v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "DF2014:Bestiary"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(LethosorBot moved page DF2014:Bestiary to Bestiary: Migrating v50 page (190/4618) (content))
Tag: New redirect
 
(Migrating v50 page (190/4618) (content))
Tag: Removed redirect
 
Line 1: Line 1:
#REDIRECT [[Bestiary]]
+
{{Quality|Fine|}}
 +
{{av}}
 +
A '''bestiary''' is the set of creatures known and documented by an adventurer or NPC. Whenever you encounter an animal in the wild that's different from everything you've seen so far, its entry gets added to the bestiary. You may browse the bestiary to get (usually summary) information about all the creatures you've seen.
 +
 
 +
As an [[adventure mode|adventurer]]; your starting bestiary is limited to what your parent [[civilization]] knows, and if you're an outsider, it's empty. Most NPCs you first encounter have an empty bestiary; that is, they do not know what things are, including [[cat]]s and [[dog]]s, or indeed any common domestic animals. [[Historical figure]]s may have some knowledge of the animals they have encountered during their [[world generation|worldgen]] and post-worldgen history, but it will never be as expansive as that of a standard adventurer.
 +
 
 +
{{category|Adventurer mode}}
 +
[[ru:Bestiary]]

Latest revision as of 03:09, 20 December 2022

This article is about an older version of DF.

A bestiary is the set of creatures known and documented by an adventurer or NPC. Whenever you encounter an animal in the wild that's different from everything you've seen so far, its entry gets added to the bestiary. You may browse the bestiary to get (usually summary) information about all the creatures you've seen.

As an adventurer; your starting bestiary is limited to what your parent civilization knows, and if you're an outsider, it's empty. Most NPCs you first encounter have an empty bestiary; that is, they do not know what things are, including cats and dogs, or indeed any common domestic animals. Historical figures may have some knowledge of the animals they have encountered during their worldgen and post-worldgen history, but it will never be as expansive as that of a standard adventurer.