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Editing Defense guide

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''Dwarf Fortress'' is very open-ended, and any number of defensive, engineering, fortification and military principles that have worked in reality will work in DF. Combine different elements into the defense you want.
 
''Dwarf Fortress'' is very open-ended, and any number of defensive, engineering, fortification and military principles that have worked in reality will work in DF. Combine different elements into the defense you want.
  
A [http://en.wikipedia.org/wiki/Moat moat] with a drawbridge is perhaps the simplest defense known to dwarvenkind, and not a bad start. The [http://en.wikipedia.org/wiki/Fortifications Fortifications article on Wikipedia] is also a good source of inspiration. But simply shutting the outside world out and allowing invaders to mill about outside your moat is not always a desirable solution. Enemies will still prevent [[caravan]]s and [[migrant]]s from arriving, will kill [[liaison]]s, and prevent any desired outdoor activities. They may also cause lag by their relentless pathing. In addition, ''Dwarf Fortress'' players often find it enjoyable to perpetrate mass slaughter of invaders, rather than helplessly glare at them from inside their caves.
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A [http://en.wikipedia.org/wiki/Moat moat] with a drawbridge is perhaps the simplest defense known to dwarvenkind, and not a bad start. The [http://en.wikipedia.org/wiki/Fortifications Fortifications article on Wikipedia] is also a good source of inspiration. But simply shutting the outside world out and allowing invaders to mill about outside your moat is not always a desirable solution. Enemies will still prevent [[caravan]]s and [[migrant]]s from arriving, will kill [[liaison]]s, and prevent any desired outdoor activities. They may also cause lag by their relentless pathing. In addition, ''Dwarf Fortress'' players often find it enjoyable to perpetrate mass slaughter of invaders rather than helplessly glare at them from inside their caves.
  
 
For this, you will need a more complicated defense than a passive ditch and walls. One common method of defense is to build a walled structure above the entrance to your fortress, stationing Marksdwarves on the second floor overlooking the drawbridge-entrance. Another is to engineer a very long but narrow entrance, at the end of which are [[ballista]]e waiting to unload at unfortunate monsters in the field of fire. The variations are infinite.
 
For this, you will need a more complicated defense than a passive ditch and walls. One common method of defense is to build a walled structure above the entrance to your fortress, stationing Marksdwarves on the second floor overlooking the drawbridge-entrance. Another is to engineer a very long but narrow entrance, at the end of which are [[ballista]]e waiting to unload at unfortunate monsters in the field of fire. The variations are infinite.
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Or, if you feel like being <strike>evil</strike> resourceful, you could attempt to get a dragon (good luck), and watch as goblins run towards it and get burned to ashes.  (Be careful not to ignite your dwarves!)
 
Or, if you feel like being <strike>evil</strike> resourceful, you could attempt to get a dragon (good luck), and watch as goblins run towards it and get burned to ashes.  (Be careful not to ignite your dwarves!)
  
Note that animals, like dwarves, will obey burrow restrictions and alerts. If no tasks are able to be done in the area where your defense animal is pastured, the animal itself will not fight back, and instead serve only as a punching bag for the invader(s).
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Note that animals, like dwarves, will obey burrow restrictions and alerts. If no tasks are able to be done in the area where your defense animal is pastured, the animal itself will not fight back, and instead serve only as a punching bag for the invader.
  
 
===Siege engines===
 
===Siege engines===

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