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Editing Object testing arena
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It is possible to 'Team' creatures up by pressing {{k|s}} and {{k|d}} in the creation menu which is shown on the top left-hand side. There are 9999 teams (instead of 99 as in the previous versions), as well as "Independent", which is the default and acts as every creature for itself. | It is possible to 'Team' creatures up by pressing {{k|s}} and {{k|d}} in the creation menu which is shown on the top left-hand side. There are 9999 teams (instead of 99 as in the previous versions), as well as "Independent", which is the default and acts as every creature for itself. | ||
− | In this way, you can create simulated battles against beasts or enemies - for example, twenty sword-users versus twenty macemen | + | In this way, you can create simulated battles against beasts or enemies - for example, you can test twenty sword-users versus twenty macemen, and analyze the battle from [[gamelog.txt]]. ([[Necromancer]]s and [[mummy|disturbed dead]] that are marked as Independent will '''not''' be at peace with the [[undead|zombies]] that they raise. This is not a bug, because arena independence overrides anything else.) |
===Nature of conflict=== | ===Nature of conflict=== |