v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing Dwarf cancels task: Dangerous terrain

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 10: Line 10:
 
Solid furniture without a "walkable" surface also counts as dangerous terrain.  For instance, a dwarf standing on the top of a raised [[bridge]] will cancel its job, with this cancellation message. Trees growing through [[bridge]]s{{bug|7872}} can override the "walkable" tag, leading to dangerous terrain alerts.
 
Solid furniture without a "walkable" surface also counts as dangerous terrain.  For instance, a dwarf standing on the top of a raised [[bridge]] will cancel its job, with this cancellation message. Trees growing through [[bridge]]s{{bug|7872}} can override the "walkable" tag, leading to dangerous terrain alerts.
  
Fortresses with [[waterfall]]s near high traffic areas or meeting areas can generate these messages with annoying frequency, though it can be amusing to see "Dwarf cancels Attend [[Party]]: Dangerous terrain" when a partygoer steps underneath the waterfall in your dining room or sculpture garden. To limit warnings caused by waterfalls, you can reduce the amount of water in motion and/or block frequently-inundated tiles with a [[statue]] or [[fortification]].  
+
Fortresses with [[waterfall]]s near high traffic areas or meeting areas can generate these messages with annoying frequency, though it can be amusing to see "Dwarf cancels Attend [[Party]]: Dangerous terrain" when a partygoer steps underneath the waterfall in your dining room or sculpture garden. To limit warnings caused by waterfalls you can reduce the amount of water in motion and/or block frequently-inundated tiles with a [[statue]] or [[fortification]].  
  
It can also mean the dwarf is currently ''in'' dangerous terrain, and is canceling a job on the other side of the map, or that the dwarf requires building materials that are at the bottom of a lake or river.
+
It can also mean the dwarf is currently in dangerous terrain, and is canceling a job on the other side of the map or that the dwarf requires building materials that are at the bottom of a lake or river.
  
 
If there is a river on your map with treacherous [[carp]], this is often the message which heralds yet another of your dwarves drowning due to being yanked in by fish. Fun.
 
If there is a river on your map with treacherous [[carp]], this is often the message which heralds yet another of your dwarves drowning due to being yanked in by fish. Fun.

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: