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Editing Modification:The Long Night: Armor

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{{Quality|Tattered|[[User:DeusVult6|DeusVult6]] ([[User talk:DeusVult6|talk]]) 00:25, 16 September 2020 (UTC)}}
 
Updating to 2.6
 
Updating to 2.6
 
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== How armor works ==
 
== How armor works ==
Armor works differently in The Long Night - it is the far future, after all. In advanced civilizations, armor comes in the form of a powerful exoskeleton, or power armor, that covers the entire body except for the hands, feet, and head, which are protected by helmet and limb add-ons. There are many different types of exo-armor, with their own strengths and weaknesses in the form of cost, weight, and defense.
+
Armor works differently in The Long Night. It is the far future, after all. In advanced civilizations, armor comes in the form of a powerful exoskeleton, or power armor, that covers the entire body except for the hands, feet, and head, which are protected by helmet and limb add-ons. There are many different types of exo-armor, with their own strengths and weaknesses in the form of cost, weight, and defense.
  
 
The armor user skill is particularly important here. Without any points in it, for example, a superheavy exoskeleton slows the wearer to a tenth of their normal speed.
 
The armor user skill is particularly important here. Without any points in it, for example, a superheavy exoskeleton slows the wearer to a tenth of their normal speed.
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* Armor
 
* Armor
 
* Cover
 
* Cover
Donning begins with ''under'' and finishes with ''cover''. As each item is donned, that item totals all clothing ''layer sizes'' already on that bodypart and it can only be equipped if the total ''layer size'' value is less than or equal to the ''layer permit'' of the item being equipped. An item's own ''layer size'' does not count towards this total. The best way to think of a layer permit is how many clothes can fit underneath it. Furthermore if the item is '''[SHAPED]''' it will check to see if any other item on that body part is also '''[SHAPED]''' and, if so, it will not be equipped. <br>
+
Donning begins with ''under'' and finishes with ''cover''. As each item is donned, that item totals all clothing ''layer sizes'' already on that bodypart and it can only be equipped if the total ''layer size'' value is less than or equal to the ''layer permit'' of the item being equipped. An item's own ''layer size'' does not count towards this total. The best way to think of a layer permit is how many clothes can fit underneath it. Furthermore if the item is '''[SHAPED]''' it will check to see if any other item on that body part is also '''[SHAPED]''' and, if so, it will not be equipped.
<br>
+
 
This is especially important to bear in mind when donning exo-armors, as they tend to have very small ''layer permits'', allowing at most only 1 ''under'' layer to be worn underneath the armor on any given body part. Additionally, all exo-armor and exo-suits are ''shaped'' items. For instance, although exo-suits are ''under'' layer and exo-armors are ''armor'' layer, you cannot wear both on the same bodypart. However, since suits of exo-armor do not come with lower body pieces but simply cover the lower body via overlapping, there is no limit to clothes worn on the lower body when equipping.
+
This is especially important when donning most exo-armors as they tend to have very small ''layer permits'', permitting at most only a single under layer to be worn underneath the armor on any given body part. Additionally, all exo-armor and exo-suits are ''shaped'' items. As only one ''shaped'' item can be worn on any given bodypart. For instance, although exo-suits are ''under'' layer and exo-armor are ''armor'' layer, you cannot wear both on the same bodypart. However, since suits of exo-armor do not come with lower body pieces but simply cover the lower body via overlapping, there is no limit to clothes worn on the lower body when equipping.
  
 
== Exo-Armors ==
 
== Exo-Armors ==
Line 349: Line 349:
 
|-
 
|-
 
|Heavy digitigrade clawed exo-leg || 2 || 3 || M || 25 || 1 || Armor || 200 || 1 || 0.5 || 0.9 || 1.8
 
|Heavy digitigrade clawed exo-leg || 2 || 3 || M || 25 || 1 || Armor || 200 || 1 || 0.5 || 0.9 || 1.8
|}
 
 
=== Availability ===
 
Each civilization uses a variety of exo-armors but no civilization makes use of every variety. This may be due to technological limitations, closely-guarded design secrets rediscovered from the wreckage of the past, or a simple cultural preference for either finesse or brutality, such as the case may be. Ex-armor availability is shown in the table below. Usage varies from uncommon ('''U''') where they will only be rarely encountered, to common ('''C'''), to forced ('''F''') where they will be nearly omnipresent.
 
{| class="wikitable" border="border"
 
! scope="col" rowspan="2" colspan="2"| Armor Type
 
! scope="col" colspan="3"| Human
 
! scope="col" rowspan="2"| Europan
 
! scope="col" rowspan="2"| Martian
 
! scope="col" rowspan="2"| Jovian
 
! scope="col" rowspan="2"| Titanian
 
! scope="col" rowspan="2"| Noble
 
! scope="col" rowspan="2"| Executor
 
! scope="col" rowspan="2"| Subhuman
 
! scope="col" rowspan="2"| Uplift
 
! scope="col" rowspan="2"| Bandit
 
|-
 
! scope="col"| Corp.
 
! scope="col"| Dict.
 
! scope="col"| Rep.
 
|-
 
! scope="row" rowspan="33"| Basic
 
| Gretzer-88 || C || U || C ||  ||  ||  || C ||  ||  ||  || C ||
 
|-
 
| Gretzer-89 || C || U || C ||  ||  ||  || C ||  ||  ||  || C ||
 
|-
 
| Gretzer-90 || C || U || C ||  ||  ||  || C ||  ||  ||  || C ||
 
|-
 
| Gretzer-91 || C || U || C ||  ||  ||  || C ||  ||  ||  || C ||
 
|-
 
| Gretzer-92 || C || U || C ||  ||  ||  || C ||  ||  ||  || C ||
 
|-
 
|Gretzer-96H || C || U || C ||  ||  ||  || C ||  ||  ||  || C ||
 
|-
 
|Starner-V || C || U || C ||  ||  ||  ||  ||  ||  ||  || C ||
 
|-
 
|Jiken-Free || C || U || C ||  ||  ||  ||  ||  ||  ||  || C ||
 
|-
 
|Centurion-3020 || C || U || C ||  ||  ||  ||  ||  ||  ||  || C ||
 
|-
 
|Drud-SH || C || U || C ||  ||  ||  ||  ||  ||  ||  || C ||
 
|-
 
|Valiant-14 || C || U || C ||  || F ||  ||  ||  ||  ||  || C ||
 
|-
 
|Valiant-15 || C || U || C ||  || F ||  ||  ||  ||  ||  || C ||
 
|-
 
|Valiant-16 || C || U || C ||  || F ||  ||  ||  ||  ||  || C ||
 
|-
 
|Valiant-17 || C || U || C ||  || F ||  ||  ||  ||  ||  || C ||
 
|-
 
|Jarst-S || C || U || C ||  ||  ||  ||  ||  ||  ||  || C ||
 
|-
 
|Jarst-D || C || U || C ||  ||  ||  ||  ||  ||  ||  || C ||
 
|-
 
|M-Grace || C || U || C || F ||  ||  ||  ||  ||  ||  || C ||
 
|-
 
|Boxer-13 || C || U || C ||  ||  ||  ||  ||  ||  ||  || C ||
 
|-
 
|Korga-J9 || C || U || C ||  ||  ||  ||  ||  ||  ||  || C ||
 
|-
 
|Grao-Kappa || C || U || C ||  ||  ||  ||  ||  ||  ||  || C ||
 
|-
 
|Vrasta-G10 || C || U || C ||  ||  ||  ||  ||  ||  ||  || C ||
 
|-
 
|Valiant-B ||  ||  ||  ||  || F ||  ||  ||  ||  ||  ||  ||
 
|-
 
|M-Comet ||  ||  ||  || F ||  ||  ||  ||  ||  ||  ||  ||
 
|-
 
|Lodny-S || C ||  || C ||  ||  || F ||  ||  ||  ||  || C ||
 
|-
 
|Lodny-H || C ||  || C ||  ||  || F ||  ||  ||  ||  || C ||
 
|-
 
|Lodny-L || C ||  || C ||  ||  || F ||  ||  ||  ||  || C ||
 
|-
 
|K2-Magnifique || C ||  || C || C ||  ||  ||  ||  ||  ||  ||  ||
 
|-
 
|K2-Puissant || C ||  || C || C ||  ||  ||  ||  ||  ||  ||  ||
 
|-
 
|K2-Petit || C ||  || C || C ||  ||  ||  ||  ||  ||  ||  ||
 
|-
 
|Judgement-10 || C || U || C ||  || C ||  ||  ||  ||  ||  || C ||
 
|-
 
|Steadfast-54 || C || U || C ||  || C ||  ||  ||  ||  ||  || C ||
 
|-
 
|Pupa-II || C || U || C ||  || C ||  ||  ||  ||  ||  || C ||
 
|-
 
|Pupa-III || C || U || C ||  || C ||  ||  ||  ||  ||  || C ||
 
|-
 
! scope="row" rowspan="7"| Advanced
 
|Dominance-22 ||  ||  ||  ||  ||  ||  ||  ||  || C ||  ||  ||
 
|-
 
|Nova-X5 ||  ||  ||  ||  ||  ||  ||  ||  || C ||  ||  ||
 
|-
 
|Gretzer-E || C || U || U ||  ||  ||  || C ||  || U ||  || U ||
 
|-
 
|Vrasta-G12 || U || U || U ||  ||  ||  ||  ||  || U ||  || U ||
 
|-
 
|Titan-III || U || U || U ||  ||  ||  ||  ||  || U ||  || U ||
 
|-
 
|Jiken-Bak-L ||  ||  ||  ||  ||  ||  ||  || C ||  ||  ||  ||
 
|-
 
|Jiken-Bak-H ||  ||  ||  ||  ||  ||  ||  || C ||  ||  ||  ||
 
|-
 
! scope="row" rowspan="10"| Raider
 
|Bloodspike ||  || C ||  ||  ||  ||  ||  ||  ||  || C ||  || C
 
|-
 
|Gladiator ||  || C ||  ||  ||  ||  ||  ||  ||  || C ||  || C
 
|-
 
|Tincan ||  || C ||  ||  ||  ||  ||  ||  ||  || C ||  || C
 
|-
 
|Demonlord ||  || C ||  ||  ||  ||  ||  ||  ||  || C ||  || C
 
|-
 
|B-Semple ||  || C ||  ||  ||  ||  ||  ||  ||  || C ||  || C
 
|-
 
|Dendra ||  || C ||  ||  ||  ||  ||  ||  ||  || C ||  || C
 
|-
 
|Streaker ||  || C ||  ||  ||  ||  ||  ||  ||  || C ||  || C
 
|-
 
|Semi-Streaker ||  || C ||  ||  ||  ||  ||  ||  ||  || C ||  || C
 
|-
 
|Hell Gretzer ||  || C ||  ||  ||  ||  ||  ||  ||  || C ||  || C
 
|-
 
|Death Orb ||  || C ||  ||  ||  ||  ||  ||  ||  || C ||  || C
 
 
|}
 
|}
  
 
== Exo-Suits ==
 
== Exo-Suits ==
  
Exo-Suits differ from exo-armors in terms of both form and function. Rather than being clunky power armor, exo-carapaces are form-fitting shells of nanotechne that seem to fuse with the wearer, turning them into a ferocious biomechanical monster if they weren't one already. They also focus less on augmenting the wearer and more on simply protecting them, as since they are primarily worn by posthumans reliance on external servos to move them isn't necessary. Some exo-carapaces can be rather thin pieces which meld elegantly with the creature, while others are girthier specimens which give one a more well-armored appearance. They generally come in anatomical or skeletal varieties, the former resembling a skintight armored suit mimicking human anatomy and the latter resembling a humanoid skeleton built on the outside of an individual. Skeletal types are available only to the Asura, while the anatomical types are available to both Rakshasa and, occasionally, the Yaksha.  
+
Exo-Suits differ from exo-armors in terms of both form and function. Rather than being clunky power armor, exo-carapaces are form-fitting shells of nanotechne that seem to fuse with the wearer, turning them into a ferocious biomechanical monster if they weren't one already. They also focus less on augmenting the wearer and more on simply protecting them, as since they are primarily worn by posthumans reliance on external servos to move them isn't necessary. Some exo-carapaces can be rather thin pieces which meld elegantly with the creature, while others are girthier specimens which give one a more well-armored appearance. They generally come in anatomical or skeletal varieties, the former resembling a skintight armored suit mimicking human anatomy and the latter resembling a humanoid skeleton built on the outside of an individual.
  
 
{| class="wikitable sortable" border="border"
 
{| class="wikitable sortable" border="border"
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|-
 
|-
 
|Riot shield || 2 || 8 || 30 || 2 || 2 || 2.4 || 1.2
 
|Riot shield || 2 || 8 || 30 || 2 || 2 || 2.4 || 1.2
|-
 
|Light energy shield || 1 || 1 || 10 || 1 || ? || ? || ?
 
|-
 
|Energy shield || 2 || 2 || 20 || 2 || ? || ? || ?
 
|-
 
|Heavy nergy shield || 2 || 4 || 30 || 2 || ? || ? || ?
 
|}
 
 
== Clothing ==
 
Strangers clad in little more than scraps of cloth and rags are a frequent sight in the wasteland but, even if the originals themselves are long ashes and dust, many patterns of ancient fashion have survived. Along with newer, typically more pragmatic, cultural innovations, resourceful outposts of the wasteland may still gird themselves with tasteful accoutrements and trappings of civilization each according to their own sensibilities.
 
 
{| class="wikitable sortable" border="border"
 
|+ Upper Body
 
! Type
 
! Armor Level
 
! Material Size
 
! Materials
 
! Layer Size
 
! Layer Permit
 
! Layer
 
! Coverage (%)
 
! UBSTEP
 
! LBSTEP
 
|-
 
|Cloak ||  || 5 || L, C || 20 || 100 || cover || 100 || MAX || 1
 
|-
 
|Robe ||  || 5 || L, C || 20 || 15 || cover || 100 || MAX || 2
 
|-
 
|Outer coat ||  || 5 || L, C || 20 || 15 || cover || 100 || MAX || 1
 
|-
 
|Right-side cape ||  || 5 || L, C || 20 || 15 || cover || 100 || 1 || 1
 
|-
 
|Mantle ||  || 5 || L, C || 20 || 15 || cover || 100 || MAX || 1
 
|-
 
|Cape ||  || 5 || L, C || 20 || 15 || cover || 100 || 1 || 1
 
|-
 
|Half-cape ||  || 5 || L, C || 20 || 15 || cover || 100 || 1 || 0
 
|-
 
|Let-side cape ||  || 5 || L, C || 20 || 15 || cover || 100 || MAX || 1
 
|-
 
|Coat ||  || 5 || L, C || 10 || 5 || over || 100 || MAX || 1
 
|-
 
|Longcoat ||  || 5 || L, C || 10 || 5 || over || 100 || MAX || MAX
 
|-
 
|Vest ||  || 5 || L, C || 10 || 5 || over || 100 || 0 || 0
 
|-
 
|Jacket ||  || 5 || L, C || 10 || 5 || over || 100 || MAX || 0
 
|-
 
|Hooded jacket ||  || 5 || L, C || 10 || 5 || over || 100 || MAX || 0
 
|-
 
|Parka ||  || 5 || L, C || 10 || 5 || over || 100 || MAX || 1
 
|-
 
|Padded jacket ||  || 5 || L, C || 10 || 5 || over || 100 || MAX || 0
 
|-
 
|Short-sleeve coat ||  || 5 || L, C || 10 || 5 || over || 100 || 1 || 1
 
|-
 
|Short-sleeve jacket ||  || 5 || L, C || 10 || 5 || over || 100 || 1 || 0
 
|-
 
|Puffy coat ||  || 5 || L, C || 10 || 5 || over || 100 || MAX || 1
 
|-
 
|Short-sleeved shirt ||  || 3 || C || 5 || 1 || under || 100 || 1 || 0
 
|-
 
|Long-sleeved shirt ||  || 4 || C || 5 || 1 || under || 100 || MAX || 0
 
|-
 
|Tank-top shirt ||  || 3 || C || 5 || 1 || under || 100 || MAX || 0
 
|-
 
|Buttoned shirt ||  || 3 || C || 5 || 1 || under || 100 || MAX || 0
 
|-
 
|V-neck shirt ||  || 3 || C || 5 || 1 || under || 100 || 1 || 0
 
|-
 
|Collared shirt ||  || 3 || C || 5 || 1 || under || 100 || 1 || 0
 
|-
 
|Form-fitting tunic ||  || 5 || L, C || 10 || 5 || over || 100 || MAX || 1
 
|-
 
|Tunic ||  || 5 || L, C || 10 || 5 || over || 100 || MAX || 1
 
|-
 
|Baggy tunic ||  || 5 || L, C || 10 || 5 || over || 100 || MAX || 1
 
|-
 
|Long-skirted tunic ||  || 5 || L, C || 10 || 5 || over || 100 || MAX || 1
 
|-
 
|Short-skirted tunic ||  || 5 || L, C || 10 || 5 || over || 100 || MAX || 1
 
|-
 
|Kimono ||  || 5 || C || 10 || 5 || over || 100 || MAX || MAX
 
|-
 
|Wide-sleeved kimono ||  || 5 || C || 10 || 5 || over || 100 || MAX || 1
 
|-
 
|Short-sleeved kimono ||  || 5 || C || 10 || 5 || over || 100 || MAX || 1
 
|-
 
|Yukata ||  || 5 || C || 10 || 5 || over || 100 || MAX || 1
 
|-
 
|Trailing-skirt kimono ||  || 5 || C || 10 || 5 || over || 100 || MAX || 1
 
|-
 
|Three-layer kimono ||  || 7 || C || 10 || 5 || over || 200 || MAX || 1
 
|-
 
|Six-layer kimono ||  || 9 || C || 10 || 5 || over || 300 || MAX || 1
 
|-
 
|Nine-layer kimono ||  || 11 || C || 10 || 5 || over || 400 || MAX || 1
 
|-
 
|Twelve-layer kimono ||  || 13 || C || 10 || 5 || over || 500 || MAX || 1
 
|}
 
 
{| class="wikitable sortable" border="border"
 
|+ Lower Body
 
! Type
 
! Armor Level
 
! Material Size
 
! Materials
 
! Layer Size
 
! Layer Permit
 
! Layer
 
! Coverage (%)
 
! LBSTEP
 
|-
 
|slim pants ||  || 4 || L, C || 20 || 15 || over || 100 || MAX
 
|-
 
|baggy pants ||  || 4 || L, C || 20 || 15 || over || 100 || MAX
 
|-
 
|cargo pants ||  || 4 || L, C || 20 || 15 || over || 100 || MAX
 
|-
 
|short pants ||  || 4 || L, C || 20 || 15 || over || 100 || MAX
 
|-
 
|skirt ||  || 2 || L, C || 20 || 15 || over || 100 || 1
 
|-
 
|short skirt ||  || 2 || L, C || 20 || 15 || over || 100 || none
 
|-
 
|Long skirt ||  || 2 || L, C || 20 || 15 || over || 100 || MAX
 
|-
 
|briefs ||  || 1 || C || 10 || 1 || under || 25 || none
 
|-
 
|boxers ||  || 1 || C || 10 || 1 || under || 25 || none
 
|-
 
|thongs ||  || 1 || L, C || 10 || 1 || under || 25 || none
 
|-
 
|loincloth ||  || 1 || L, C || 10 || 1 || under || 25 || none
 
|-
 
|loincloth ||  || 1 || L, C || 10 || 30 || under || 50 || none
 
|-
 
|divided hakama ||  || 4 || C || 40 || 35 || cover || 100 || MAX
 
|-
 
|undivided hakama ||  || 4 || C || 40 || 35 || cover || 100 || MAX
 
|}
 
 
{| class="wikitable sortable" border="border"
 
|+ Headgear
 
! Type
 
! Armor Level
 
! Material Size
 
! Materials
 
! Layer Size
 
! Layer Permit
 
! Layer
 
! Coverage (%)
 
|-
 
|Bill cap ||  || 1 || L, C || 20 || 15 || over || 50
 
|-
 
|Wide-brim hat ||  || 1 || L, C || 20 || 15 || over || 50
 
|-
 
|Flat cap ||  || 1 || L, C || 20 || 15 || over || 50
 
|-
 
|Beanie cap ||  || 1 || L, C || 20 || 15 || over || 50
 
|-
 
|Ushanka ||  || 1 || L, C || 20 || 15 || over || 50
 
|-
 
|Beret ||  || 1 || L, C || 20 || 15 || over || 50
 
|-
 
|Bucket cap ||  || 1 || L, C || 20 || 15 || over || 50
 
|-
 
|Tall hat ||  || 1 || L, C || 20 || 15 || over || 50
 
|-
 
|Fez ||  || 1 || L, C || 20 || 15 || over || 50
 
|-
 
|Tricorne ||  || 1 || L, C || 20 || 15 || over || 50
 
|-
 
|Bicorne ||  || 1 || L, C || 20 || 15 || over || 50
 
|-
 
|Conical hat ||  || 1 || L, C || 20 || 15 || over || 50
 
|-
 
|Wide headband ||  || 1 || L, C || 20 || 15 || over || 50
 
|-
 
|Headband ||  || 1 || L, C || 20 || 15 || over || 50
 
|-
 
|Narrow headband ||  || 1 || L, C || 20 || 15 || over || 50
 
|-
 
|Face veil ||  || 2 || L, C || 10 || 5 || under || 50
 
|-
 
|Headscarf ||  || 2 || L, C || 10 || 5 || under || 50
 
|-
 
|Gas mask ||  || 2 || M, B, S || 10 || 5 || under || 50
 
|-
 
|Headset ||  || 2 || M, B, S || 10 || 5 || under || 20
 
|-
 
|Data torc ||  || 2 || M, B, S || 10 || 5 || under || 20
 
|-
 
|Black-tinted sunglasses ||  || 2 || M, B, S || 5 || 1 || under || 10
 
|-
 
|Red-tinted sunglasses ||  || 2 || M, B, S || 5 || 1 || under || 10
 
|-
 
|Blue-tinted sunglasses ||  || 2 || M, B, S || 5 || 1 || under || 10
 
|-
 
|Yellow-tinted sunglasses ||  || 2 || M, B, S || 5 || 1 || under || 10
 
|-
 
|Turban ||  || 2 || L, C || 20 || 100 || over || 20
 
|-
 
|Small turban ||  || 2 || L, C || 20 || 100 || over || 20
 
|-
 
|Large turban ||  || 2 || L, C || 20 || 100 || over || 50
 
|}
 
 
{| class="wikitable sortable" border="border"
 
|+ Hand Coverings
 
! Type
 
! Armor Level
 
! Material Size
 
! Materials
 
! Layer Size
 
! Layer Permit
 
! Layer
 
! Coverage (%)
 
! UPSTEP
 
|-
 
|Glove ||  || 1 || L, C || 10 || 5 || under || 100 || none
 
|-
 
|Elbow-length glove ||  || 1 || L, C || 10 || 5 || under || 100 || 1
 
|-
 
|Shoulder-length glove ||  || 1 || L, C || 10 || 5 || under || 100 || MAX
 
|-
 
|Half-glove ||  || 1 || L, C || 10 || 5 || under || 100 || none
 
|}
 
 
{| class="wikitable sortable" border="border"
 
|+ Foot Coverings
 
! Type
 
! Armor Level
 
! Material Size
 
! Materials
 
! Layer Size
 
! Layer Permit
 
! Layer
 
! Coverage (%)
 
! UPSTEP
 
|-
 
|Sock ||  || 1 || C || 5 || 1 || under || 100 || none
 
|-
 
|Ankle sock ||  || 1 || C || 5 || 1 || under || 100 || none
 
|-
 
|Knee-high sock ||  || 1 || C || 5 || 1 || under || 100 || 1
 
|-
 
|Thigh-high sock ||  || 1 || C || 5 || 1 || under || 100 || MAX
 
|-
 
|Shoe ||  || 1 || L, C || 10 || 15 || over || 100 || none
 
|-
 
|High boot ||  || 2 || L || 15 || 15 || over || 100 || 1
 
|-
 
|Low boot ||  || 1 || L || 15 || 15 || over || 100 || none
 
|-
 
|Sandal ||  || 1 || L, C || 15 || 15 || over || 100 || none
 
 
|}
 
|}
  
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[[Modification:The Long Night: Materials|The Long Night: Materials]]<br>
 
[[Modification:The Long Night: Materials|The Long Night: Materials]]<br>
 
[[Modification:The Long Night: Creatures|The Long Night: Creatures]]<br>
 
[[Modification:The Long Night: Creatures|The Long Night: Creatures]]<br>
[[Modification:The Long Night: Plants|The Long Night: Plants]]
 

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