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Difference between revisions of "DF2014:Rope"

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(Add merge suggestion. See here for discussion: http://www.bay12forums.com/smf/index.php?topic=169636)
(Merged with Chain page)
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{{Quality|Superior|15:47, 19 February 2015 (UTC)}}
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#REDIRECT [[Chain]]
{{av}}
 
{{merge|chain}}
 
 
 
'''Ropes''' are created at the [[clothier's shop]] with one [[cloth]], using the [[clothier]] [[skill]].
 
 
 
Ropes are not actually a distinct item type - they are merely what [[chain]]s are called when they are made of cloth. They are both listed under the 'chains' heading in the z-stocks menu, are stored in finished goods [[stockpile]]s, and are generally interchangeable.
 
 
 
They are used to make [[Traction_bench|traction benches]], build [[well]]s, [[restraint]]s and [[minecart]] rollers.
 
 
 
Taking a rope with you at embark lets you construct a well more quickly. While usually it's much cheaper to take raw materials and produce ready goods after embark, [[item value]] of a rope is 20 vs. 12 of the [[thread]]. The dwarves will not enjoy using a base quality item as much, but cost-wise it matters 3 times less than the mechanism.
 
 
 
{{Translation
 
| dwarven = goden
 
| elvish  = imiwè
 
| goblin  = slusp
 
| human  = idil
 
}}
 

Revision as of 18:05, 23 February 2018

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