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{{migrated article}}
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{{Quality|Exceptional|20:25, 30 April 2013 (UTC)}}
{{Quality|Unrated}}
 
 
{{av}}{{old}}
 
{{av}}{{old}}
 
The term '''megaproject''' refers to basically any project that takes a long time to build. See also other [[challenge]]s.
 
The term '''megaproject''' refers to basically any project that takes a long time to build. See also other [[challenge]]s.
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===Casting===
 
===Casting===
Who needs to construct giant statues?! We need ours made from natural walls, however, we want it above ground level as well. For casting your goal is to create some giant structure out of natural obsidian walls through the use of an extremely elaborate scaffold of lava and water pools and screw pumps. When you are finished, just deconstruct the scaffolding and smooth/engrave the statue as you go. Just imagine the bridge over that chasm, now complete with two giant dwarf statues on either side to strike fear into all who enter and show them the power of your fortress.
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Who needs to construct giant statues?! We need ours made from natural walls, however, we want it above ground level as well. For casting your goal is to create some giant structure out of natural obsidian walls through the use of an extremely elaborate scaffold of lava and water pools and screw pumps. When you are finished, just deconstruct the scaffolding and smooth/engrave the statue as you go. Just imagine the bridge over that chasm, now complete with two giant dwarf statues on either side to strike fear into all who enter and to show them the power of your fortress.
  
 
*Bonus: Make the statues spit lava.
 
*Bonus: Make the statues spit lava.
**Bonus+: Make the statues spit blood.
 
  
 
===Castle===
 
===Castle===
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*!!IMPOSSIBLEDWARFYBONUS!!: Program your fortress to run ''Dwarf Fortress''.
 
*!!IMPOSSIBLEDWARFYBONUS!!: Program your fortress to run ''Dwarf Fortress''.
*!!IMPOSSIBLEIMPOSSIBLEDWARFYDWARFYBONUSBONUS!!: Program your fortress to run ''Dwarf Fortress'' and use that new program to build a new computer to program a new game of ''Dwarf Fortress'' and use that game inside of a game inside of a game to program another game of ''Dwarf Fortress''.
 
  
 
===Colosseum===
 
===Colosseum===
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* Epic Bonus: Feed the minotaur stated beforehand migrants every year.
 
* Epic Bonus: Feed the minotaur stated beforehand migrants every year.
 
* Cosmic Bonus:  Lead the dungeon into an upright candy cane and build a Labyrinth inside HFS.
 
* Cosmic Bonus:  Lead the dungeon into an upright candy cane and build a Labyrinth inside HFS.
* Nerd Bonus: Build the last few levels above your fortress, and fill one with lava, one with water, one entirely empty, etc., to mimic the "[https://nethackwiki.com/wiki/End_Game Endgame]" of NetHack. The uppermost one should have three temples, and if possible megabeasts that cannot escape but which an adventurer could reach...
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* Nerd Bonus: Build the last few levels above your fortress, and fill one with lava, one with water, one entirely empty, etc., to mimic the last few levels of NetHack. The uppermost one should have three temples, and if possible megabeasts that cannot escape but which an adventurer could reach...
  
 
===Dwarf like an Egyptian===
 
===Dwarf like an Egyptian===
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*BONUS: Dwarf like a Sumerian and make the Pyramid a Ziggurat.
 
*BONUS: Dwarf like a Sumerian and make the Pyramid a Ziggurat.
  
*JoJoBonus: Get a king in your fortress, then make him a vampire, nickname him <s>Dio Brando</s> DIO.
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*BONUS: Get a king in your fortress, then make him a vampire, nickname him <s>Dio Brando</s> DIO.
  
 
===Graveyard Master===
 
===Graveyard Master===
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Megabonus: Trap [[goblin]]s and a [[megabeast]] in the various lower levels
 
Megabonus: Trap [[goblin]]s and a [[megabeast]] in the various lower levels
  
'''<<☼Ultimate Super Khazad-Dúm Durin’s Folk Dwarven Ultra-bonus☼>>''': Build the real [https://web.archive.org/web/20180930023823if_/http://www.rpg-ash.me.uk/LotRO/moria_special_edition/moria_map.jpg Moria]
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'''<<☼Ultimate Super Khazad-Dúm Durin’s Folk Dwarven Ultra-bonus☼>>''': Build the real [http://www.rpg-ash.me.uk/lotro/moria_special_edition/moria_map.jpg Moria]
  
 
===Mountain audit/core sample===
 
===Mountain audit/core sample===
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BONUS: Make the toys out of lead.
 
BONUS: Make the toys out of lead.
 
BONUS: Not all Dwarf children are nice. Make and sell a similar amount of charcoal and/or coke for the naughty children.
 
  
 
SANTA BONUS: have a pump operator be trained legendary and nickname him "Santa Claus"
 
SANTA BONUS: have a pump operator be trained legendary and nickname him "Santa Claus"
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* Bonus+: Steam instead of water coming out of the spout.
 
* Bonus+: Steam instead of water coming out of the spout.
 
* Bonus++: Magma mist instead of steam coming out of the spout.
 
* Bonus++: Magma mist instead of steam coming out of the spout.
* Bonus+++: Hydra teapot containing all of the bonuses, and it also spews miasma.
 
  
 
===Surveillance Track===
 
===Surveillance Track===
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* Bonus: Use minecart jumps to physically isolate the track from your fortress.
 
* Bonus: Use minecart jumps to physically isolate the track from your fortress.
 
* Bonus: Give your minecart riders crossbows to harry enemies.
 
* Bonus: Give your minecart riders crossbows to harry enemies.
* Bonus: Make the track in a way that enemies pathfind their way directly in front of the minecart.
 
  
 
===Swiss Precision===
 
===Swiss Precision===
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Construct a series of rooms in a symmetrical fashion, all connected to each other with appropriate doors. Of course, enough rooms to make a maze-like structure, and if you feel like it, an exit that is hard to reach. Fill a bunch of the rooms with traps and pressure plates. Then fill one room with 4-6 goblins (preferably in cages, opened by an outside lever), release them and watch them randomly walk around the rooms dying to traps and whatnots.
 
Construct a series of rooms in a symmetrical fashion, all connected to each other with appropriate doors. Of course, enough rooms to make a maze-like structure, and if you feel like it, an exit that is hard to reach. Fill a bunch of the rooms with traps and pressure plates. Then fill one room with 4-6 goblins (preferably in cages, opened by an outside lever), release them and watch them randomly walk around the rooms dying to traps and whatnots.
  
*Bonus: Do multiple storey maze (3D-maze)
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*Bonus: Do multiple story maze (3d-maze)
 
*Bonus: Use pressure plates to open/close the exit randomly; otherwise, all the goblins will just follow the shortest route to the exit.
 
*Bonus: Use pressure plates to open/close the exit randomly; otherwise, all the goblins will just follow the shortest route to the exit.
 
*Bonus: Use multiple doors connected to multiple pressure plates in order to access certain rooms, so the goblins have to go through the maze in the correct order.
 
*Bonus: Use multiple doors connected to multiple pressure plates in order to access certain rooms, so the goblins have to go through the maze in the correct order.
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* BONUS: Arm it with ballistas.
 
* BONUS: Arm it with ballistas.
 
** MEGABONUS: Once you have split your embark in half, abandon the fortress and embark adjacent to it, and continue the wall until it splits the continent in half.
 
** MEGABONUS: Once you have split your embark in half, abandon the fortress and embark adjacent to it, and continue the wall until it splits the continent in half.
Someone should make a bonus for this but I'd like to point out that the actual wall was made from (compressed) dirt with on outer layer of stone and that the bodies of those who died from exhaustion while building it, were put into it.
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Someone should make a bonus for this but I'd like to point out that the actual wall was made from (compressed) dirt with on outer layer of stone and that the bodies a those who died from exhasution while building it were put into it.
 
** BONUS+: Encase all workers who died during building in caskets built into the wall. Possibly with traps to protect them from grave robbers
 
** BONUS+: Encase all workers who died during building in caskets built into the wall. Possibly with traps to protect them from grave robbers
 
I'd like to point out that it is just a myth that the bodies were put into the wall. In reality, they were buried nearby.
 
I'd like to point out that it is just a myth that the bodies were put into the wall. In reality, they were buried nearby.
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I'd like to point out that Armok does not discriminate.
 
I'd like to point out that Armok does not discriminate.
 
** BONUS++++: Put all corpses that die during the construction period into the wall. Pets, invaders, wildlife. *EVERY* corpse.
 
** BONUS++++: Put all corpses that die during the construction period into the wall. Pets, invaders, wildlife. *EVERY* corpse.
** MERCILESS ARMOK BONUS:As above, but make sure it goes through a reanimating biome.
 
  
 
===The Monolith===
 
===The Monolith===
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** Scythe Bonus: Build a death scythe that kill enemy climbers.
 
** Scythe Bonus: Build a death scythe that kill enemy climbers.
 
* Night's Watch Bonus: Have all the dwarves be trained in some military skill with at least novice.
 
* Night's Watch Bonus: Have all the dwarves be trained in some military skill with at least novice.
** Roles Bonus: Have each dwarf assigned to a class - Steward, Builder, Ranger either using the profession nickname or the squad menu.
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** Roles Bonus: Have each dwarves assigned to a class - Steward, Builder, Ranger either using the profession nickname or the squad menu.
* Command Bonus: Change the noble positions to their counterparts in the Night's Watch - the expedition leader/mayor would be Lord Commander, Military Commander as First Ranger, and if using the squad naming system for the classes - First Steward and First Builder, and Medical Dwarf - Maester etc etc.
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* Command Bonus: Change the noble positions to the counterparts of The Night's Watch - The expedition leader/mayor would be Lord Commander, Military Commander as First Ranger, and if using the squad naming system for the classes - First Steward and First Builder, and Medical Dwarf - Maester etc etc.
 
* Watch out for the fall Bonus: Climb the wall. (If it is possible to climb ice)
 
* Watch out for the fall Bonus: Climb the wall. (If it is possible to climb ice)
 
* EPIC GOT BONUS: Recreate the events of the TV show. Abandon all the forts but 3 - and have a dwarf migrant named Jon Snow arrive.
 
* EPIC GOT BONUS: Recreate the events of the TV show. Abandon all the forts but 3 - and have a dwarf migrant named Jon Snow arrive.
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* Wall off the sky, from the surface to the highest z-level.
 
* Wall off the sky, from the surface to the highest z-level.
 
* Wall off the magma sea itself.
 
* Wall off the magma sea itself.
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* BONUS: Dwarfald Trump: Make the goblins pay for it
  
 
=== Glorious Revolution ===
 
=== Glorious Revolution ===
 
Make your dwarves live in horrific squalor to the point where it intentionally causes a tantrum spiral, while treating any nobles you may have. Attempt to lay the fortress out in a way that kills all nobles in the spiral while minimizing other casualties. When the nobles are gone, instill communism.
 
Make your dwarves live in horrific squalor to the point where it intentionally causes a tantrum spiral, while treating any nobles you may have. Attempt to lay the fortress out in a way that kills all nobles in the spiral while minimizing other casualties. When the nobles are gone, instill communism.
 
*EXPORTING THE REVOLUTION BONUS!!: Conquer and <s>occupy</s> liberate 10 neighboring settlements to spread the great idea of communism!
 
  
 
=== Metal Gear Urist ===
 
=== Metal Gear Urist ===
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=== Fortress of Hardened Dwarven Adventurers ===
 
=== Fortress of Hardened Dwarven Adventurers ===
  
Have a fortress made purely of YOUR OWN ADVENTURE MODE dwarf adventurers with legendary [[skill]] in all military stuff.
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Have a fortress made purely of YOUR OWN ADVENTURE MODE dwarf adventurers with legendary [[skill]] in all military stuff. There must be 1000 of them.
 
 
BONUS: Have 1000 of them.
 
 
 
MEGABONUS: Have over 9000 of them!
 
  
 
BONUS: They all started as peasants when creating new characters.
 
BONUS: They all started as peasants when creating new characters.

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