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{{Quality|Exceptional|18:29, 23 August 2014 (UTC)}}
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#REDIRECT [[Furniture]]
{{av}}
 
[[File:old_furniture.jpg|thumb|300px|right|Old furniture.]]The game definition of '''furniture''' differs somewhat from what one might expect, or is used to from the real world. The most blunt definition is "anything that goes on a furniture pile". Elaborating from that, furniture is something that
 
 
 
*a building or construction can be made of: ([[quern]]s, [[grate]]s, [[mechanism]]s..)
 
*is part of a building (mostly [[workshop]]s, but also e.g. a [[well]]): ([[bucket]]s, [[barrel]]s, [[anvil]]s..)
 
*can be "built" from the {{k|b}} menu (and thus be placed in your fortress), including most "proper" furniture like [[bed]]s, [[table]]s, and [[chair]]s, but also [[window]]s, [[millstone]]s and [[coffin]]s, among others (including gem windows).
 
 
 
For completeness, and to further complicate matters, there are also a few items that are made from the furniture submenu of the [[metalsmith's forge]], but don't go in a furniture stockpile:
 
 
 
* [[chain]]s
 
* [[cage]]s
 
* [[pipe section]]s
 
* [[animal trap]]s
 
* [[block]]s
 
 
 
Several furniture items have additional functions, like buckets (transporting [[water]]) and barrels (containing [[booze]] and [[food]]).
 
 
 
An important exception to the above is [[bin]]s, whose sole (but much-needed) purpose is to increase the capacity of [[stockpile]]s, reducing [[clutter]] and hauling.
 
 
 
[[Bookcase]]s are another exception. Stone bookcases are built at a [[Craftsdwarf's workshop]] and not at a [[Mason's workshop]].
 
 
 
== Creation ==
 
Furniture can be created at a variety of [[workshop]]s. All furniture has a practical use in your fortress, though it is sometimes limited to looking nice (like [[statue]]s). Dwarves get good [[thoughts]] when admiring high-[[quality]] furniture.
 
 
 
When starting a fortress, most furniture will usually be made in your [[Mason's workshop]] and [[Carpenter's workshop]], depending on the materials used.  You can also make furniture out of [[metal]] at a [[Metalsmith's forge]], but this consumes more valuable and potentially rare materials. Some furniture can only be made from certain materials. For example, [[bed]]s can only be made of [[wood]]. A few unusual types of furniture are made elsewhere, like [[mechanism]]s, [[traction bench]]es, [[siege engine]] parts and [[ammo]], or [[glass]] furniture.
 
 
 
Furniture is produced at a workshop through its {{key|q}} (view building) menu.
 
 
 
The function {{k|b}}uild is not only used for building workshops and the like, but also for ''placing'' items like beds, tables and chairs in your fortress. Most furniture must be placed before it can be used, but a few (like [[bin]]s and [[barrel]]s) are moved around as needed by your dwarves.  [[Bag]]s can serve either role: placing a bag turns it into a dwarf's personal storage, but bags for [[agriculture]], [[clothing industry]] and [[glassmaking]] will be taken from the pool of bags that haven't been placed by the player.
 
 
 
When you try to build a bed/door/chair and it says 'needs bed/door/chair', that means none is currently available, not that there has been a problem with producing one. Usually, brand-new items are not immediately available because some dwarf has expressed the intent of carrying them to their corresponding [[stockpile]].
 
 
 
== Building a door from scratch ==
 
# Go to your [[Mason's workshop]] and select it in view room ({{key|q}}) mode and "{{k|a}}dd task".
 
# Select "{{k|d}} build rock door".
 
# Wait for a dwarf to fetch some [[stone]] and carve it into a door. You need at least one dwarf with the [[Masonry]] [[labor]] enabled. The higher the Dwarf's [[mason]] [[skill]], the faster the door will be built (it will also be of better [[quality]]).
 
# Once the door is finished, then go to the space you want to build the door and press "{{key|b}}uild".
 
# Select "{{key|d}}oor".
 
# Move the cursor to precisely where you want the door to be, and press {{k|Enter}}.
 
# If it says 'needs door', that means that the door you made is in the process of being stored in your furniture [[stockpile]] and that no other door is available: you have to wait a bit.
 
# Select which type of door to put there, and press {{k|Enter}}. The doors are listed in order of distance.
 
# Wait for a dwarf (with the Furniture Hauling [[labor]] enabled) to come and put the door where you want it.
 
 
 
With the exception of [[mechanisms]] and [[traction bench]]es, every other piece of stone furniture is built the same way: [[table]]s, [[chair]]s, [[cabinet]]s and so on.
 
 
 
== Building a bed from scratch ==
 
# Go to your [[Carpenter's workshop]] and select it in view room ({{key|q}}) mode  then "{{k|a}}dd task".
 
# Select "{{k|b}} Construct wooden bed".
 
# Wait for a dwarf to get some wood and build the bed out of it. You need at least one dwarf with the [[Carpentry]] [[labor]] enabled. The higher the Dwarf's [[carpenter]] skill, the better.
 
# Once the bed has been constructed, then go to the space you want to place the bed and press "{{key|b}}uild".
 
# Select "{{key|b}}ed".
 
# Move the cursor to precisely where you want the bed to be, and press {{k|Enter}}.
 
# If it says 'needs bed', that means that the bed you made is in the process of being stored in your furniture [[stockpile]] and that no other bed is available: you have to wait a bit.
 
# Select which particular preconstructed bed to put there, and press {{k|Enter}}.
 
# Wait for a dwarf (with the Furniture Hauling [[labor]] enabled) to come and put the bed where you want it.
 
 
 
Every other piece of wooden furniture is built the same way. [[Barrel]]s and [[bin]]s, in particular are useful to a growing fortress. Keeping an extra [[bucket]] around is a good idea.
 
 
 
== Material requirements ==
 
* Stone and wood furniture is made from 1 stone or log.
 
* Most metal furniture requires 3 bars to forge (including pipe sections), except for chains, animal traps, buckets, and blocks, which require 1.
 
* Glass furniture requires one bag of sand for green glass, one bag of sand plus one unit of pearlash for clear glass, and one unit of rough rock crystal plus one unit of pearlash for crystal glass.
 
 
 
== How do I move furniture? ==
 
Moving a piece of furniture is as easy as positioning it in the first place.
 
# {{k|q}}uery the piece of furniture.
 
# Press {{k|x}} to designate it for removal.
 
# Unpause the game, and wait for a dwarf with the Furniture Hauling labor to pull it loose.
 
# Choose to {{k|b}}uild the furniture in its new location.  You may have to wait for it to be hauled away and into a stockpile before you can do so.
 
# Wait for a Furniture Hauling dwarf to install the furniture once again.
 
 
 
Note that the Furniture Hauling labor both places furniture you choose to build at a location, and moves furniture to a designated Furniture stockpile.
 
 
 
== List of furniture, siege ammo, and other items used in buildings ==
 
 
 
{| cellspacing=5 cellpadding=10
 
|-
 
!colspan=3|Furniture/Siege ammo
 
!
 
:Other items <br>used in {{k|b}}uildings
 
|-
 
|valign=top|
 
:[[Anvil]]
 
:[[Armor stand]]
 
:[[Ballista arrowhead]]
 
:[[Ballista arrow]]
 
:[[Siege engine|Ballista part]]s
 
:[[Barrel]]
 
:[[Bed]]
 
:[[Bin]]
 
:[[Bucket]]
 
 
 
|valign=top|
 
:[[Cabinet]]
 
:[[Siege engine|Catapult part]]s
 
:[[Chair]] / [[Throne]]
 
:[[Chest]] / [[Container|Box]] / [[Bag]]
 
:[[Coffin]]
 
:[[Door]]
 
:[[Floodgate]]
 
:[[Grate]]
 
:[[Hatch cover]]
 
 
 
|valign=top|
 
:[[Mechanism]]
 
:[[Millstone]]
 
:[[Pipe section]]
 
:[[Quern]]
 
:[[Statue]]
 
:[[Table]]
 
:[[Traction bench]]
 
:[[Weapon rack]]
 
:[[Window]]
 
 
 
|valign=top|
 
:[[Animal trap]]
 
:[[Block]]s
 
:[[Bars]]
 
:[[Cage]]
 
:[[Restraint|Ropes & Chains]]
 
:[[Trap component|Enormous corkscrew]]
 
:[[Log]]s
 
:[[Stone]]s
 
:[[Glass]]
 
:[[Gem]]s
 
|}
 
 
 
== Furniture types with multiple names ==
 
 
 
Some types of furniture are given distinct names depending upon the material used. All such items are treated equivalently--they are built using the same menu, and they fulfill the same room requirements. For instance, a [[noble]] that requires two chests will be perfectly content with any combination of chests, coffers, boxes, and bags, all of which are "Containers" in the build menu but are counted as "boxes and bags" in the [[stocks]] screen.
 
 
 
{| class="wikitable"
 
|-
 
!rowspan=2| Build menu
 
!rowspan=2| Build key
 
!rowspan=2| Stocks screen
 
!colspan=7| Names
 
|-
 
! [[Wood]]
 
! [[Metal]]
 
! [[Stone]]
 
! [[Glass]]
 
! [[Cloth]]
 
! [[Leather]]
 
! [[Ceramic]]
 
|-
 
| Container
 
| {{k|h}}
 
| Boxes and Bags
 
| Chest || Chest || Coffer || Box || Bag || Bag || —
 
|-
 
| Seat
 
| {{k|c}}
 
| Thrones
 
| Chair || Throne || Throne || Throne || — || — || —
 
|-
 
| Burial Receptacle
 
| {{k|n}}
 
| Coffins
 
| Casket || Sarcophagus || Coffin || Coffin || — || — || —
 
|-
 
| Door
 
| {{k|d}}
 
| Doors
 
| Door || Door || Door || Portal || — || — || —
 
|-
 
| Cage
 
| {{k|j}}
 
| Cages
 
| Cage || Cage || — || Terrarium || — || — || —
 
|-
 
| Restraint
 
| {{k|v}}
 
| Chains
 
| — || Chain || — || — || Rope || — || —
 
|-
 
|
 
|
 
| Pipe section
 
| Pipe section || Pipe section || — || Tube || — || — || —
 
|-
 
|
 
|
 
| Blocks
 
| Blocks || Blocks || Blocks || Blocks || — || — || Bricks
 
|}
 
 
 
<!-- Furniture relative weight (useful for trade considerations
 
These values used Slate as the stone. Need to determine solid_densities for "average stone" and work backwards to determine "relative weight".
 
 
 
{| class="wikitable"
 
|-
 
! Furniture
 
! Weight
 
|-
 
| armor stand
 
| 667
 
|-
 
| blocks
 
| 667
 
|-
 
| throne
 
| 667
 
|-
 
| coffin
 
| 934
 
|-
 
| door
 
| 667
 
|-
 
| floodgate
 
| 1068
 
|-
 
| hatch cover
 
| 564
 
|-
 
| grate
 
| 534
 
|-
 
| cabinet
 
| 667
 
|-
 
| coffer
 
| 267
 
|-
 
| statue
 
| 801
 
|-
 
| table
 
| 667
 
|-
 
| weapon rack
 
| 667
 
|-
 
| quern
 
| 267
 
|-
 
| millstone
 
| 267
 
|-
 
|}
 
-->
 
 
 
{{Category|Furniture| }}
 
[[Ru:Furniture]]
 

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