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Editing DF2014:Remains

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{{Quality|Fine|11:57, 18 May 2015 (UTC)}}
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#REDIRECT [[Remains]]
{{av}}
 
{{infostart|Remains}}
 
{{infocell|{{#tag:nowiki|{{char|{{char|253}}}}}}|style=color: {{fgcolor|5:0:0}}; background: black; font-size:x-large; font-weight: bold; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console',  'Lucida Sans Typewriter', monospace; text-align:center; vertical-align:center}}
 
{{infoend}}The [[corpse]]s of [[vermin]] are called '''remains'''. Unhappy dwarves in a macabre [[strange mood]] will sometimes request vermin remains to construct their [[artifact]]s. Remains cannot be [[butcher]]ed, and are not otherwise useful.
 
 
 
Creatures with the [[Creature token#H|<tt>HUNTS_VERMIN</tt>]] tag, notably [[cat]]s, will kill vermin, leaving the remains scattered around the fort. (Cats who have adopted a dwarf seem to drag the remains of vermin they kill to their <s>owner</s> slave). While this prevents unhappy [[thoughts]] from [[vermin#Hateable vermin|hateable vermin]], it can also cause areas of your fort to become littered with remains if not properly [[stockpile#Refuse|taken care of]].
 
 
 
[[Honey bee]]s, for example, will leave behind remains after stinging.
 
 
 
With time, remains rot away. Unlike corpses, remains do not cause miasma or leave [[bone]]s upon full decomposition; they simply disappear. Remains are stored in a [[stockpile#Refuse|refuse stockpile]], subject to [[standing orders]] refuse settings.
 
 
 
[[Night troll]]s have vermin remains on tables or in cauldrons, because they have the habit  ({{token|HABIT|c|COOK_VERMIN}}).
 
 
 
{{category|Body parts}}
 
[[ru:Remains]][[zh:Remains]]
 

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