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Badlands have [[soil]] but very little rainfall, and so have very little to offer in the way of plant life, both shrubs and trees. They are mostly hot or cold, but can also have another climate. Badlands form in areas with high drainage.
 
Badlands have [[soil]] but very little rainfall, and so have very little to offer in the way of plant life, both shrubs and trees. They are mostly hot or cold, but can also have another climate. Badlands form in areas with high drainage.
  
Rocky wastelands are arid, barren areas rich in [[stone]] - it may be difficult to find soil or an aboveground water source. Additionally, trees and other plant life are usually scarce at best in these areas. Thus, trees should be grown in subterranean tree farms. For pasture, the top layer of dirt can simply be channeled through; grass will grow in the resulting pit. Rocky wastelands form in areas with medium drainage.
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Rocky wastelands are arid, barren areas rich in [[stone]] - it may be difficult to find soil or an aboveground water source. Additionally, trees and other plant life are usually scarce at best in these areas. Thus, trees should be grown in subterranean tree farms. For pasture, the top layer of dirt can simply be channeled through; grass will grow in the resulting pit. Wastelands form in areas with medium drainage.
  
Sand deserts are large and dry areas of [[sand]] which can be difficult for a new player to found a fortress in, due to the fact that there are usually few trees and plants to be found, and it may require digging several [[Z-axis|Z-layers]] deep before any stone is found.  However, similarly to rocky wastelands, areas of the map can be channeled out for grass growth. The new grass tiles will even allow tree growth, with enough time. Deserts form in areas with low drainage.
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Sand deserts are large and dry areas of [[sand]] which can be difficult for a new player to found a fortress in, due to the fact that there are usually few trees and plants to be found, and it may require digging several [[Z-axis|Z-layers]] deep before any stone is found.  However, similar to rocky wastelands, areas of the map can be channeled out for grass growth. The new grass tiles will even allow tree growth, with enough time. Deserts form in areas with low drainage.
  
 
== Wildlife ==
 
== Wildlife ==

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