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- 14:41, 25 July 2018 diff hist +29 m DF2014 Talk:Need →Need to Wander
- 14:40, 25 July 2018 diff hist +13 m Need Right, hunting needs a successful kill returned, not just killed target
- 14:21, 25 July 2018 diff hist +51 m DF2014 Talk:Need →Need to Wander
- 13:58, 25 July 2018 diff hist -46 m Need Can fulfill in 44.12 after all, tested with both imported and new embark. Just had to find a dwarf who actually needed to wander.
- 13:52, 25 July 2018 diff hist -103 DF2014 Talk:Need →Need to Wander
- 13:38, 25 July 2018 diff hist +31 m DF2014 Talk:Need →Need to Wander: nvm, the dwarf didn't need to wander. Finding another dwarf.
- 13:29, 25 July 2018 diff hist +76 m DF2014 Talk:Need
- 13:16, 25 July 2018 diff hist +19 m Need Added version change
- 13:14, 25 July 2018 diff hist +37 Need Hm, seems like this was added in .44 version. Tested in 44.02, no fulfillment on 1x1
- 13:10, 25 July 2018 diff hist +195 m DF2014 Talk:Need Need to wander discussion
- 13:03, 25 July 2018 diff hist -37 Need Undo revision 233487 by 80.121.38.214 (talk) (tested in 43.03, plant gathering immediatelly satisfied need)
- 14:55, 24 July 2018 diff hist +1,646 m User:Fleeting Frames →Repeaters
- 13:52, 24 July 2018 diff hist +242 m User:Fleeting Frames →Repeaters
- 10:11, 24 July 2018 diff hist +30 m User:Fleeting Frames →Repeaters
- 04:44, 22 July 2018 diff hist +1,736 N User:Fleeting Frames Initial commit and notes on minecart repeaters.
- 00:24, 21 July 2018 diff hist +36 Wood Oi! Constructions never burn!
- 04:25, 22 June 2018 diff hist -11 m Tile attributes Inside/Dark/aboveground not just on underground stockpiles (though it will only last until tile column update)
- 04:21, 22 June 2018 diff hist -1 m Tile attributes Accidental extraneous k with previous edit.
- 04:17, 22 June 2018 diff hist +301 Tile attributes Added when under bridge areas become outside (tested in 44.09); added conditions for Inside/Dark/aboveground in fort mode (44.09)
- 21:06, 14 June 2018 diff hist +59 m Tilesets →Row 16 (240-255)