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Editing Graphics token
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− | | {{text_anchor|Unit type}} || Any [[Unit type token]] can be used. You may also append a | + | | {{text_anchor|Unit type}} || Any [[Unit type token]] can be used. You may also append a basic condition as above to further specify. |
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− | | {{text_anchor|Position}} || Any [[Position token]] can be used, such as MONARCH, BROKER etc. All position tokens are raw-defined; any modded positions can have their own graphics. You may also append a | + | | {{text_anchor|Position}} || Any [[Position token]] can be used, such as MONARCH, BROKER etc. All position tokens are raw-defined; any modded positions can have their own graphics. You may also append a basic condition as above to further specify. |
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=== Layered Conditions === | === Layered Conditions === | ||
Layers aren't very useful on their own, so they come with a set of conditions to define how when they are displayed and how they interact. | Layers aren't very useful on their own, so they come with a set of conditions to define how when they are displayed and how they interact. |