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Editing DF2014:Broker

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{{Quality|Exceptional|21:37, 20 September 2016 (UTC)}}
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#REDIRECT [[Broker]]
{{av}}
 
{{Noble
 
| noble=Broker
 
| function=
 
* Valuation of items at Depot
 
* Visibility of item [[value]]s
 
* Display of fortress [[wealth]] on<br> {{k|z}}-[[status]] screen
 
* Reports [[wealth]] to attract [[Immigration|migrants]]
 
|arrival=Appointed on the [[nobles screen]].}}
 
The '''broker''' is a useful [[noble]] with no [[demand]]s or [[Noble#Needs|requirements]]. A broker has several duties in the running of an organized fortress.
 
 
 
After you appoint a broker with the [[appraiser]] skill through the {{k|n}}oble screen, you can see fortress [[wealth]] and trade information in the [[status]] screen ({{k|z}}). (The exactness with which this can be seen is determined by the duties of the [[bookkeeper]].) Your broker's appraiser skill is also used to determine whether to display item values, in general and in the [[trade depot]].
 
 
 
If your designated broker is currently off-map on a [[raid]], you will lose all specific values during that absence.
 
 
 
At the [[trade depot]], you can specify that only the broker may [[trade]] with visiting [[caravan]]s. The advantage of this is that the broker gains appraiser skill by opening the trade window for the first time, which allows the display of item values at the depot, and gains social skills by trading, which improves returns on your trading efforts. The disadvantage, however, is that convincing your broker to go to the trade depot in a timely manner can at times be frustratingly difficult. Once your broker has gained the appraiser skill and your fortress has plentiful trade goods, allowing other dwarves to trade will spread out the experience gains and ensure a prompt response. Your traders also use the [[judge of intent]] skill to see how merchants [[Trade#Merchant_mood|react]] to trade offers.
 
 
 
==Relevant skills==
 
Of the social skills, those in bold are known to change the effectiveness of a Broker:
 
{| class="wikitable"
 
| '''[[Judge of intent]]'''
 
| Liar
 
| Conversationalist
 
| Intimidator
 
|-
 
| '''[[Appraiser]]'''
 
| Comedian
 
| Persuader
 
| Pacifier
 
|-
 
| Negotiator
 
| Flatterer
 
| Consoler
 
|
 
|}
 
 
 
When selecting a broker, all of the above skills will appear as relevant, but since the broker's actions are entirely controlled by the player, they are not known to affect the broker's job. It is possible that some skills change the way that the merchants respond to your actions, such as Negotiator extending the patience of the merchants when making counteroffers. {{verify}}
 
 
 
The Appraiser skill of who ever is trading increases the first time the trade screen is opened for each caravan. The other skills, however, increase ''very'' slowly with each successful trade, and in normal play will raise perhaps one or two skill levels through the years; to reach Legendary requires over a thousand successful trades. If you find yourself wanting such a broker, setting up a [[macro]] to trade individual worn-out clothes for individual food items (as well as coins, bolts, and anything in a stack) is the fastest method to train these skills. Note that, once Legendary, having such high social skills means your broker is very likely to be elected [[mayor]] as well.
 
 
 
{{gamedata|[POSITION:BROKER]
 
[NAME:broker:brokers]
 
[SITE]
 
[NUMBER:1]
 
[RESPONSIBILITY:TRADE]
 
[APPOINTED_BY:EXPEDITION_LEADER]
 
[APPOINTED_BY:MAYOR]
 
[PRECEDENCE:170]
 
[DO_NOT_CULL]
 
[COLOR:5:0:0]
 
[DUTY_BOUND]}}
 
 
 
{{Nobles}}
 
{{Category|Appointed Nobles}}
 

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