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Editing DF2014:Ruin

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{{Quality|Superior|11:49, 18 May 2015 (UTC)}}
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#REDIRECT [[Ruin]]
{{av}}
 
[[File:William_James_Müller_-_Karnak_-_B1975.4.1672_-_Yale_Center_for_British_Art.jpg|thumb|Illustration of Ruins]]
 
 
 
'''Ruins''' are [[site]]s which will appear on the map when a player-made [[Fortress mode|fortress]] is [[abandon]]ed to ruin rather than retired, or when sites belonging to any civilized race are abandoned or destroyed due to invading [[army|armies]] or [[megabeast]]s. These abandoned fortresses and other [[site]]s will appear as {{Raw Tile|μ|#808080|#000000}} on the world and [[Adventurer_mode#Fast_travel|fast travel]] maps in both fortress and [[adventurer mode]]. Any sites that once belonged to the player race (or the player him/herself) (normally dwarves) may be reclaimed using [[reclaim fortress mode]].
 
 
 
Barring abandonment, ruins typically appear when a [[civilization]] which is at [[war]] with another civilization doesn't {{token|LIKES_SITE|e|x}} the type of site that they have just taken over, leaving only a tiny few straggler-forced converts that can be slain by beasts. Megabeasts such as [[forgotten beast]]s and [[titan]]s also appear to frequently kill and/or drive out the residents of, and take up residence in, dwarven fortresses. This has the potential of making those reclaims exceptionally [[fun]] depending on the monster. Abandoned settlements and such may or may not be reclaimed by their parent civilization during either [[world generation]] or gameplay.
 
 
 
See the [[map legend]] for more information on map symbols.
 
 
 
[[File:Destroyed.jpg|thumb|center|1000px|A human town destroyed by an elven civilization in war, recorded in the [[legends]]]]
 
 
 
{{Translation
 
| dwarven = notlith
 
| elvish  = sebeca
 
| goblin  = ngûtdo
 
| human  = bistra
 
}}
 
 
 
{{World}}
 

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