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If the attack is '''edged''', it also can cut through it instead. For latter it has to have momentum no less than:
 
If the attack is '''edged''', it also can cut through it instead. For latter it has to have momentum no less than:
  
M >= (rSY + (A+1)*rSF) * (10 + 2*Qa) / (S * Qw),
+
M >= (rSY + (A+1)*rSF) * 10 / (S * Q),
  
 
where:
 
where:
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* '''rSF''' is ditto with SHEAR_FRACTURE
 
* '''rSF''' is ditto with SHEAR_FRACTURE
 
* '''A''' is attack contact area
 
* '''A''' is attack contact area
* '''S''' is weapon material [[edge|sharpness]] multiplier (1x for most metals, 1.2x for [[divine metal]], 1.5x for [[glass]], 2x for [[obsidian]], 10x for [[adamantine]] and 0.1x for all other materials)
+
* '''S''' is material [[edge|sharpness]] multiplier (1x for most metals, 1.2x for [[divine metal]], 1.5x for [[glass]], 2x for [[obsidian]], 10x for [[adamantine]] and 0.1x for all other materials)
* '''Qw''' is [[quality]] sharpness multiplier (1x for normal quality, 1.4x for fine, 2x for masterwork (or artifact) etc.)
+
* '''Q''' is [[quality]] sharpness multiplier (1x for normal quality, 1.4x for fine, 2x for masterwork (or artifact) etc.)
* '''Qa''' is armor [[quality]] multiplier (same but x3 for artifacts)
 
  
 
Should it exceed this value, attack momentum is decreased by some 5% and the layer is considered punctured/severed. Calculations then repeat for the underlying layer. Otherwise damage is converted to blunt ''just for this layer'' and proceeds as following.
 
Should it exceed this value, attack momentum is decreased by some 5% and the layer is considered punctured/severed. Calculations then repeat for the underlying layer. Otherwise damage is converted to blunt ''just for this layer'' and proceeds as following.
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Otherwise, attack must have minimum momentum of:
 
Otherwise, attack must have minimum momentum of:
  
M >= (2*IF - IY) * (2 + 0.4*Qa) * A,
+
M >= (2*IF - IY) * 2 * A,
  
where '''IF''' and '''IY''' are layer's impact fracture and impact yield in MPa, '''Qa''' is armor quality multiplier and '''A''' is contact area as above.
+
where '''IF''' and '''IY''' are layer's impact fracture and impact yield in MPa, and '''A''' is contact area as above.
 
Again, on success layer is considered thrashed, momentum is reduced by about 5% and next layer is tested.
 
Again, on success layer is considered thrashed, momentum is reduced by about 5% and next layer is tested.
  

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