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{{migrated article}}
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{{Quality|Exceptional|15:48, 6 February 2015 (UTC)}}
{{Quality|Tattered}}
 
 
{{av}}
 
{{av}}
  
 
{{Expand Topic}}
 
{{Expand Topic}}
{{old|v=50.01}}
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{{old}}
  
 
''Dwarf Fortress'' is a complex game, and a complex game requires a complex [[Interface|user interface]]. The purpose of this page is to help players look up the meaning of user interface elements, and it functions like a basic reference of the functions; specific menu items are (mostly) discussed in more detail in their own pages.
 
''Dwarf Fortress'' is a complex game, and a complex game requires a complex [[Interface|user interface]]. The purpose of this page is to help players look up the meaning of user interface elements, and it functions like a basic reference of the functions; specific menu items are (mostly) discussed in more detail in their own pages.
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** Floor ({{K|f}}) - Build a [[Floor]] (req. [[Masonry]]/[[Carpenter]] labor)
 
** Floor ({{K|f}}) - Build a [[Floor]] (req. [[Masonry]]/[[Carpenter]] labor)
 
** Ramp ({{K|r}}) - Build a [[Ramp]] (req. [[Masonry]]/[[Carpenter]] labor)
 
** Ramp ({{K|r}}) - Build a [[Ramp]] (req. [[Masonry]]/[[Carpenter]] labor)
** Up Stair ({{K|u}}) - Build an [[Up stair]] (req. [[Masonry]]/[[Carpenter]] labor)
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** Up Stair ({{K|u}}) - Build a [[Up stair]] (req. [[Masonry]]/[[Carpenter]] labor)
 
** Down Stair ({{K|d}}) - Build a [[Down stair]] (req. [[Masonry]]/[[Carpenter]] labor)
 
** Down Stair ({{K|d}}) - Build a [[Down stair]] (req. [[Masonry]]/[[Carpenter]] labor)
** Up/Down Stair ({{K|x}}) - Build an [[Stairs|Up/Down Stair]] (req. [[Masonry]]/[[Carpenter]] labor)
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** Up/Down Stair ({{K|x}}) - Build a [[Stairs|Up/Down Stair]] (req. [[Masonry]]/[[Carpenter]] labor)
 
** Fortification ({{K|F}}) - Build a [[Fortification]] (req. [[Masonry]]/[[Carpenter]] labor)
 
** Fortification ({{K|F}}) - Build a [[Fortification]] (req. [[Masonry]]/[[Carpenter]] labor)
 
* Trade Depot ({{K|D}}) - Construct a [[Trade depot]]
 
* Trade Depot ({{K|D}}) - Construct a [[Trade depot]]
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** Pressure Plate ({{K|p}}) - Build a [[Pressure plate]] (req. [[Mechanics]] labor)
 
** Pressure Plate ({{K|p}}) - Build a [[Pressure plate]] (req. [[Mechanics]] labor)
 
** Cage Trap ({{K|c}}) - Build a [[Cage trap]] (req. [[Mechanics]] labor)
 
** Cage Trap ({{K|c}}) - Build a [[Cage trap]] (req. [[Mechanics]] labor)
** Upright Spear/Spike ({{K|S}}) - Build an [[Trap|Upright Spear/Spike]] (req. [[Mechanics]] labor)
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** Upright Spear/Spike ({{K|S}}) - Build a [[Trap|Upright Spear/Spike]] (req. [[Mechanics]] labor)
 
* Machine Components ({{K|M}})
 
* Machine Components ({{K|M}})
 
** Screw Pump ({{K|s}}) - Build a [[Screw pump]] (req. [[Mechanics]] labor)
 
** Screw Pump ({{K|s}}) - Build a [[Screw pump]] (req. [[Mechanics]] labor)
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{{-}}
 
{{-}}
  
=== Combat reports screen===
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=== Combat reports Screen===
 
[[Image:Report screen v0.44.03.png|right|480px]]
 
[[Image:Report screen v0.44.03.png|right|480px]]
Hit {{k|r}} to enter the report screen, then go through the listing until you find the desired victim.
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Hit {{k|r}} to enter the report screen then go through the listing until you find the desired victim.
 
{{-}}
 
{{-}}
  
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===Squads Menu ===
 
===Squads Menu ===
 
[[Image:SquadsMenu2010.png|right]]
 
[[Image:SquadsMenu2010.png|right]]
:This menu allows you to manage your squads.
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:This menu allows you to manage your squads
 
{{-}}
 
{{-}}
  
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=== Nobles Screen ===
 
=== Nobles Screen ===
[[Image:NoblesScreen2010.png|right|480px]]
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[[Image:NoblesScreen2010.png|right|480px|225px]]
 
:In this screen various [[nobles]] can be assigned/removed.  See the [[nobles]] article for details on nobles, their requirements/demands/mandates.
 
:In this screen various [[nobles]] can be assigned/removed.  See the [[nobles]] article for details on nobles, their requirements/demands/mandates.
 
*{{K|Enter}}:  View Unit/Fill Vacancy - Assigns a unit to the position if it's empty, otherwise opens the View screen for that unit.
 
*{{K|Enter}}:  View Unit/Fill Vacancy - Assigns a unit to the position if it's empty, otherwise opens the View screen for that unit.

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