v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing Magma-safe

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Quality|Exceptional}}
+
{{migrated article}}
 +
{{Quality|Unrated}}
 
{{av}}
 
{{av}}
[[File:magma_safe_anim.gif|right]]'''Magma-safe materials''' are materials which will not melt, burn, evaporate, or otherwise take damage when in close contact with [[magma]]. Most frequently, this comes into play when using [[floodgate]]s operated by [[mechanism]]s, or when operating a [[screw pump|magma pump]].
+
{{Material properties}}
 +
'''Magma-safe materials''' are materials which will not melt, burn, evaporate, or otherwise take damage when in close contact with [[magma]]. Most frequently, this comes into play when using [[floodgate]]s operated by [[mechanism]]s, or when operating a [[screw pump|magma pump]].
  
 
For [[reaction]]s and custom buildings using the [MAGMA_BUILD_SAFE] token, only a material which is solid and stable at the temperature {{ct|12000}} (i.e. MELTING_POINT/BOILING_POINT/IGNITE_POINT/HEATDAM_POINT greater than 12000 and COLDDAM_POINT less than 12000) is considered magma-safe.  
 
For [[reaction]]s and custom buildings using the [MAGMA_BUILD_SAFE] token, only a material which is solid and stable at the temperature {{ct|12000}} (i.e. MELTING_POINT/BOILING_POINT/IGNITE_POINT/HEATDAM_POINT greater than 12000 and COLDDAM_POINT less than 12000) is considered magma-safe.  
  
 
In order to construct mechanisms, blocks or other pump components from a magma-safe material, you have several choices:
 
In order to construct mechanisms, blocks or other pump components from a magma-safe material, you have several choices:
# You can specify a magma-safe rock for your [[mechanisms]] and other components at the workshops by clicking the detail (magnifying glass) icon next to the order.
+
# You can specify a magma-safe rock for your [[mechanisms]] and other components at the workshops by clicking the detail (magnifying glass) icon next to the order.{{version|0.42.06}}
 
# Build your mechanisms out of [[iron]] or [[steel]].
 
# Build your mechanisms out of [[iron]] or [[steel]].
 
# Build your pump components out of iron, steel, [[glass]], or [[nether-cap]].
 
# Build your pump components out of iron, steel, [[glass]], or [[nether-cap]].
Line 18: Line 20:
  
 
Constructions that resist magma are:
 
Constructions that resist magma are:
{{Material properties}}
+
 
 
* Constructions ([[Wall]], [[Floor]], [[Ramp]], and [[Stairs]]) of any material can never melt or burn - there is nothing wrong with a [[wood]]en magma reservoir.  Natural (i.e. non-constructed) [[ice]] walls/floors/ramps/stairs will melt if exposed to sufficient heat.
 
* Constructions ([[Wall]], [[Floor]], [[Ramp]], and [[Stairs]]) of any material can never melt or burn - there is nothing wrong with a [[wood]]en magma reservoir.  Natural (i.e. non-constructed) [[ice]] walls/floors/ramps/stairs will melt if exposed to sufficient heat.
 
* [[Fortification]]s will allow the passage of [[magma]]; however, if fortifications fill up to 7/7 depth, magma creatures will be able to swim freely through them.
 
* [[Fortification]]s will allow the passage of [[magma]]; however, if fortifications fill up to 7/7 depth, magma creatures will be able to swim freely through them.
Line 31: Line 33:
  
 
==Magma-safe material==
 
==Magma-safe material==
 +
 
The following materials will not melt when submerged in magma. Although true for any item/construction, it's worth specifically mentioning that this includes [[door]]s, [[floor hatch]]es, [[floodgate]]s, [[bridge]]s, [[screw pump]]s, [[pipe section]]s, and [[mechanism]]s.
 
The following materials will not melt when submerged in magma. Although true for any item/construction, it's worth specifically mentioning that this includes [[door]]s, [[floor hatch]]es, [[floodgate]]s, [[bridge]]s, [[screw pump]]s, [[pipe section]]s, and [[mechanism]]s.
  
Line 84: Line 87:
 
{{MS table row|Type=Stone|Matl=[[Talc]]|Appear=[[File:talc_sprite.png]] / {{Raw Tile|||7:7:1}} {{Raw Tile|•|7:1}}|Temp=12,700°U (2732°F/1500°C)|Where=[[Dolomite]]'''(L)'''}}
 
{{MS table row|Type=Stone|Matl=[[Talc]]|Appear=[[File:talc_sprite.png]] / {{Raw Tile|||7:7:1}} {{Raw Tile|•|7:1}}|Temp=12,700°U (2732°F/1500°C)|Where=[[Dolomite]]'''(L)'''}}
  
{{MS table row|Type=Metal|Matl=[[Adamantine]]|Appear=[[File:adamantine_bar_sprite.png]] / {{Raw Tile|X|3:3:1}} {{Raw Tile|≡|3:1}}|Temp=25,000°U (15,032°F/8333°C)|Notes=Highest value/utility material in game<br>density = 200<sup>6</sup>}}
+
{{MS table row|Type=Metal|Matl=[[Adamantine]]|Appear={{Raw Tile|X|3:3:1}} {{Raw Tile|≡|3:1}}|Temp=25,000°U (15,032°F/8333°C)|Notes=Highest value/utility material in game<br>density = 200<sup>6</sup>}}
  
{{MS table row|Type=Metal|Matl=[[Iron]]|Appear=[[File:iron_bar_sprite.png]] / {{Raw Tile|X|0:7:1}} {{Raw Tile|≡|0:1}}|Temp=12,768°U (2800°F/1538°C)|Notes=Armor/weapons<br>density = 7850<sup>6</sup>}}
+
{{MS table row|Type=Metal|Matl=[[Iron]]|Appear={{Raw Tile|X|0:7:1}} {{Raw Tile|≡|0:1}}|Temp=12,768°U (2800°F/1538°C)|Notes=Armor/weapons<br>density = 7850<sup>6</sup>}}
  
{{MS table row|Type=Metal|Matl=[[Nickel]]|Appear=[[File:nickel_bar_sprite.png]] / {{Raw Tile|X|7:3:0}} {{Raw Tile|≡|7:0}}|Temp=12,619°U (2651°F/1455°C<br>density = 8800<sup>6</sup>)}}
+
{{MS table row|Type=Metal|Matl=[[Nickel]]|Appear={{Raw Tile|X|7:3:0}} {{Raw Tile|≡|7:0}}|Temp=12,619°U (2651°F/1455°C<br>density = 8800<sup>6</sup>)}}
  
{{MS table row|Type=Metal|Matl=[[Pig iron]]|Appear=[[File:lead_bar_sprite.png]] / {{Raw Tile|X|0:7:1}} {{Raw Tile|≡|0:1}}|Temp=12,106°U (2138°F/1170°C)|Notes=used in steel making process<br>density = 7850<sup>6</sup>}}
+
{{MS table row|Type=Metal|Matl=[[Pig iron]]|Appear={{Raw Tile|X|0:7:1}} {{Raw Tile|≡|0:1}}|Temp=12,106°U (2138°F/1170°C)|Notes=used in steel making process<br>density = 7850<sup>6</sup>}}
  
{{MS table row|Type=Metal|Matl=[[Platinum]]|Appear=[[File:platinum_bar_sprite.png]] / {{Raw Tile|X|7:7:1}} {{Raw Tile|≡|7:1}}|Temp=13,182°U (3214°F/1768°C)|Notes=High value metal<br>density = 21,400<sup>6</sup>}}
+
{{MS table row|Type=Metal|Matl=[[Platinum]]|Appear={{Raw Tile|X|7:7:1}} {{Raw Tile|≡|7:1}}|Temp=13,182°U (3214°F/1768°C)|Notes=High value metal<br>density = 21,400<sup>6</sup>}}
  
{{MS table row|Type=Metal|Matl=[[Steel]]|Appear=[[File:generic_grey_bar_sprite.png]] / {{Raw Tile|X|0:7:1}} {{Raw Tile|≡|0:1}}|Temp=12,718°U (2750°F/1510°C)|Notes=Armor/weapons<br>density = 7850<sup>6</sup>}}
+
{{MS table row|Type=Metal|Matl=[[Steel]]|Appear={{Raw Tile|X|0:7:1}} {{Raw Tile|≡|0:1}}|Temp=12,718°U (2750°F/1510°C)|Notes=Armor/weapons<br>density = 7850<sup>6</sup>}}
  
{{MS table row|Type=Metal|Matl=[[Divine metal]]|Appear=[[File:generic_grey_bar_sprite.png]] / {{Raw Tile|X|7:0:0}} {{Raw Tile|≡|7:0}}|Temp=None|Notes=Found only in [[vault]]s and in geodes deep underground<br>density = 1000<sup>6</sup>}}
+
{{MS table row|Type=Metal|Matl=[[Divine metal]]|Appear={{Raw Tile|X|7:0:0}} {{Raw Tile|≡|7:0}}|Temp=None|Notes=Found only in [[vault]]s and in geodes deep underground<br>density = 1000<sup>6</sup>}}
  
 
{{MS table row|Type=Ore|Matl=[[Cassiterite]]|Appear=[[File:ore_silvery2_sprite.png]] / {{Raw Tile|£|6:7:0}} {{Raw Tile|*|6:0}}|Temp=12,025°U (2057°F/1124°C)|Where=[[Granite]]'''(V)'''|Notes=Ore of [[tin]]}}
 
{{MS table row|Type=Ore|Matl=[[Cassiterite]]|Appear=[[File:ore_silvery2_sprite.png]] / {{Raw Tile|£|6:7:0}} {{Raw Tile|*|6:0}}|Temp=12,025°U (2057°F/1124°C)|Where=[[Granite]]'''(V)'''|Notes=Ore of [[tin]]}}
Line 110: Line 113:
 
{{MS table row|Type=Ore|Matl=''[[Sphalerite]]''<sup>4</sup>|Appear=[[File:ore_magenta_sprite.png]] / {{Raw Tile|£|0:7:1}} {{Raw Tile|*|0:1}}|Temp=''12,133°U (2165°F/1185°C)''|Where=All [[Metamorphic]]'''(V)'''|Notes=Ore of [[zinc]]<sup>4</sup>}}
 
{{MS table row|Type=Ore|Matl=''[[Sphalerite]]''<sup>4</sup>|Appear=[[File:ore_magenta_sprite.png]] / {{Raw Tile|£|0:7:1}} {{Raw Tile|*|0:1}}|Temp=''12,133°U (2165°F/1185°C)''|Where=All [[Metamorphic]]'''(V)'''|Notes=Ore of [[zinc]]<sup>4</sup>}}
  
{{MS table row|Type=Wood|Matl=[[Nether-cap]]<sup>5</sup>|Appear=[[File:nether_cap_logs_sprite.png|17px]] / {{Raw Tile|♠|1:0:0}} {{Raw Tile|▬|1:0:0}}|Temp=N/A|Where=[[Cavern]] (depth 3)|Notes=Naturally cold<sup>5</sup>}}
+
{{MS table row|Type=Wood|Matl=[[Nether-cap]]<sup>5</sup>|Appear={{Raw Tile|♠|1:0:0}} {{Raw Tile|▬|1:0:0}}|Temp=N/A|Where=[[Cavern]] (depth 3)|Notes=Naturally cold<sup>5</sup>}}
  
 
{{MS table row|Type=Special|Matl=[[Raw adamantine]]|Appear=[[File:Raw_adamantine_sprite.png]] / {{Raw Tile|£|3:7:1}} {{Raw Tile|*|3:1}}|Temp=25,000°U (15,032°F/8333°C)|Where=The depths|Notes=Ore of [[adamantine]]}}
 
{{MS table row|Type=Special|Matl=[[Raw adamantine]]|Appear=[[File:Raw_adamantine_sprite.png]] / {{Raw Tile|£|3:7:1}} {{Raw Tile|*|3:1}}|Temp=25,000°U (15,032°F/8333°C)|Where=The depths|Notes=Ore of [[adamantine]]}}
{{MS table row|Type=Special|Matl=[[Slade]]|Appear=[[File:slade_sprite.png]] / {{Raw Tile|░|0:0:1}} {{Raw Tile|*|0:1}}|Temp=None|Where=The depths|Notes=Intended to be unmineable}}
+
{{MS table row|Type=Special|Matl=[[Slade]]|Appear={{Raw Tile|░|0:0:1}} {{Raw Tile|*|0:1}}|Temp=None|Where=The depths|Notes=Intended to be unmineable}}
  
{{MS table row|Type=Leather|Matl=[[Fire imp]]|Appear=[[File:leather_sprite.png]] / {{Raw Tile|ß|6:0:0}}|Temp=None|Notes=}}
+
{{MS table row|Type=Leather|Matl=[[Fire imp]]|Appear={{Raw Tile|ß|6:0:0}}|Temp=None|Notes=}}
  
{{MS table row|Type=Bone|Matl=[[Fire imp]]|Appear=[[File:bone_sprite.png|12px]] / {{Raw Tile|²|7:1}}|Temp=None|Notes=}}
+
{{MS table row|Type=Bone|Matl=[[Fire imp]]|Appear={{Raw Tile|²|7:1}}|Temp=None|Notes=}}
{{MS table row|Type=Bone|Matl=[[Dragon]]|Appear=[[File:bone_sprite.png|12px]] / {{Raw Tile|²|7:1}}|Temp=None|Notes=}}
+
{{MS table row|Type=Bone|Matl=[[Dragon]]|Appear={{Raw Tile|²|7:1}}|Temp=None|Notes=}}
  
{{MS table row|Type=Soap|Matl=[[Fire imp]]|Appear=[[File:soap_sprite.png]] / {{Raw Tile|≡|7:1}}|Temp=15,000°U (5032°F/2780°C)|Notes=}}
+
{{MS table row|Type=Soap|Matl=[[Fire imp]]|Appear={{Raw Tile|≡|7:1}}|Temp=15,000°U (5032°F/2780°C)|Notes=}}
{{MS table row|Type=Soap|Matl=[[Dragon]]|Appear=[[File:soap_sprite.png]] / {{Raw Tile|≡|7:1}}|Temp=55,000°U (45032°F/25,044°C)|Notes=}}
+
{{MS table row|Type=Soap|Matl=[[Dragon]]|Appear={{Raw Tile|≡|7:1}}|Temp=55,000°U (45032°F/25,044°C)|Notes=}}
  
 
{{MS table row|Type=Glass|Matl=[[Glass|Green glass]]|Appear=[[File:Green_glass_sprite.png]] / {{Raw Tile|X|2:2:1}} {{Raw Tile|■|2:0}}|Temp=13,600°U (3632°F/2001°C)|Notes=}}
 
{{MS table row|Type=Glass|Matl=[[Glass|Green glass]]|Appear=[[File:Green_glass_sprite.png]] / {{Raw Tile|X|2:2:1}} {{Raw Tile|■|2:0}}|Temp=13,600°U (3632°F/2001°C)|Notes=}}
Line 127: Line 130:
 
{{MS table row|Type=Glass|Matl=[[Glass|Crystal glass]]|Appear=[[File:Clear_crystal_glass.png]] / {{Raw Tile|X|7:7:1}} {{Raw Tile|■|7:1}}|Temp=13,600°U (3632°F/2001°C)|Notes=}}
 
{{MS table row|Type=Glass|Matl=[[Glass|Crystal glass]]|Appear=[[File:Clear_crystal_glass.png]] / {{Raw Tile|X|7:7:1}} {{Raw Tile|■|7:1}}|Temp=13,600°U (3632°F/2001°C)|Notes=}}
  
{{MS table row|Type=Ash|Matl=[[Ash]]|Appear=[[File:generic_grey_bar_sprite.png]] / {{Raw Tile|X|7:7:1}} {{Raw Tile|≡|7:0:0}}|Temp=None|Notes=}}
+
{{MS table row|Type=Ash|Matl=[[Ash]]|Appear={{Raw Tile|X|7:7:1}} {{Raw Tile|≡|7:0:0}}|Temp=None|Notes=}}
{{MS table row|Type=Ash|Matl=[[Potash]]|Appear=[[File:generic_grey_bar_sprite.png]] / {{Raw Tile|X|7:7:1}} {{Raw Tile|≡|7:0:1}}|Temp=None|Notes=}}
+
{{MS table row|Type=Ash|Matl=[[Potash]]|Appear={{Raw Tile|X|7:7:1}} {{Raw Tile|≡|7:0:1}}|Temp=None|Notes=}}
{{MS table row|Type=Ash|Matl=[[Pearlash]]|Appear=[[File:generic_grey_bar_sprite.png]] / {{Raw Tile|X|7:7:1}} {{Raw Tile|≡|7:0:1}}|Temp=None|Notes=}}
+
{{MS table row|Type=Ash|Matl=[[Pearlash]]|Appear={{Raw Tile|X|7:7:1}} {{Raw Tile|≡|7:0:1}}|Temp=None|Notes=}}
 
|}
 
|}
  

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: