v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 06:14, 23 July 2014 diff hist -21 m Lye maker article is up to date, removed migration template
- 06:10, 23 July 2014 diff hist -1,541 Live training Removed references to flesh ball invulnerability, yearly sieges & infinite undead reanimation
- 05:46, 23 July 2014 diff hist -24 One-humped camel Removed migration warning, info is up to date
- 17:10, 16 July 2014 diff hist -97 Weapon rack updated for 0.40
- 17:08, 16 July 2014 diff hist +179 Maximizing framerate →Fortress Design - staircases
- 16:58, 16 July 2014 diff hist +24 m Gait added a couple templates
- 16:47, 15 July 2014 diff hist -3,775 Speed Changed page to a disambiguation page, removed out of date info.
- 16:37, 15 July 2014 diff hist +87 Combat
- 22:09, 12 July 2014 diff hist +298 DF2014 Talk:Speed current
- 21:40, 12 July 2014 diff hist +25 N User:Button/Gait Button moved page User:Button/Gait to DF2014:Gait current
- 21:40, 12 July 2014 diff hist 0 m Gait Button moved page User:Button/Gait to DF2014:Gait
- 00:12, 12 July 2014 diff hist +88 Gait
- 00:10, 12 July 2014 diff hist +30 Gait
- 00:08, 12 July 2014 diff hist +275 Gait
- 23:56, 11 July 2014 diff hist +2,503 Gait
- 22:28, 11 July 2014 diff hist +3,029 N Gait Created page with "A '''gait''' is a mode of movement which a creature can use. In real life, the word only applies to movement on land; but in Dwarf Fortress, the term describes any mode of mov..."
- 21:09, 11 July 2014 diff hist +9 m Creature token →Clarified that 'penalty' is a parameter, not part of the description.
- 21:05, 11 July 2014 diff hist -131 m Creature token →Removed SWIM_SPEED
- 21:00, 11 July 2014 diff hist -224 Creature token →Removed the SPEED tag
- 20:58, 11 July 2014 diff hist +512 Creature token →Added the GAIT token