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Editing Outpost liaison

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== Human trade representatives ==
 
== Human trade representatives ==
Some [[Human|human]] civilizations will send a trade representative to your fortress along with the caravan to negotiate trade agreements. They have the [[Position_token#TRADE]]. This representative will have a procedurally generated job title, but will always greet you in the name of the merchant guild. Beyond this, the trade agreement works the same as the dwarven one. This offers opportunities like being able to ask for goods dwarves will normally not have access to, such as [[Weapons#Foreign weapons|foreign weapons]] or tamed [[grizzly bear]]s. On the other hand, clothing and armor supplied by the humans will be human-sized, and they do not have access to [[steel]].
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Some [[Human|human]] civilizations will send a trade representative to your fortress along with the caravan to negotiate trade agreements. This representative will have a procedurally generated job title, but will always greet you in the name of the merchant guild. Beyond this, the trade agreement works the same as the dwarven one. This offers opportunities like being able to ask for goods dwarves will normally not have access to, such as [[Weapons#Foreign weapons|foreign weapons]] or tamed [[grizzly bear]]s. On the other hand, clothing and armor supplied by the humans will be human-sized, and they do not have access to [[steel]].
  
 
The Human trade representative does not visit as regularly as the outpost liaison. Trading large amounts of goods, offering valuable goods, and giving the humans profitable trades all seem to incentivize the arrival of the trade representative{{verify}}.
 
The Human trade representative does not visit as regularly as the outpost liaison. Trading large amounts of goods, offering valuable goods, and giving the humans profitable trades all seem to incentivize the arrival of the trade representative{{verify}}.

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