v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Search results

Jump to navigation Jump to search
  • Creature Unknown creature
    931 KB (148,541 words) - 18:41, 1 December 2023
  • '''Tile:''' The tile assigned to the creature, how you will see it without a graphic set. '''Name:''' The name of the creature as it shows up ingame.
    40 KB (5,653 words) - 13:54, 26 February 2021
  • <type>creature devoured</type> <type>changed creature type</type>
    795 KB (120,124 words) - 03:34, 25 February 2020
  • A '''syndrome''' is a disease or effect that a poor, hapless creature might get through encountering certain creatures, extracts, supernatural we ...y fatal (severe necrosis from a contact poison attached to a breath weapon/creature made of blood).</small>
    30 KB (4,766 words) - 17:29, 1 October 2018
  • Accuse of being a night creature Not far from here, a fearsome creature has made its home.
    248 KB (37,728 words) - 00:28, 8 August 2013
  • Every playable world will be inhabited by various [[Creature]]s, [[Civilization]]s, and [[Megabeast]]s (including [[Titan]]s and [[Forgo ...} to get a more detailed description of the item. However if the item is a creature then the information you get from this will be limited. For creatures you w
    64 KB (10,735 words) - 21:26, 12 August 2014
  • ...ures such as [[giant eagle]]s, [[dragon]]s, [[kobold]]s, and many others. Eggs can be used by dwarves as [[food]], or they can be hatched. Males can also be modded to lay eggs successfully, although these may not hatch.<sup>Needs clarification</sup>
    2 KB (246 words) - 02:24, 2 July 2012
  • ...the target you've given them, as they will attack the nearest non-friendly creature in sight when told to move somewhere or kill a target. ...othered to fill out make excellent dungeons. Be wary of chaining different creature castes together though. Most neutral creatures are fine with each other, bu
    37 KB (6,210 words) - 03:41, 20 December 2022
  • ...the target you've given them, as they will attack the nearest non-friendly creature in sight when told to move somewhere or kill a target. ...othered to fill out make excellent dungeons. Be wary of chaining different creature castes together though. Most neutral creatures are fine with each other, bu
    37 KB (6,224 words) - 07:11, 21 August 2023
  • ...the target you've given them, as they will attack the nearest non-friendly creature in sight when told to move somewhere or kill a target. ...hat of an ordinary cow's. An animal's value multiplier can be found in the creature raw files.
    28 KB (4,719 words) - 13:48, 23 April 2014
  • ...umage, and lay [[egg]]s in a [[nest box]]. If a peacock is present and the eggs are not [[food hauling|collected]], they may eventually hatch into peachick ...ize. Tame [[giant eagle]]s produce much more meat, but only a maximum of 3 eggs per clutch, and are therefore a much worse choice for [[egg production]].
    2 KB (337 words) - 15:59, 15 July 2014
  • ...umage, and lay [[egg]]s in a [[nest box]]. If a peacock is present and the eggs are not [[food hauling|collected]], they may eventually hatch into peachick ...ize. Tame [[giant eagle]]s produce much more meat, but only a maximum of 3 eggs per clutch, and are therefore a much worse choice for [[egg production]].
    2 KB (355 words) - 16:07, 9 April 2014
  • Wild [[creature]]s can only be captured by [[cage trap]]s; as above-ground traffic is, as a ...ed, as only creatures with the {{token|PET|c}} or {{token|PET_EXOTIC|c}} [[creature token]] can be trained. Most creatures have one of the two flags, but there
    29 KB (4,663 words) - 19:33, 28 January 2023
  • Wild [[creature]]s can only be captured by [[cage trap]]s; as above-ground traffic is, as a ...ed, as only creatures with the {{token|PET|c}} or {{token|PET_EXOTIC|c}} [[creature token]] can be trained. Most creatures have one of the two flags, but there
    29 KB (4,692 words) - 10:44, 29 January 2024
  • ...ammed tags, or tokens. These tokens can describe everything from how many eggs it lays, to what kind of blood it has. ...CHILD tag on the Black Mamba creature, which results in the snakes laying eggs that never hatch! Players will be able to use these adjusted raws to enhan
    12 KB (1,692 words) - 18:24, 17 May 2022
  • ...ammed tags, or tokens. These tokens can describe everything from how many eggs it lays, to what kind of blood it has. ...CHILD tag on the Black Mamba creature, which results in the snakes laying eggs that never hatch! Players will be able to use these adjusted raws to enhan
    9 KB (1,293 words) - 03:23, 20 December 2022
  • ...ammed tags, or tokens. These tokens can describe everything from how many eggs it lays, to what kind of blood it has. ...CHILD tag on the Black Mamba creature, which results in the snakes laying eggs that never hatch! Players will be able to use these adjusted raws to enhan
    9 KB (1,295 words) - 00:28, 21 December 2022
  • == Creature Graphics == ...planation on how to use these can be found in [[Graphics#Creature_Graphics|creature graphics]].
    27 KB (4,147 words) - 06:51, 24 April 2024
  • ...gigantic [[megabeast]]s taking the form of colossal birds of prey. These [[creature]]s reach their max size at only 20 years, and once they hit that age, they ...gnore this fact for the bragging rights of having your dwarves dine on the eggs of a colossal mythical bird.
    3 KB (505 words) - 03:53, 20 December 2022
  • ...gigantic [[megabeast]]s taking the form of colossal birds of prey. These [[creature]]s reach their max size at only 20 years, and once they hit that age, they ...gnore this fact for the bragging rights of having your dwarves dine on the eggs of a colossal mythical bird.
    3 KB (548 words) - 08:49, 14 May 2024

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)