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While previous versions of ''Dwarf Fortress'' allowed you to toggle [[Invader|invaders]] on or off, v50 added more granular difficulty settings to fine-tune one's experience. Difficulty settings will affect whether your fortress can be attacked by outside forces, how frequent said attacks are, how big invading armies are, and [[noble]] neediness. You can modify these settings before and after embarking at any time.
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While previous versions of Dwarf Fortress allowed you to toggle [[Invader|invaders]] on or off, v50 added more granular difficulty settings to fine-tune one's experience. Difficulty settings will affect whether your fortress can be attacked by outside forces, how frequent said attacks are, how big invading armies are, and [[noble]] neediness. You can modify these settings before and after embarking at any time.
  
 
== Default settings ==
 
== Default settings ==
 
'''Enemies''' has 3 options:
 
'''Enemies''' has 3 options:
 
* '''Off''' will disable [[Ambush|ambushes]], [[Siege|sieges]], [[Megabeast|uninvited]] [[Forgotten beast|guests]], [[Werebeast|werebeasts]], and agitated wildlife attacks. It will not disable [[intrigue]], [[HFS]], or misbehaving dwarves, so it is still recommended to train a military.
 
* '''Off''' will disable [[Ambush|ambushes]], [[Siege|sieges]], [[Megabeast|uninvited]] [[Forgotten beast|guests]], [[Werebeast|werebeasts]], and agitated wildlife attacks. It will not disable [[intrigue]], [[HFS]], or misbehaving dwarves, so it is still recommended to train a military.
* '''Normal''' is the standard ''Dwarf Fortress'' experience.
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* '''Normal''' is the standard Dwarf Fortress experience.
 
* '''Hard''' ensures a never-ending stream of [[Fun]], causing invaders to show up earlier, more often, and with more bodies to throw at the gates.
 
* '''Hard''' ensures a never-ending stream of [[Fun]], causing invaders to show up earlier, more often, and with more bodies to throw at the gates.
 
'''Economy''' has 2 options:
 
'''Economy''' has 2 options:
* '''Normal''' is the standard ''Dwarf Fortress'' economy.
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* '''Normal''' is the standard Dwarf Fortress economy.
 
* '''Hard''' requires you to produce more wealth in order to receive higher-ranking nobles, requires [[Temple|temples]] and [[Guildhall|guildhalls]] to be more valuable before satisfying petitions, and causes [[Noble|nobles]] to make more [[Mandate|mandates]] and [[Demand|demands]].
 
* '''Hard''' requires you to produce more wealth in order to receive higher-ranking nobles, requires [[Temple|temples]] and [[Guildhall|guildhalls]] to be more valuable before satisfying petitions, and causes [[Noble|nobles]] to make more [[Mandate|mandates]] and [[Demand|demands]].
  

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