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Editing DF2014 Talk:Grass
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:It looks like the [[23a:Grass|term was used since the very beginning]], so it could be outdated. – [[User:Doorkeeper|Doorkeeper]] 19:18, 12 January 2022 (UTC) | :It looks like the [[23a:Grass|term was used since the very beginning]], so it could be outdated. – [[User:Doorkeeper|Doorkeeper]] 19:18, 12 January 2022 (UTC) | ||
:So I looked at the 23a folders, and it looks like grass didn't have plant raws originally. In-game, there was just a single "Grass" and no different varieties. It wasn't defined as a plant (as far as we know), which is probably why "map tile" was used instead. It should probably be changed to a plant then, now that grass use plant raws. It's still a map tile of course, but all plants are. – [[User:Doorkeeper|Doorkeeper]] 20:20, 12 January 2022 (UTC) | :So I looked at the 23a folders, and it looks like grass didn't have plant raws originally. In-game, there was just a single "Grass" and no different varieties. It wasn't defined as a plant (as far as we know), which is probably why "map tile" was used instead. It should probably be changed to a plant then, now that grass use plant raws. It's still a map tile of course, but all plants are. – [[User:Doorkeeper|Doorkeeper]] 20:20, 12 January 2022 (UTC) | ||
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