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Editing DF2014:Display furniture

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{{Quality|Fine|19:18, 22 November 2022 (UTC)}}
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#REDIRECT [[Display furniture]]
{{av}}
 
{{New in|0.44.01}}
 
{{furniture|name=Pedestal
 
|tile=ï
 
|wood=y
 
|stonecraft=y
 
|glass=y
 
|metalcraft=y
 
|rooms=
 
[[Museum]]}}
 
{{furniture|name=Display case
 
|tile=π |col=0:6:0
 
|wood=y
 
|rooms=
 
[[Museum]]}}
 
 
 
A piece of '''display [[furniture]]''' can be used to display other items. There are two available types of display furniture, pedestals and display cases.
 
 
 
Pedestals are created from [[wood]], [[stone]], [[glass]], or [[metal]] at a [[carpenter's workshop]], [[craftsdwarf's workshop]], [[glass furnace]], or [[forge]], respectively; while wood, stone, and glass only require 1 material to craft, metal requires 2 bars. Being tools, they are listed at a forge under "Other Objects" rather than "Furniture", and a metal pedestal is made using [[metalcrafting]], not [[blacksmithing]].
 
 
 
Display cases are created from a [[log]] and a [[window]] at a [[carpenter's workshop]]. The window used to create the display case does not affect it in any way; a ☼display case☼ made with a ☼crystal glass window☼ is worth as much as a ☼display case☼ made with a -green glass window-, and the window used is not mentioned in any context.
 
 
 
Other than the above mentioned creation processes, their visual appearances and the fact that display cases are twice as large as pedestals (and thus twice as heavy as a pedestal made out of the same material), pedestals and display furniture are completely identical, their behavior determined entirely by the [[DF2014:Tool token#TOOL_USE|DISPLAY_OBJECT]] tool use.
 
 
 
In the {{k|b}}uilding menu, they are listed in display {{k|F}}urniture. Once built, display furniture can be examined with {{k|q}} and the display item(s) can be selected with {{k|d}}. The selection menu displays a list of all categories of items that can be displayed on the furniture. Highlighting one of the categories lists the items of that type that are available, and highlighting an item shows its description and location at the bottom of the screen. Pressing {{k|Enter}} designates an item to be put on it, which will be done by [[Hauling#Item_hauling|item haulers]]. A [[museum]] can be created from built display furniture using {{k|q|r}}.
 
 
 
Dwarves will admire both the display furniture and the item on display, giving them happy thoughts.  A dwarf must stand in or pass through the actual tile containing the display furniture in order to admire it; they cannot do so from a distance.  This unfortunately leaves your artifacts on display vulnerable to sticky-fingered [[Villain|villains]]. If the only objective is to increase the value of a location, however (for example, to instantly turn a meeting place into a grand guildhall), the object can be locked away, such as by vertical grates or bars.
 
 
 
Display furniture are [[stockpile]]d as furniture, under "Other Large Tools".
 
 
 
In [[adventurer mode]], pedestals can be found in many generated sites, sometimes alongside display cases. It is possible to place an item on a pedestal by standing next to (or on) it and {{k|p}}utting the item onto the pedestal. Likewise, it is possible to remove an item from a pedestal by standing on the same tile as it and {{k|g}}etting it. These actions will be seen by NPCs as, respectively placing or taking the item from the site, though they only care if the item is an [[artifact]].
 
<gallery mode=packed widths=300px heights=300px>
 
File:Room 232 of the Louvre display case 4-P7160410.JPG|Room 232 of the Louvre.
 
File:pedestal_preview.png|Can hold - not one - but ''three'' containers of alcohol.
 
</gallery>
 
{{Gamedata|title=Pedestal raws|{{raw|DF2014:item_tool.txt|ITEM_TOOL|ITEM_TOOL_PEDESTAL}}}}
 
{{Gamedata|title=Display case raws|{{raw|DF2014:item_tool.txt|ITEM_TOOL|ITEM_TOOL_DISPLAY_CASE}}}}
 
{{Buildings}}
 
{{Category|Furniture}}
 

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