v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing DF2014 Talk:Weather

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "DF2014"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 32: Line 32:
  
 
I would say no. Currently, minor spoilers are used for the caverns, night creatures, the existence of adamantine, and some miscellaneous, like on artifact mechanics, while massive spoilers (there is no in-between) are for the Clowns, their abode, and slab-guarding counterparts. No info relating to above-ground biomes is spoiler-marked, and as evil weather is of that category neither should it. --[[User:Voliol|Voliol]] ([[User talk:Voliol|talk]]) 07:50, 12 November 2021 (UTC)
 
I would say no. Currently, minor spoilers are used for the caverns, night creatures, the existence of adamantine, and some miscellaneous, like on artifact mechanics, while massive spoilers (there is no in-between) are for the Clowns, their abode, and slab-guarding counterparts. No info relating to above-ground biomes is spoiler-marked, and as evil weather is of that category neither should it. --[[User:Voliol|Voliol]] ([[User talk:Voliol|talk]]) 07:50, 12 November 2021 (UTC)
 
== Weather system? ==
 
 
Few quick question about DF weather system and its affect on gameplay:
 
# Is there any info on how the weather is determined? Things like how the next weather type is determined, is it random or affected by other parameters (like biome, seasons, temperature). For example, is there a variation between summer and winter, and will there still be any difference if we turn off [[temperature]] in init?
 
# Is there any gameplay affect to clouds, fog, mist and snowstorm? For the later, the article says that 'Dwarves outside during a snowstorm can also freeze to death' however, it's unclear to me whether the snowstorm causes this affect or if the temperature is cold enough then you can freeze to death and a snowfall may occur.
 
--[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 10:01, 24 January 2022 (UTC)
 
 
For #2, I am pretty sure that cloud, fog, mist (and moon stars visibility) are adventure mode only features. --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 20:51, 24 January 2022 (UTC)
 
 
== wet season ==
 
 
I haven't had the wet season announcement in this playthrough, is it biome specific? --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 14:06, 4 March 2022 (UTC)
 
:My understanding is that it is climate specific, something like places that don't ever freeze but still get more than some amount of precipitation. (Of course, climate also determines biome so it should be limited to certain biomes.) But that page doesn't mention it. Also it seems the announcement doesn't mean it is raining, just that the season changed: "it just turned to the wet season, however it is not raining" from http://www.bay12forums.com/smf/index.php?topic=52208.msg1871335#msg1871335 [[User:Ziusudra|Ziusudra]] ([[User talk:Ziusudra|talk]]) 03:37, 5 March 2022 (UTC)
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Please sign comments with ~~~~

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)