or [[gem]]s, as in ''"The stone layer was mostly granite"'' or ''"The stone was dug out to make room for workshops"''.  When referring to a stone, the round item left over from [[mining]], it refers to the specific object of raw material that is carried to a workshop of some type, or can be used as-is for [[construction]], and that round item can be either stone (in the first sense)  or a [[gem]] or an [[ore]] of some [[metal]], as in ''"The stones left over were mostly granite with some gold"'' or ''"The stones dug out had to be removed to make room for the workshops"''.  It's usually obvious from the context, but either 1) the non-ore/non-gem stuff in general, or 2) a single unit of stone/ore/gem that can be carried away - just to be clear.
  
'''A quick note on terminology''':<br>
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{{catbox|DF2014:Stone}}An unmined '''rock''' or '''stone''' tile is a naturally occurring solid aggregate of minerals. [[Mining]] a rock tile leaves behind a '''loose stone''' (or just "a stone") roughly 25% of the time. Other types of minable tiles include [[soil]], [[sand]], and [[clay]]; these tiles do not produce loose stones when mined.   
[[File:stone_v50_preview.png|right]]The term "'''stone'''" can refer to two different but related concepts, depending on if you're talking about "stone" or "a stone". When referring to stone as general material, it encompasses all non-organic material that is not specifically [[soil]], [[metal]] or [[gem]]s, as in ''"The stone layer was mostly granite"'' or ''"The stone was dug out to make room for workshops"''. When referring to a stone, the round item left over from [[mining]], it refers to the specific object of raw material that is carried to a workshop of some type, or can be used as-is for [[construction]], and that round item can be either stone (in the first sense)  or a [[gem]] or an [[ore]] of some [[metal]], as in ''"The stones left over were mostly granite with some gold"'' or ''"The stones dug out had to be removed to make room for the workshops"''It's usually obvious from the context, but either 1) the non-ore/non-gem stuff in general, or 2) a single unit of stone/ore/gem that can be carried away - just to be clear.
 
  
An unmined '''rock''' or '''stone''' tile is a naturally occurring solid aggregate of minerals. [[Mining]] a rock tile leaves behind a loose '''stone''' item (see infobox) roughly 25% of the time. Other types of minable tiles include [[soil]], [[sand]], and [[clay]]; these tiles do not produce loose stones when mined. 
 
{{V50_item
 
|graphic=[[File:hornblende_sprite.png]]
 
|name=Stone
 
|tile=•
 
|materials=<span></span>
 
* [[:Category:Stone|Stone]]
 
* [[Clay]]
 
|workshops=<span></span>
 
* [[Mine]]
 
* [[Zones#Clay collection|Clay zone]]
 
|labors=<span></span>
 
* [[Mining]]
 
* [[Hauling]]
 
|used for=
 
* [[Building]]
 
* [[Stone industry]]
 
* [[Ceramic]]s (clay)
 
* [[Economic stone]]
 
|value=3
 
|size=100,000
 
}}
 
 
Loose stones are divided into a few key categories:
 
Loose stones are divided into a few key categories:
 
* [[Ore]]: stones that produce [[metal|metal bars]] when [[Smelter|smelted]]
 
* [[Ore]]: stones that produce [[metal|metal bars]] when [[Smelter|smelted]]
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[[Economic stone]]s are types of stone that can be reserved for a special purpose: for [[ore]]s, this is smelting, and for [[flux|fluxes]], this is steel production. [[Bituminous coal]] and [[lignite]] can be reserved for making [[coke]].
 
[[Economic stone]]s are types of stone that can be reserved for a special purpose: for [[ore]]s, this is smelting, and for [[flux|fluxes]], this is steel production. [[Bituminous coal]] and [[lignite]] can be reserved for making [[coke]].
  
{{catbox|Stone}}Having created loose stone, most of the time you'll want to get rid of it, or at least move it someplace else. See [[stone management]] for advice.
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Having created loose stone, most of the time you'll want to get rid of it, or at least move it someplace else. See [[stone management]] for advice.
  
 
If you are having the opposite problem, and find yourself running out of stone, try making [[block|stone blocks]].
 
If you are having the opposite problem, and find yourself running out of stone, try making [[block|stone blocks]].

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