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Difference between revisions of "DF2014:What is the best crop"

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(→‎Booze: unhappy -> stress)
(Redirected page to Crop#Best crop to grow)
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#REDIRECT[[Crop#Best crop to grow]]
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There is no "best" [[crop]], but some are clearly superior to others, depending on your needs and available resources.
 
 
 
==All-Purpose==
 
Many [[dwarf|dwarves]] prefer the humble [[plump helmet]], which can be [[farming|grown]] year-round, [[food|eaten raw]], [[cook|cooked]], or brewed into [[Alcohol|wine]], and many early fortresses rely on the plump helmet crop as a staple of their diet. All above-ground crops are all-seasons as well, the best of which are probably [[sun berry|sun berries]], [[hemp]], and [[whip vine]]s.  For a table summarizing the [[crop]] products, limitations, and values, refer to the main [[Crop]] article. Because of [[siege|occasional above-ground inconveniences]], having an underground plump-helmet farm or at least some plump-helmet seeds may be useful emergency preparation.
 
 
 
==Booze==
 
Four principal seeds available at the beginning of an expedition ([[cave wheat]], [[pig tail]], [[plump helmet]], [[sweet pod]]) all produce underground crops that can be made into [[booze]] worth 10☼. Above ground crops will require you to [[trade]] or [[gather plants|gather]] for [[seed]]s, but the best of them that can be [[farming|farmed]] are [[sun berry|sun berries]], which produce [[sunshine]] worth 25☼.
 
 
 
Keep in mind that dwarves care more about the diversity of available booze than its [[value]]. 
 
 
 
For quantity, [[cave wheat]] and [[sweet pod]] mature in 42 days, vice 25 for the other crops, so they may yield less alcohol per farm plot. [[Plump helmet]]s mature in 25 days and grow year round, which may be a good starting point for your [[alcohol]] [[industry]], but exclusive dependence on it will cause [[stress]].
 
 
 
==Dye==
 
There are four [[dye crops]].  Three 20☼ [[dye]] crops: [[blade weed]] and [[sliver barb]] (above ground) and [[dimple cup]]s (underground).  [[Hide root]] (above ground) is a 10☼ [[dye]].
 
 
 
==Food==
 
In terms of sheer [[Currency|dwarfbuck]]s, [[sweet pod]]s produce the most valuable foodstuff: [[Dwarven syrup]] (100☼). In terms of quantity and value, other good crops are [[quarry bush]]es (which yield 5 quarry bush leaves when processed) and [[whip vine]]s (which can be [[mill]]ed into [[flour|whip vine flour]]).  Diversity in meals is also important to dwarves.
 
 
 
==Thread==
 
All plant thread is equally valuable (at 2☼ per unit), so the main decision is between a seasonal underground crop ([[pig tail]]s) or one of the year-round above-ground crops ([[cotton]], [[rope reed]]s, [[hemp]], [[flax]], [[jute]], [[ramie]], [[kenaf]]).
 
 
 
{{Template:Farming FAQ}}
 

Revision as of 19:31, 11 October 2017