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==Picks==
 
==Picks==
[[File:pickaxe_sprite.png|right]]A [[pick]] is a native [[weapon]] that can be [[Metalsmith's forge|forged]] from most (not [[silver]], for example) weapon-grade metals like copper and iron. Picks are required by [[miner]]s to strike the earth, carve staircases and everything else related to the removal of rock and soil tiles, with the exception of rock [[Engraver|smoothing and engraving]]. You will need to supply picks on embark as miners won't bring their own. The material used when making a pick doesn't have any effect on its speed at digging through rock, which depends on the user's [[Mining]] skill level.
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A [[pick]] is a native [[weapon]] that can be [[Metalsmith's forge|forged]] from most (not [[silver]], for example) weapon-grade metals like copper and iron. Picks are required by [[miner]]s to strike the earth, carve staircases and everything else related to the removal of rock and soil tiles, with the exception of rock [[Engraver|smoothing and engraving]]. You will need to supply picks on embark as miners won't bring their own. The material used when making a pick doesn't have any effect on its speed at digging through rock, which depends on the user's [[Mining]] skill level.
  
 
==Battle axes==
 
==Battle axes==
[[File:battle_axe_sprite.png|right]]A [[battle axe]] is a native [[weapon]] that can be [[Metalsmith's forge|forged]] from weapon-grade metals like copper and iron.  Battle axes are required by [[wood cutter]]s to fell trees. You will need to supply battle axes on embark as wood cutters won't bring their own. The material used when making a battle axe doesn't have any effect on its wood-cutting performance, with the exception of wooden training axes, which can no longer be used to cut down trees.
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A [[battle axe]] is a native [[weapon]] that can be [[Metalsmith's forge|forged]] from weapon-grade metals like copper and iron.  Battle axes are required by [[wood cutter]]s to fell trees. You will need to supply battle axes on embark as wood cutters won't bring their own. The material used when making a battle axe doesn't have any effect on its wood-cutting performance, with the exception of wooden training axes, which can no longer be used to cut down trees.
  
 
==Backpacks==
 
==Backpacks==
[[File:backpack_sprite.png|right]]In [[fortress mode]], [[soldier]]s who are ordered to carry food (from the military menu) will equip a backpack to carry the rations in it, which saves them from going to a [[food]] [[stockpile]] whenever they are hungry. This does not mean that they will eat or drink while on duty, it only means that they will save time on their breaks. To prevent extreme hunger and thirst while dwarves are on an active schedule, you must lower the amount of soldiers required for a scheduled task, so that they can be free to eat and drink.
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In [[fortress mode]], [[soldier]]s who are ordered to carry food (from the military menu) will equip a backpack to carry the rations in it, which saves them from going to a [[food]] [[stockpile]] whenever they are hungry. This does not mean that they will eat or drink while on duty, it only means that they will save time on their breaks. To prevent extreme hunger and thirst while dwarves are on an active schedule, you must lower the amount of soldiers required for a scheduled task, so that they can be free to eat and drink.
  
 
Note that inactive squads will still carry food in their backpacks, and will eat it as civilians when hungry.  You may wish to disable this, as while eating their rations saves on travel time, the dwarf will not receive any happy [[thoughts]] about their dining area.
 
Note that inactive squads will still carry food in their backpacks, and will eat it as civilians when hungry.  You may wish to disable this, as while eating their rations saves on travel time, the dwarf will not receive any happy [[thoughts]] about their dining area.
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==Flasks==
 
==Flasks==
[[File:flasks_sprites.png|right]]In [[fortress mode]], [[soldier]]s who are ordered to carry a drink (from the military menu) will equip a [[flask]] (or waterskin or vial) to carry the drink in. Due to a bug, dwarves will occasionally choose vials which contain extracts to use as a flask; somehow combining [[dwarven wine]] with [[giant desert scorpion]] venom is completely safe.{{bug|3116}}
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In [[fortress mode]], [[soldier]]s who are ordered to carry a drink (from the military menu) will equip a [[flask]] (or waterskin or vial) to carry the drink in. Due to a bug, dwarves will occasionally choose vials which contain extracts to use as a flask; somehow combining [[dwarven wine]] with [[giant desert scorpion]] venom is completely safe.{{bug|3116}}
  
 
In [[adventurer mode]], a flask can be used to carry liquids.
 
In [[adventurer mode]], a flask can be used to carry liquids.
  
 
==Quivers==
 
==Quivers==
[[File:quiver_sprite.png|right]]A quiver is an item used to store [[bolt]]s or [[arrow]]s. It is worn on the body, like a backpack.  
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A quiver is an item used to store [[bolt]]s or [[arrow]]s. It is worn on the body, like a backpack.  
  
 
Dwarves require a quiver to hold their [[ammo]] whenever engaging in any kind of shooting.  Therefore, you'll need at least one quiver for each [[hunter]] and each marksdwarf in your military.
 
Dwarves require a quiver to hold their [[ammo]] whenever engaging in any kind of shooting.  Therefore, you'll need at least one quiver for each [[hunter]] and each marksdwarf in your military.

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