v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing Magma

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
βˆ’
{{Quality|Exceptional}}
+
{{migrated article}}
βˆ’
{{av}}
+
{{av}}{{Quality|Unrated}}
βˆ’
[[File:magma_levels_anim.gif|right]]'''Magma''' is red-hot [[fluid|molten rock]] that wells up from deep within the earth (but not so deep that it cannot be found by dwarves), entering the map either by the edges or by the area beneath a [[magma pool]]. Magma that emerges aboveground is called '''Lava'''; however, the substance itself remains the same. Magma is very [[Fun]].
+
[[File:magma_preview2.jpg|thumb|290px|right|Dwarves can swim in magma, but only once. πŸŒ‹]]'''Magma''' is red-hot [[fluid|molten rock]] that wells up from deep within the earth (but not so deep that it cannot be found by dwarves), entering the map either by the edges or by the area beneath a [[magma pool]]. Magma that emerges aboveground is called '''Lava'''; however, the substance itself remains the same. Magma is very [[Fun]].
Β Β 
Β 
Magma serves as a heat source, replacing [[fuel]] in [[magma smelter]]s, [[magma forge]]s, [[magma glass furnace]]s, and [[magma kiln]]s. Magma is ''extremely'' hot, which can lead to even more [[Fun]]. Materials that can withstand the temperature of magma are called '''[[magma-safe]]''', and the list is rather extensive.
Β 
Magma serves as a heat source, replacing [[fuel]] in [[magma smelter]]s, [[magma forge]]s, [[magma glass furnace]]s, and [[magma kiln]]s. Magma is ''extremely'' hot, which can lead to even more [[Fun]]. Materials that can withstand the temperature of magma are called '''[[magma-safe]]''', and the list is rather extensive.
Line 9: Line 9:
Β 
Without [[screw pump]]s to impart [[pressure]], magma flows rather slowly (though no more slowly than unpressurized water). A pipe to bring magma across the full map can take as much as a year to fill. This, combined with the fact that it will evaporate, can make filling a reservoir difficult and tedious. As a rule of thumb, the area coming out of a 1-wide-pipe shouldn't be more than three squares wide and 20 squares long, or else it will evaporate as fast as you fill it.
Β 
Without [[screw pump]]s to impart [[pressure]], magma flows rather slowly (though no more slowly than unpressurized water). A pipe to bring magma across the full map can take as much as a year to fill. This, combined with the fact that it will evaporate, can make filling a reservoir difficult and tedious. As a rule of thumb, the area coming out of a 1-wide-pipe shouldn't be more than three squares wide and 20 squares long, or else it will evaporate as fast as you fill it.
Β Β 
βˆ’
Some [[fire]]-based [[creature]]s make magma their home, or are just simply immune to it.
+
Some fire-based [[creature]]s make magma their home, or are just simply immune to it.
Β Β 
Β 
==Magma sources==
Β 
==Magma sources==
βˆ’
[[File:magma_spill_anim.gif|thumb|185px|right|Magma spilling in, setting workshops ablaze.]]Magma occurs in several different geological formations:
+
Β 
Β +
Magma occurs in several different geological formations:
Β 
===[[Magma pool]]s===
Β 
===[[Magma pool]]s===
Β 
[[File:magma_preview.png|frame|120px|right|Not-so-lucky 7s.]]Despite the name, magma pools are more like pipes. They can be found underground, but they rarely reach the upper z-levels (40+). Most end a few z-levels above the magma sea, though some may span more than 100 z-levels.
Β 
[[File:magma_preview.png|frame|120px|right|Not-so-lucky 7s.]]Despite the name, magma pools are more like pipes. They can be found underground, but they rarely reach the upper z-levels (40+). Most end a few z-levels above the magma sea, though some may span more than 100 z-levels.
Line 43: Line 44:
Β Β 
Β 
'''Diagonal Digging:'''
Β 
'''Diagonal Digging:'''
βˆ’
Magma moves more slowly diagonally than orthogonally, giving the miner more time to escape. However, slower flow means you must keep evaporation in mind. You should dig a smaller channel, wait for it to fill up, and extends the channel by Digging From Above. Workers that dig into a magma reservoir are not instantly killed as the magma touches them, but they are set on fire, which will kill them very quickly. For this reason, taking steps to ensure there is adequate water available to extinguish flaming dwarves running in random directions is advised before digging into any magma pools from the side. Channeling a single square wide pit across the planned magma pipe one tile away from the wall to breach and filling it with 2/7 water using the [[Activity zone#Pit/Pond|pond zone]] tool is recommended, so the panicking dwarves have no choice but to run through the water, and the water itself turns into an obsidian wall as soon as the magma flows into it.
+
Magma moves more slowly diagonally than orthogonally, giving the miner more time to escape. However, slower flow means you must keep in mind the evaporation. You should dig a smaller channel, wait for it to fill up, and extends the channel by Digging From Above. Workers that dig into a magma reservoir are not instantly killed as the magma touches them, but they are set on fire, which will kill them very quickly. For this reason, taking steps to ensure there is adequate water available to extinguish flaming dwarves running in random directions is advised before digging into any magma pools from the side. Channeling a single square wide pit across the planned magma pipe one tile away from the wall to breach and filling it with 2/7 water using the [[Activity zone#Pit/Pond|pond zone]] tool is recommended, so the panicking dwarves have no choice but to run through the water, and the water itself turns into an obsidian wall as soon as the magma flows into it.
Β Β 
Β 
'''Busy To Leave:'''
Β 
'''Busy To Leave:'''
Line 102: Line 103:
Β Β 
Β 
=== Minecarts ===
Β 
=== Minecarts ===
βˆ’
[[Minecart]]s submerged in 6/7 or 7/7 magma will fill with magma. Each minecart holds 2/7 worth of magma, which is subtracted from the amount of magma in the tile (a dumped minecart subtracts slightly less than 2/7 (but is still filled to 833), resulting in 6/7 left). The minecart is then shown as containing magma [833]. Minecarts used for this must be made of [[magma-safe]] material.
+
[[Minecart]]s submerged in 7/7 magma (or possibly less, but 2/7 is not enough) will fill with magma. Each minecart holds 2/7 worth of magma, which is subtracted from the amount of magma in the tile. The minecart is then shown as containing magma [833]. Minecarts used for this must be made of [[magma-safe]] material.
Β Β 
Β 
Minecarts full of magma can be tipped at a track stop, which will pour the magma in a specified direction from the stop. Therefore, the challenge is to get the minecart full of magma to the track stop. There are two logistical hurdles, and several ways to approach them.
Β 
Minecarts full of magma can be tipped at a track stop, which will pour the magma in a specified direction from the stop. Therefore, the challenge is to get the minecart full of magma to the track stop. There are two logistical hurdles, and several ways to approach them.
Line 112: Line 113:
Β 
A less obvious way to move the minecarts up is to simply ''carry'' them. Dwarves can safely haul a minecart full of magma (albeit slowly, due to its weight). [[Wheelbarrow]]s may be used to speed the hauling enormously; however, if the wheelbarrows are not [[magma-safe]]* (i.e. if they are [[wood]]en), they will [[wear]] quickly, most likely disintegrating in the middle of the hauling job. If a minecart is left stranded (either because the hauler got tired, or the wheelbarrow burned up), another hauling task is assigned to move it, either back to its origin stockpile, or farther along to its destination. Be sure your stockpile settings account for these possibilities, so you don't waste a lot of time moving a minecart halfway up, then back down, in a loop.
Β 
A less obvious way to move the minecarts up is to simply ''carry'' them. Dwarves can safely haul a minecart full of magma (albeit slowly, due to its weight). [[Wheelbarrow]]s may be used to speed the hauling enormously; however, if the wheelbarrows are not [[magma-safe]]* (i.e. if they are [[wood]]en), they will [[wear]] quickly, most likely disintegrating in the middle of the hauling job. If a minecart is left stranded (either because the hauler got tired, or the wheelbarrow burned up), another hauling task is assigned to move it, either back to its origin stockpile, or farther along to its destination. Be sure your stockpile settings account for these possibilities, so you don't waste a lot of time moving a minecart halfway up, then back down, in a loop.
Β Β 
βˆ’
: (* The cheapest magma-safe metal for a wheelbarrow is [[nickel]], which has few other special uses. While [[nether-cap]] wood has some magma-safe properties, it will burn if used as a minecart.)
+
: (* The cheapest magma-safe metal for a wheelbarrow is [[nickel]], which has few other special uses. [[Nether-cap]] is a magma-safe wood (the only one), and only grows underground. You probably [[Cavern|passed some]] on your way to the magma.)
Β Β 
Β 
==== Design 1 ====
Β 
==== Design 1 ====
Line 181: Line 182:
Β 
# Build the first pump to pull magma up into a 1x1 room with a ramp (β–²)
Β 
# Build the first pump to pull magma up into a 1x1 room with a ramp (β–²)
Β 
# Build the second pump to pull the magma out of the 1x1 room and dispose of it (a 3x3 evaporation chamber works fine)
Β 
# Build the second pump to pull the magma out of the 1x1 room and dispose of it (a 3x3 evaporation chamber works fine)
βˆ’
# Designate a garbage dump zone in the 1Γ—1 room and dump all your magma-safe minecarts
+
# Designate a garbage dump zone in the 1x1 room and dump all your magma-safe minecarts
Β 
# Wait for all the minecarts to be carried down to the dump zone
Β 
# Wait for all the minecarts to be carried down to the dump zone
Β 
# Operate pump 1 briefly, then stop it and activate pump 2 briefly (the minecarts should now contain magma)
Β 
# Operate pump 1 briefly, then stop it and activate pump 2 briefly (the minecarts should now contain magma)
Line 207: Line 208:
Β 
</pre>
Β 
</pre>
Β 
The minecarts arrive from the left with high speed, bump into the walls, drop into the 7/7 magma and get accelerated by the impulse ramps. Because of *physics*, the minecarts get stuck at the last impulse ramp on the right. A second minecart, also coming from the left, will push the first minecart out, filled with magma.
Β 
The minecarts arrive from the left with high speed, bump into the walls, drop into the 7/7 magma and get accelerated by the impulse ramps. Because of *physics*, the minecarts get stuck at the last impulse ramp on the right. A second minecart, also coming from the left, will push the first minecart out, filled with magma.
βˆ’
Β 
βˆ’
==== Design 5: Fill Station ====
Β 
βˆ’
100% reliable with no danger of minecart strikes or magma exposure. No power required, as there are no rollers or pumps. Compatible with wheelbarrow stockpile hauling, though it works without it as well. The disadvantage is that it is not readily automatable.
Β 
βˆ’
Essentially, 0 is the fill level where the minecarts are placed on a retracting magma-safe drawbridge using the Minecart Hauling menu (or by dumping from +Z levels). You can load magma in with a floodgate, or a screw pump, just as long as the source is controllable so you can retrieve the minecarts later. Level -1 has magma-safe bars to catch the minecarts, but let the excess magma through. Level -2 is an evaporation chamber for disposing of the extra magma.
Β 
βˆ’
See [https://youtu.be/KjdcOYHdZjQ this video] for an example of this method.
Β 
Β Β 
Β 
==Using magma==
Β 
==Using magma==
βˆ’
The primary use for magma is to <s>flood your fortress</s> power [[magma smelter]]s, [[magma glass furnace]]s, [[magma kiln]]s, and [[magma forge]]s. To power a building with magma at least one of the external eight squares must be a hole above a square of magma on the level below (with 4/7 or greater depth).
+
The primary use for magma is to <s>flood your fortress</s> power [[magma smelter]]s, [[magma glass furnace]]s, [[magma kiln]]s, and [[magma forge]]s. To power a building with magma at least one of the external eight squares must be a hole above a square of magma on the level below.
Β 
As workshops no longer have [[impassable tile]]s, care must be taken to prevent clumsy dwarves from falling out or magma critters from pathing in. Magma used this way is not consumed; a single tile of magma can operate the furnace indefinitely.
Β 
As workshops no longer have [[impassable tile]]s, care must be taken to prevent clumsy dwarves from falling out or magma critters from pathing in. Magma used this way is not consumed; a single tile of magma can operate the furnace indefinitely.
Β Β 
Line 244: Line 240:
Β Β 
Β 
However, this hypothesis is flawed. The larger a creature, the more blood it has. The world is at least twice as large as a [[giant sperm whale]], the largest creature known to dwarfkind. Therefore, any [[Bloodline:Boatmurdered|pumping operation]] capable of bleeding the world dry would flood the surface and caverns to such a degree as to render the world uninhabitable. On the other hand, this would usher in the [[calendar|age of death]], and thus the earth would indeed be considered dead.
Β 
However, this hypothesis is flawed. The larger a creature, the more blood it has. The world is at least twice as large as a [[giant sperm whale]], the largest creature known to dwarfkind. Therefore, any [[Bloodline:Boatmurdered|pumping operation]] capable of bleeding the world dry would flood the surface and caverns to such a degree as to render the world uninhabitable. On the other hand, this would usher in the [[calendar|age of death]], and thus the earth would indeed be considered dead.
βˆ’
[[File:magma_preview2.jpg|thumb|290px|center|Dwarves can swim in magma, but only once. πŸŒ‹]]
+
Β 
Β 
{{gamedata|{{raw|DF2014:hardcoded_materials.txt|MATERIAL|INORGANIC}}}}
Β 
{{gamedata|{{raw|DF2014:hardcoded_materials.txt|MATERIAL|INORGANIC}}}}
Β 
{{materials}}
Β 
{{materials}}

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 3 hidden categories: