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Editing Restraint

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}}[[File:v50_restraints_preview.png|thumb|295px|right|A room with restrained creatures.]]'''Restraints''' can be built from [[chain]]s or [[rope]]s, using the keys {{menu icon|b|r|h}}. They can be used to tie up guard non-[[pet]] [[animals]], prisoners, criminals or livestock. Also of note is that after you do tie up a individual they are not shown as such if you decide to tie up another at another chain/rope. Currently as of 50.05 they are not listed with the chained up icon. It's recommended as a workaround to rename the animal with chained in the name. So "War Dog" can be renamed "Chained War Dog" and will be listed as "Stray Chained War Dog"(Game automatically puts the Stray if the animal does not have a name). They are listed with a chain icon in the list when assigning animals to a pasture so this is probably just a quirk of the UI.  
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}}[[File:restraints_preview.png|thumb|300px|right|"Alright, now don't go anywhere!"]]'''Restraints''' can be built from [[chain]]s or [[rope]]s, using the keys {{k|b}} + {{k|r}} + {{k|h}}. They can be used to tie up guard non-[[pet]] [[animals]], prisoners, criminals or livestock. Also of note is that after you do tie up a individual they are not shown as such if you decide to tie up another at another chain/rope. Currently as of 50.05 they are not listed with the chained up icon. It's recommended as a workaround to rename the animal with chained in the name. So "War Dog" can be renamed "Chained War Dog" and will be listed as "Stray Chained War Dog"(Game automatically puts the Stray if the animal does not have a name). They are listed with a chain icon in the list when assigning animals to a pasture so this is probably just a quirk of the UI.  
  
 
A restraint is (technically) a 1-tile large [[building]], a chain or rope which is used to restrain a [[dog]], [[dwarf]] or other [[creature]] to a certain very limited area of movement. Unlike a [[cage]], a restraint can only hold one creature, and the creature can move within a range of one tile from the location of the restraint itself, including up and down if [[stairs]] or slopes are in this area. This gives them, at most, a 3×3×3 cube of movement, limited as normal by [[wall]]s, [[door]]s etc. Restraints do not block movement, including movement of [[wagon]]s. While an animal is assigned to it the same as with a cage, dwarves can and will only be assigned from within the justice system inside a [[dungeon]] zone.  
 
A restraint is (technically) a 1-tile large [[building]], a chain or rope which is used to restrain a [[dog]], [[dwarf]] or other [[creature]] to a certain very limited area of movement. Unlike a [[cage]], a restraint can only hold one creature, and the creature can move within a range of one tile from the location of the restraint itself, including up and down if [[stairs]] or slopes are in this area. This gives them, at most, a 3×3×3 cube of movement, limited as normal by [[wall]]s, [[door]]s etc. Restraints do not block movement, including movement of [[wagon]]s. While an animal is assigned to it the same as with a cage, dwarves can and will only be assigned from within the justice system inside a [[dungeon]] zone.  

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