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Editing DF2014:Standing orders

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#REDIRECT [[Standing orders]]
{{Quality|Exceptional}}
 
 
 
:'''''Standing orders''' are non-military orders that apply to the entire fortress, including civilians. If you were looking for information on how to get your military to patrol or defend areas without actively managing them, see '''[[Scheduling]]'''. If you were looking for information on how to order your squads to move around on command and attack designated creatures, see '''[[Squads]]'''.
 
 
 
[[Image:Standing orders menu v0.44.03.png|right]]
 
'''Standing orders''' that apply to the whole fortress can be accessed with {{K|o}}
 
 
 
* {{K|x}} adjusts the level of job cancellation announcements that are shown
 
* {{K|a}} toggles whether dwarves will move caged animals to a stockpile
 
* {{K|f}} toggles whether dwarves will move food to a stockpile
 
* {{K|u}} toggles whether dwarves will move furniture to a stockpile
 
* {{K|g}} toggles whether dwarves will move corpses to a stockpile
 
* {{K|r}} sets [[#Refuse orders|refuse orders]]
 
* {{K|F}} sets [[forbid]] orders
 
* {{K|s}} toggles whether dwarves will move stone to a stockpile
 
* {{K|w}} toggles whether dwarves will move wood to a stockpile
 
* {{K|h}} toggles who will harvest plants from [[farm plot|farm plots]] - if set to "Dwarves All Harvest", all dwarves will participate, including [[nobles]] and [[children]].
 
* {{K|m}} toggles whether different types of food can be put in one barrel at a stockpile
 
* {{K|W}} sets [[#Workshop orders|workshop orders]]
 
* {{K|z}} sets [[#Activity zone orders|activity zone orders]]
 
 
 
===Refuse orders===
 
[[Image:Refuse orders menu v0.44.03.png|right]]
 
Dwarves can do different things with different types of [[refuse]].
 
 
 
You can tell them to ignore refuse altogether {{K|r}} for a smelly fort, or to gather refuse even from outside {{K|o}} which is mainly useful for collecting animals killed by military dwarves.
 
 
 
Each type of refuse can be toggled between "save" (bring to a stockpile) and "dump" (throw in a garbage dump [[activity zone]]). Setting a type of refuse as "dump" will make dwarves start automatically dumping refuse of that type, even ones pre-stored in a refuse stockpile.
 
 
 
NOTE: If you have outdoor refuse stockpiles set up with give and take chains (to shift garbage away from your fortress, for example,) you must turn on collecting outdoor refuse if you want your dwarves to move the piles.
 
 
 
*{{K|r}} toggles whether dwarves will ignore refuse completely
 
*{{K|o}} toggles whether dwarves will gather outdoor refuse
 
*{{K|v}} toggles whether dwarves will gather [[vermin]] remains from outside (only available when "Dwarves Gather Refuse From Outside" is on)
 
*{{K|c}} toggles whether [[corpse]]s, [[body part]]s, and other parts not applied to the options below are stored or dumped, including [[Ivory|ivory/teeth]], [[horn]]s, [[nervous tissue]], and [[cartilage]]
 
*{{K|l}} toggles whether [[skull]]s are stored or dumped
 
*{{K|b}} toggles whether [[bone]]s are stored or dumped
 
*{{K|s}} toggles whether [[shell]]s are stored or dumped
 
*{{K|i}} toggles whether [[skin]]s, [[chitin]] or [[scale]]s are stored or dumped
 
*{{K|h}} toggles whether [[hair]] or [[wool]] are stored or dumped
 
*{{K|k}} toggles other refuse not mentioned above, including vermin remains, rotten products, withered plants, damaged furniture, or [[Wear|tattered]] clothes ("Gather Vermin Remains" must be on for outdoor vermin remains to be collected)
 
 
 
 
 
===Forbid orders===
 
[[Image:Forbid orders menu v0.44.03.png|right]]
 
Dwarves can automatically [[forbid]] certain types of items.
 
*{{K|p}} toggles whether shot ammunition is automatically forbidden
 
*{{K|c}} toggles whether dead citizens are automatically forbidden
 
*{{K|i}} toggles whether dead citizens' items are automatically forbidden
 
*{{K|o}} toggles whether other dead creatures are automatically forbidden
 
*{{K|t}} toggles whether other dead creatures' items are automatically forbidden
 
 
 
{{-}}
 
 
 
===Workshop orders===
 
[[Image:Workshop orders menu v0.44.03.png|right]]
 
Many workshops will generate tasks automatically; from this menu, you can turn that off for selected workshops.
 
 
 
The [[loom]] and [[clothier's shop]] can be further configured to use only dyed thread/cloth or any type. Since finished clothing cannot be dyed, this is one way to make sure the clothing is of the best quality possible.
 
 
 
*{{K|l}} toggles whether [[loom]]s will automatically weave available thread (or available dyed thread) into cloth
 
*{{K|d}} toggles whether [[clothier's shop]]s will use only dyed cloth or all cloth
 
*{{K|w}} toggles whether weavers will automatically go out and collect spider webs
 
*{{K|s}} toggles whether animals marked for slaughter will automatically have slaughter tasks added at [[butcher's shop]]s
 
*{{K|b}} toggles whether butcherable corpses will have butcher tasks automatically generated at [[butcher's shop]]s
 
*{{K|f}} toggles whether "prepare raw fish" tasks will be automatically added to [[fishery]]s
 
*{{K|k}} toggles whether automatic [[reactions]] ("render fat") will be added at [[kitchen]]s
 
*{{K|t}} toggles whether automatic [[reactions]] ("tan a hide") will be added at [[tanner's shop]]s
 
 
 
The following 3 options only appear if you have automatic custom reactions (as in [[mod]]s) which take place at these types of workshops.
 
*{{K|K}} toggles whether automatic [[reactions]] will be added at [[kiln]]s (but ''not'' [[magma kiln]]s) {{bug|7895}}
 
*{{K|S}} toggles whether automatic [[reactions]] will be added at [[smelter]]s (but ''not'' [[magma smelter]]s)
 
*{{K|o}} toggles whether automatic [[reactions]] will be added at custom workshops ([[soap maker's workshop]]s and [[screw press]]es)
 
 
 
===Activity zone orders===
 
[[Image:Zone orders menu v0.44.03.png|right]]
 
Fishing and drinking (water source) zones can be set to mandatory here, which can be useful if you need to keep [[fisherdwarf|fisherdwarves]] away from a [[carp]]-infested river.
 
 
 
{{Translation| dwarven = savot lotol | elvish = rino feri | goblin = axod axusp | human = wur cika}}
 
 
 
{{Category|Fortress mode}}
 
{{Category|Interface}}
 
[[ru:Standing orders]]
 

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