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Editing DF2014:Weaponsmith

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{{Quality|Exceptional|00:25, 12 June 2010 (UTC)}}
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#REDIRECT [[Weaponsmith]]
{{Skill
 
| color      = 0:1
 
| skill      = Weaponsmith
 
| profession = [[Metalsmith]]
 
| job name  = [[Weaponsmithing]]
 
| tasks      =
 
* Forge [[weapon]]
 
* Forge [[trap]] components
 
| workshop  =
 
* [[Metalsmith's forge]]
 
* [[Magma forge]]
 
| attributes =
 
* Strength
 
* Agility
 
* Endurance
 
* Creativity
 
* Spatial Sense
 
* Kinesthetic Sense
 
}}
 
{{av}}
 
 
 
'''Weaponsmith''' is the skill associated with the '''weaponsmithing''' [[labor]]. Weaponsmiths make [[metal]] [[weapon]]s (including [[crossbow]]s), [[trap_component|trap components]], [[pick]]s and [[bolt]]s at a [[metalsmith's forge]]. The skill level of the weaponsmith determines the [[quality]] of the produced weapons, as well as the speed of their production. Weaponsmiths also do well in the other smithing tasks, due to the [[attribute]]s needed to perform these.
 
 
 
Standard materials that a weaponsmith can use for most weapons are [[adamantine]], [[steel]], [[iron]], [[silver]], [[bronze]]/[[bismuth bronze]], [[copper]], and [[divine metal]]s. (See [[Weapon#Combat_testing|this chart]] for specific comparisons and recommendations.) Exceptions include [[Obsidian#Rock short sword|obsidian short swords]] (in a [[Craftsdwarf's workshop]]) and unpredictable items created during a [[strange mood]].
 
 
 
* For crossbows, see [[crossbow]]
 
 
 
Due to the necessity of weaponry in most forts and the high added value of weapons (especially quality ones) compared to their base material, a high-skill weaponsmith is a precious dwarf indeed. Honestly, you wouldn't let them go in the caverns and be eaten by some random [[giant cave spider]], now would you?
 
 
 
[[File:dwarf_blacksmith.gif|thumb|340px|center|If only he knew how many goblin heads would be sliced with that thing.<br><small>''Art by vertibirdo''</small>]]
 
 
 
==See also==
 
* [[Weapon]]
 
 
 
{{skills}}
 

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