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This page on the wiki houses trials run within the game by players, with the intention of arriving at conclusions on how certain combat situations work, or just combat in general.
 
This page on the wiki houses trials run within the game by players, with the intention of arriving at conclusions on how certain combat situations work, or just combat in general.
  
If you want to know more about how to do your own testing, go to the [[DF2010:Arena]] wiki article. To learn more about the military and how it works in ''Dwarf Fortress'', go to the [[DF2010:Military]] article.
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If you want to know more about how to do your own testing go to the [[DF2010:Arena]] wiki article. To learn more about the military and how it works in ''Dwarf Fortress'', go to the [[DF2010:Military]] article.
  
 
The format in which trials are presented here is by no means a strict rule. Feel free to add and change elements but make sure the information is easy to read and understand. Try to provide any information you think is relevant and useful without digressing too much.
 
The format in which trials are presented here is by no means a strict rule. Feel free to add and change elements but make sure the information is easy to read and understand. Try to provide any information you think is relevant and useful without digressing too much.
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<u>'''Tester's conclusion:'''</u>
 
<u>'''Tester's conclusion:'''</u>
Like the dragon, the hydra has a very hard time with the dwarves. The fight is long and even though it can kill them all eventually, the damage it takes in the meantime is definitive. A slightly higher number of dwarves might have killed it and even if a whole squad dies, the threat the hydra poses is practically eliminated as it will probably eventually die on its own anyway.
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Like the dragon, the hydra has a very hard time with the dwarves. The fight is long and even though it can kill them all eventually, the damage it takes in the meantime is definitive. A slightly higher number of dwarves might have killed it and even if a whole squad dies, the threat the hydra poses is practically elimintated as it will probably eventually die on its own anyway.
  
  
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= v50 (v50.07) tests =
 
= v50 (v50.07) tests =
  
== Heavy Armor vs Medium Armor (tested by: someguy) ==
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== Heavily-Armored Peasants Vs Medium-Armored Peasants (tested by: someguy) ===
  
<u>'''Times run:'''</u>
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<u>'''Times run:'''</u> 100
 
 
100 times each
 
 
 
<u>'''Initial setups and Results:'''</u>
 
  
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<u>'''Initial setup:'''</u>
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
! Side & Creature !! Skills !! Items !! Victories
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! Side & Creature !! Number !! Skills !! Items
 
|-
 
|-
| #1: 15 Dwarves || -no skills- || Steel Short Sword, Wood Shield, Full set of steel armor || 43
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| #1: Heavily Armored Dwarf Peasants || 15 || -no skills- || Steel Short Sword, Coacoa Wood Shield, Steel Breastplate, Steel Greaves, Steel Mail Shirt, Steel Helm, 2x Steel Gauntlets, 2x Steel High Boots
 
|-
 
|-
| #2: 15 Dwarves || -no skills- || Same but without Greaves and Breastplate || 57
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| #2: Medium Armored Dwarf Peasants || 15 || -no skills- || Steel Short Sword, Coacoa Wood Shield, Steel Mail Shirt, Steel Helm, 2x Steel Gauntlets, 2x Steel High Boots
 
|}
 
|}
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 +
<u>'''Results:'''</u>
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
! Side & Creature !! Skills !! Items !! Victories
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! Side & Creature !! Victories
|-
 
| #1: 5 Dwarves  || swordsdwarf 7|| Steel Short Sword, Wood Shield, Full set of steel armor || 43
 
|-
 
| #2: 5 Dwarves  || swordsdwarf 7|| Same but without Greaves and Breastplate || 53
 
|}
 
{| class="wikitable sortable"
 
 
|-
 
|-
! Side & Creature !! Skills !! Items !! Victories
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| #1: Heavily Armored Dwarf Peasants || 43
 
|-
 
|-
| #1: 5 Dwarves || swordsdwarf 14 || Steel Short Sword, Wood Shield, Full set of steel armor || 56
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| #2: Medium Armored Dwarf Peasants || 57
|-
 
| #2: 5 Dwarves || swordsdwarf 14 || Same but without Greaves and Breastplate || 42
 
 
|}
 
|}
 
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(95% confidence interval is 0.47 to 0.67 in favor of the medium armored dwarfs)
<u>'''Methodology:'''</u>
 
 
 
All experiments featured 100 fights. When there were no survivors the fight was excluded from the final numbers. For the unskilled test 5 15x15 dwarf combats were generated in a classic arena map and then the map was reloaded 20 times. For the other tests 25 5x5 dwarf combats were generated in forest arena map inside 7x7 rooms made of tree trunks and the map was reloaded 4 times.
 
 
 
Steel Short swords were chosen for their variety of attacks.
 
 
 
Tests were done at different skill levels to vary the momentum of successful strikes (1.0x at unskilled, 1.5x at adept, 2.0x at grand master.)
 
  
 
<u>'''Notes:'''</u>
 
<u>'''Notes:'''</u>
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5 15x15 dwarf combats were generated in a classic arena map and then the map was reloaded 20 times.
  
The objective of the test is to study some claims made in [[Armor#Encumbrance]]. Older testing indicated an unskilled peasant wearing heavy armor may fight at two-thirds the speed of a naked dwarf [[http://www.bay12forums.com/smf/index.php?topic=111414.0| link]].
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Steel Short swords were chosen for their variety of attacks with different armor penetration properties.
  
"Full Steel Armor" is used to mean breastplate, greaves, helm, gauntlets, high boots, and mail shirt.
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Needs more research (vary enemies/skills/layered clothes)
  
Steel short swords wielded by typical dwarves will not pierce steel mail shirts. Instead the benefit of shaped armor in this situation was to decrease blunt damage from torso and leg strikes.
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<u>'''Tester's conclusion:'''</u>
 
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The results are consistent with the advice that for military dwarves with low armor skill the encumberance can make the extra protection of breastplates and greaves not worth it.
Weapon skill likely affects parrying chance as well as momentum, so varying skill level ultimately influenced combat length, and therefore the importance of fatigue, in an unknown way. Collapse from over-exertion was common.
 
 
 
The 95% confidence intervals for these results are about +-10 combats.
 
 
 
<u>'''Tester's conclusions:'''</u>
 
 
 
In no sample set of 100 combats was a statistically significant difference from equality of the groups observed. Furthermore at low and medium weapon skill levels the medium-armored dwarves performed somewhat better. These results are consistent with the advice that for military dwarves with low armor skill, the encumbrance of wearing multiple pieces of 15+ weight armor makes the extra protection not worth it. However, the difference does not appear to be backbreaking, metaphorically speaking. For comparison, in Neckromancer's win ratio tests above, a naked but shielded axedwarf with 2 ranks in each relevant skill defeated a similar dwarf with 1 rank in each relevant skill 83 out of 100 times.
 

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