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Editing File:Sphr dwarves.png

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wip graphic set.
 
wip graphic set.
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=Installation=
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#First, enable gfx tilesets.  See [[tilesets]] under Graphics sets for instructions.
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#Save the image locally (On most browsers, right click on image, then select something similar to "Save image as...")
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#Convert image to 24-bit BMP. (Use your favorite image tool or you can use something like WinXP's Paint.  Open the image and select "File->Save as..." then change the format to 24-bit BMP)
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#rename the file "dwarves.bmp"
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#Then copy the new file into raw/graphics/main  (If you choose a different sub-directory, change the corresponding reference in the text data (shown further below).
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# Create a new text file in raw/graphics called graphics_race_dwarves.txt.
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# Edit this file using a text editor, and copy and paste the text data shown further below in the file and save.
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# Make sure no other txt file in raw/graphics references the same creature id. (If so, it needs to be removed from those files).
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=Text Data=
 
=Text Data=
  

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