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Editing Object testing arena

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It is possible to 'Team' creatures up by pressing {{k|s}} and {{k|d}} in the creation menu which is shown on the top left-hand side. There are 9999 teams (instead of 99 as in the previous versions), as well as "Independent", which is the default and acts as every creature for itself.
 
It is possible to 'Team' creatures up by pressing {{k|s}} and {{k|d}} in the creation menu which is shown on the top left-hand side. There are 9999 teams (instead of 99 as in the previous versions), as well as "Independent", which is the default and acts as every creature for itself.
  
In this way, you can create simulated battles against beasts or enemies - for example, twenty sword-users versus twenty macemen - and analyze the battle from [[gamelog.txt]].  ([[Necromancer]]s and [[mummy|disturbed dead]] that are marked as Independent will '''not''' be at peace with the [[undead|zombies]] that they raise. This is not a bug, because arena independence overrides anything else.)
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In this way, you can create simulated battles against beasts or enemies - for example, you can test twenty sword-users versus twenty macemen, and analyze the battle from [[gamelog.txt]].  ([[Necromancer]]s and [[mummy|disturbed dead]] that are marked as Independent will '''not''' be at peace with the [[undead|zombies]] that they raise. This is not a bug, because arena independence overrides anything else.)
  
 
===Nature of conflict===
 
===Nature of conflict===

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