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- 16:24, 13 August 2009 diff hist -73 m 40d:Construction seems it's already covered on experience
- 16:22, 13 August 2009 diff hist +128 40d:Construction checked with Dwarf Companion, and constructions didn't grant any experience to my mason or carpenter (didn't have a metalsmith or metal bars, but I suspect they'd be the same)
- 16:15, 13 August 2009 diff hist -8 40d:Construction soap does not have quality levels
- 20:10, 12 August 2009 diff hist +232 40d:Stupid dwarf trick →Greenhouse: shouldn't downplay the advantage of a greenhouse
- 20:00, 12 August 2009 diff hist +93 40d:Butcher
- 19:55, 12 August 2009 diff hist -1 40d:Grower Proficient is only rank 5 (with Novice being rank 1)
- 19:48, 12 August 2009 diff hist +28 m 40d:Farming →Planting
- 19:46, 12 August 2009 diff hist -58 40d:Farming →Planting: actual symbols
- 19:44, 12 August 2009 diff hist +19 m 40d:Farming →Greenhouse
- 19:42, 12 August 2009 diff hist -226 40d:Farming →Greenhouses: clean up the horrible, horrible grammar
- 18:38, 12 August 2009 diff hist +134 40d:Military design caveat
- 18:26, 12 August 2009 diff hist 0 m 40d:Defense guide →Striking the earth
- 18:10, 12 August 2009 diff hist -13 40d:Defense guide →Threats: all constructions (walls, floors, ramps, stairs, and fortifications) are indestructible
- 18:03, 12 August 2009 diff hist +449 40d Talk:Brook →Walls over brooks
- 15:05, 12 August 2009 diff hist +20 m 40d:Stupid dwarf trick →Self Destruct Lever
- 15:03, 12 August 2009 diff hist -641 40d:Stupid dwarf trick →Booze Bomb: Steam doesn't do damage anymore, so this is useless
- 15:03, 12 August 2009 diff hist +1 m 40d:Stupid dwarf trick →Magma Pumping
- 21:44, 11 August 2009 diff hist +6 m 40d:Stocks →Precision
- 21:39, 11 August 2009 diff hist +73 40d:Stocks →Inventory: There's no reason why it would crash, but it WILL cause the game to completely lock up for several minutes (while it counts the rocks), after which it will return to normal
- 21:14, 11 August 2009 diff hist -2 40d:Water wheel channels are dug, not built
- 14:50, 11 August 2009 diff hist +51 m 40d:Demon →Demonology: upper levels also have engravings
- 21:41, 10 August 2009 diff hist +125 40d Talk:Unfortunate accident →Simpler to use an atomizer?
- 16:51, 10 August 2009 diff hist +50 40d:Rock crystal
- 03:24, 10 August 2009 diff hist +525 40d Talk:Room →Room Quality and Nobles: new section
- 04:03, 9 August 2009 diff hist +199 User talk:Quietust
- 00:39, 9 August 2009 diff hist +78 40d:Rose gold only need rose gold if you want purple crafts or furniture - if you want purple buildings, bismuth works
- 21:52, 8 August 2009 diff hist -1 40d:Siege engine →Placement: I've had siege operators run away when melee fighers were within TWENTY squares, even when safe behind multiple fortifications
- 18:24, 8 August 2009 diff hist +435 40d Talk:Strange mood →Materials used: new section
- 23:27, 7 August 2009 diff hist +280 40d Talk:Native platinum →Veins/clusters
- 20:23, 7 August 2009 diff hist +2 m 40d:Demon →Demonology
- 20:23, 7 August 2009 diff hist +163 40d:Demon →Demonology: it's possible to tell what kind you're going to get
- 19:17, 7 August 2009 diff hist +1 m 40d:Ice Z-axis is a dimension, Z-level is a measurement
- 15:30, 7 August 2009 diff hist +2 40d Talk:Armorsmith
- 15:29, 7 August 2009 diff hist +117 40d Talk:Magma kiln
- 03:00, 7 August 2009 diff hist +116 User talk:Lokibolp current
- 02:59, 7 August 2009 diff hist 0 m User talk:Shardok moved Talk:DWARF FIGHT KICK to User talk:Shardok over redirect: revert vandalism
- 00:10, 7 August 2009 diff hist +152 40d:Experience
- 20:25, 6 August 2009 diff hist +336 40d Talk:Pressure plate
- 17:35, 5 August 2009 diff hist +226 40d Talk:Statue
- 17:12, 5 August 2009 diff hist +397 40d:Repeater cleanup, improve drawing, add fortification and shutoff gate
- 16:25, 5 August 2009 diff hist +84 40d:Fishing fish CAN be depleted permanently
- 16:15, 5 August 2009 diff hist +199 40d:Captured live fish must have a fishing zone
- 15:26, 5 August 2009 diff hist -2 40d:Immigration →How to influence the types of dwarves that immigrate: axes are used by woodcutters, not carpenters
- 23:32, 4 August 2009 diff hist +23 40d:Lever →Multiple Uses: if your passage is more than 2 tiles wide, you MUST use floodgates
- 23:25, 4 August 2009 diff hist -6 40d:Lever levers don't have to be next to walls - you can put it in the middle of the room and it'll work fine
- 17:02, 4 August 2009 diff hist 0 Template:Skills fix this link
- 17:00, 4 August 2009 diff hist +8 m 40d:Cleaning
- 16:58, 4 August 2009 diff hist +18 40d:Cleaning
- 16:57, 4 August 2009 diff hist +48 40d:Cleaning
- 16:56, 4 August 2009 diff hist +118 40d:Bucket clarify