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Editing Modification:New plants
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==Morlark's Plant Mod== | ==Morlark's Plant Mod== | ||
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Some of these plants are restricted to certain biomes, so don't be surprised if you can't find all of them in your location. Some of them are not very common, so it may take a while to find them even if you're in the right place. | Some of these plants are restricted to certain biomes, so don't be surprised if you can't find all of them in your location. Some of them are not very common, so it may take a while to find them even if you're in the right place. | ||
− | This new version (v1. | + | This new version (v1.1) adds three new plants to be found in a variety of different biomes. It also has some minor value tweaks to be more consistent. |
− | [http://morlark.uwcs.co.uk/misc/df/matgloss_plant_morlark.txt Morlark's Plant Mod (v1. | + | [http://morlark.uwcs.co.uk/misc/df/matgloss_plant_morlark.txt Morlark's Plant Mod (v1.1)] (Save this to your '\raw\objects' directory. Generate a new world for it to take effect. If you have installed a previous version of this mod then you will need to remove the 'matgloss_plant_morlark' file from your '\data\objects' directory before generating a new world.) |
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− | |Wintersbite. Can | + | |Wintersbite. Can me brewed to produce alcohol, or milled to make dye. Seasons: Winter. Biome: Temperate conifer forest. Availability: Uncommon. Only available by herbalism. |
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− | |Drycup Bloom. Can be cooked when processed to bag. Seasons: All except winter | + | |Drycup Bloom. Can be cooked when processed to bag. Seasons: All except winter: Biome: Pools. Availability: Common. Only available by herbalism. |
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|} | |} | ||
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+ | Note: I started work on this before I discovered FFT's Alcohol Mod, so there's a small amount of overlap with it. Feel free to use both this and the Alcohol Mod at the same time, but don't be surprised if you find odd things like plants with similar (or the same) names being used for different things. | ||
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==Teldin's Mod== | ==Teldin's Mod== | ||
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Not just for plants, this mod adds several new creatures, items, foods, and playable races. | Not just for plants, this mod adds several new creatures, items, foods, and playable races. | ||
− | [http:// | + | [http://rapidshare.com/files/68419526/teldin_s_mod.zip.html Teldin's Mod] |
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− | + | ==Botany Mod== | |
− | + | Adds several new indoor plans and numerous new outdoor plants | |
− | + | [[User:Chariot#Botany_Mod|Botany Mod]] | |
− | + | [[Category: Modding]] |