v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing Dwarf Fortress

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 18: Line 18:
 
''Dwarf Fortress'' has three primary game modes which take place in worlds created by the player, where most of the elements are randomly generated. [[Fortress Mode]] is a [[wikipedia: construction and management simulation|construction and management simulation]] of a colony of [[dwarves]]. There are no objectives, with the player being free to decide how to go about managing the colony and making them interact with the environment, thus making it an [[wikipedia: open-ended (gameplay)|open-ended]] and [[wikipedia: Sandbox game|sandbox]]-style game. Since there is no way to win, it only ends when the entire colony is [[Losing|defeated by the various possible threats]]. The visuals are [[wikipedia: Text-based game|text-based]] using [[wikipedia: code page 437|code page 437]] characters in various [[color]]s as graphics. Thus, it is fully of letters, numbers and symbols; dwarves are represented by different colored smiling faces, a [[cat]] and [[dog]] are a white "c" and brown "d", while a [[giant cave spider]] is a grey "S".
 
''Dwarf Fortress'' has three primary game modes which take place in worlds created by the player, where most of the elements are randomly generated. [[Fortress Mode]] is a [[wikipedia: construction and management simulation|construction and management simulation]] of a colony of [[dwarves]]. There are no objectives, with the player being free to decide how to go about managing the colony and making them interact with the environment, thus making it an [[wikipedia: open-ended (gameplay)|open-ended]] and [[wikipedia: Sandbox game|sandbox]]-style game. Since there is no way to win, it only ends when the entire colony is [[Losing|defeated by the various possible threats]]. The visuals are [[wikipedia: Text-based game|text-based]] using [[wikipedia: code page 437|code page 437]] characters in various [[color]]s as graphics. Thus, it is fully of letters, numbers and symbols; dwarves are represented by different colored smiling faces, a [[cat]] and [[dog]] are a white "c" and brown "d", while a [[giant cave spider]] is a grey "S".
  
[[Adventure mode]] is a [[wikipedia: turn-based|turn-based]], open-ended [[wikipedia: roguelike|roguelike]] where the player starts off as an adventurer. In [[Legends mode]], players can view maps, histories of each civilization and any figure who has lived or died in the generated world. Any noticeable achievement made by the player in any of the two game modes is recorded in the Legends. An [[object testing arena]] is present, where players can simulate battles between selected units in various conditions.
+
[[Adventure Mode]] is a [[wikipedia: turn-based|turn-based]], open-ended [[wikipedia: roguelike|roguelike]] where the player starts off as an adventurer. In [[Legends Mode]], players can view maps, histories of each civilization and any figure who has lived or died in the generated world. Any noticeable achievement made by the player in any of the two game modes is recorded in the Legends. An [[object testing arena]] is present, where players can simulate battles between selected units in various conditions.
  
 
===World generation===
 
===World generation===

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: