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{{av}}
 
{{Quality|Exceptional}}
 
{{Quality|Exceptional}}
{{av}}
 
 
{{minorspoiler}}
 
{{minorspoiler}}
[[File:Cavern v50.jpg|thumb|351px|A cavern found underground.]][[File:v50_cavern2.png|thumb|351px|A deeper, more colorful layer of a cavern.]]
+
[[File:Cavern 2014.png‎|thumb|350px|A cavern found underground.]]
:''Not to be confused with [[Cave]].''
+
[[File:cavern2.jpg|thumb|350px|Art of an actual cavern.]]
 +
 
 +
''Not to be confused with [[Cave]].''
 +
 
 
'''Caverns''' are ''huge'' natural underground tunnel systems, inhabited by strange and dangerous creatures. They go up, down, left, right, and just about anywhere else. Vanilla worlds provide three cavern layers. Number, size and z-position can be altered in the [[world generation]] parameters.
 
'''Caverns''' are ''huge'' natural underground tunnel systems, inhabited by strange and dangerous creatures. They go up, down, left, right, and just about anywhere else. Vanilla worlds provide three cavern layers. Number, size and z-position can be altered in the [[world generation]] parameters.
  
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==Geography==
 
==Geography==
 
The top of the first cavern usually resides about 10-11 z-levels below the surface.
 
The top of the first cavern usually resides about 10-11 z-levels below the surface.
Each cavern layer spans multiple z-levels. Beneath the third layer lies the [[magma sea]].
+
Each cavern layer spans multiple z-levels, and is filled with [[water]] to a certain degree. This can range from a few pools at the bottom level to the whole layer being submerged, forming a gigantic underground sea, including [[fish]] and possibly camps of [[olm man|olm men]] and other [[fun]] aquatic creatures.
 
 
If you hit caverns too often, then you can create a custom world with a higher number for 'Z Levels Above Layer 1' - Levels of stone above the first cavern layer. Making this higher will guarantee at least this many levels to build your fortress, but will have no impact on how many z-levels thick the surface layer is. Also, the top of a cavern may be higher than the rest of a cavern, so in practice there will be more levels than this.
 
 
 
Generating worlds using the ISLAND template tends to produce much deeper caverns (hundreds of z-levels down) than those with the REGION template, where only 50-60 z levels will separate the surface from the Underworld.
 
 
 
===Lakes and Pools===
 
 
 
Usually, most cavern layers are filled with [[water]] to a certain degree. This can range from a few pools (similar to, but distinct from [[murky pool]]s) at the bottom level to the whole layer being submerged, forming a gigantic underground sea, including [[fish]] and possibly camps of [[olm man|olm men]] and other [[fun]] aquatic creatures. If a body of water in a cavern connects to the map edge, creatures native to [[Creature#Subterranean|subterranean]]/[[Creature#Underground_Tribes|underground]] biomes, that can [[Swimmer|swim]], are able to [[Creature#Spawning|spawn]] there, which maybe be considered a [[Cavern#Dangers|danger]] or a [[Cavern#Benefits|benefit]].
 
  
 
The average amount of water cavern layers feature depends on your world generation settings, specifically
 
The average amount of water cavern layers feature depends on your world generation settings, specifically
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[CAVERN_LAYER_WATER_MAX:100]
 
[CAVERN_LAYER_WATER_MAX:100]
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 +
Beneath the third layer lies the [[magma sea]].
 +
 +
If you hit caverns too often then you can create a custom world with a higher number for 'Z Levels Above Layer 1' - Levels of stone above the first cavern layer. Making this higher will guarantee at least this many levels to build your fortress, but will have no impact on how many z-levels thick the surface layer is. Also, the top of a cavern may be higher than the rest of a cavern, so in practice there will be more levels than this.
  
 
===Features===
 
===Features===
[[File:cavern_announcement_v50.png|right]]Exploring the underground world, you may find a variety of special geographical features. When your dwarves discover a feature, an announcement window will let you know of it.
+
Exploring the underground world, you may find a variety of special geographical features. When your dwarves discover a feature, an announcement window will let you know of it.
  
'''[[Deep pit]]s:''' Deep pits are... deep pits that connect one cavern level to the next. They have a fixed shape: The top z-level, where the pit meets the next cavern level, is un-muddied rough rock floor where the normal open space of the deep pit, and the random rock spires of the cavern collide.
+
'''[[Deep pit]]s:''' Deep pits are... deep pits, that connect one cavern level to the next. They have a fixed shape. The top z-level, where the pit meets the next cavern level, is un-muddied rough rock floor where the normal space of the deep pit and the random rock spires of the cavern collide.
  
 
If your map has an unseen [[cave-in]] at the beginning of embark, the caverns may have a deep pit somewhere. This occurs because some stone in the cavern above the deep pit is unsupported and falls down. This may be a bug.
 
If your map has an unseen [[cave-in]] at the beginning of embark, the caverns may have a deep pit somewhere. This occurs because some stone in the cavern above the deep pit is unsupported and falls down. This may be a bug.
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! Level 1 !! Level 2 !! Level 3 !! Level 4
 
! Level 1 !! Level 2 !! Level 3 !! Level 4
 
|-
 
|-
| [[File:Amethyst man sprite.png|20px]] / {{Tile|M|5:1}} [[Amethyst man]]
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| {{Tile|M|5:1}} [[Amethyst man]]
 
|  ||  || {{check}} ||  
 
|  ||  || {{check}} ||  
 
|-
 
|-
| [[File:Amphibian man sprite.png|20px]] / {{Tile|a|6:0}} [[Amphibian man]]<sup>1</sup>
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| {{Tile|a|6:0}} [[Amphibian man]]<sup>1</sup>
 
| {{check}} || {{check}} || {{check}} ||  
 
| {{check}} || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Antman sprite.png|20px]] / {{Tile|a|0:1}} [[Antman]]<sup>1</sup>
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| {{Tile|a|0:1}} [[Antman]]<sup>1</sup>
 
| {{check}} || {{check}} || {{check}} ||  
 
| {{check}} || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Bat man sprite.png|20px]] / {{Tile|b|0:1}} [[Bat man]]<sup>1</sup>
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| {{Tile|b|0:1}} [[Bat man]]<sup>1</sup>
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Blind cave bear sprite.png|20px]] / {{Tile|B|7:1}} [[Blind cave bear]]
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| {{Tile|B|7:1}} [[Blind cave bear]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Blind cave ogre sprite.png|20px]] / {{Tile|O|7:1}} [[Blind cave ogre]]
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| {{Tile|O|7:1}} [[Blind cave ogre]]
 
|  || {{check}} || {{check}} ||  
 
|  || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Blood man sprite.png|20px]] / {{Tile|M|4:0}} [[Blood man]]
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| {{Tile|M|4:0}} [[Blood man]]
 
|  ||  || {{check}} ||  
 
|  ||  || {{check}} ||  
 
|-
 
|-
| [[File:Bugbat sprite.png|20px]] / {{Tile|b|5:0}} [[Bugbat]]
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| {{Tile|b|5:0}} [[Bugbat]]
 
|  || {{check}} || {{check}} ||  
 
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|-
 
|-
| [[File:Cave blob sprite.png|20px]] / {{Tile|o|6:1}} [[Cave blob]]
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| {{Tile|o|6:1}} [[Cave blob]]
 
|  ||  || {{check}} ||  
 
|  ||  || {{check}} ||  
 
|-
 
|-
| [[File:Cave crocodile sprite.png|20px]] / {{Tile|C|7:0}} [[Cave crocodile]]
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| {{Tile|C|7:0}} [[Cave crocodile]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Cave dragon sprite anim.gif|20px]] / {{Tile|D|7:1}} [[Cave dragon]]
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| {{Tile|D|7:1}} [[Cave dragon]]
 
|  ||  || {{check}} ||  
 
|  ||  || {{check}} ||  
 
|-
 
|-
| [[File:Cave fish man sprite.png|20px]] / {{Tile|f|7:1}} [[Cave fish man]]<sup>1</sup>
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| {{Tile|f|7:1}} [[Cave fish man]]<sup>1</sup>
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Cave floater sprite.png|20px]] / {{Tile|f|6:1}} [[Cave floater]]
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| {{Tile|f|6:1}} [[Cave floater]]
 
|  || {{check}} || {{check}} ||  
 
|  || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Cave swallow man sprite.png|20px]] / {{Tile|s|0:1}} [[Cave swallow man]]<sup>1</sup>
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| {{Tile|s|0:1}} [[Cave swallow man]]<sup>1</sup>
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Creeping eye sprite.png|20px]] / {{Tile|e|7:1}} [[Creeping eye]]
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| {{Tile|e|7:1}} [[Creeping eye]]
 
|  ||  || {{check}} ||  
 
|  ||  || {{check}} ||  
 
|-
 
|-
| [[File:Crundle sprite.png|20px]] / {{Tile|c|4:0}} [[Crundle]]
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| {{Tile|c|4:0}} [[Crundle]]
 
|  || {{check}} || {{check}} ||  
 
|  || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Draltha sprite.png|20px]] / {{Tile|D|6:1}} [[Draltha]]
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| {{Tile|D|6:1}} [[Draltha]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Drunian sprite.png|20px]] / {{Tile|d|7:0}} [[Drunian]]
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| {{Tile|d|7:0}} [[Drunian]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Elk bird sprite.png|20px]] / {{Tile|E|6:0}} [[Elk bird]]
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| {{Tile|E|6:0}} [[Elk bird]]
 
| {{check}} || {{check}} || {{check}} ||  
 
| {{check}} || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Fire imp sprite.png|20px]] / {{Tile|i|6:1}} [[Fire imp]]
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| {{Tile|i|6:1}} [[Fire imp]]
 
| {{check}} || {{check}} || {{check}} || {{check}}
 
| {{check}} || {{check}} || {{check}} || {{check}}
 
|-
 
|-
| [[File:Fire man sprite.png|20px]] / {{Tile|M|4:1}} [[Fire man]]
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| {{Tile|M|4:1}} [[Fire man]]
 
|  ||  || {{check}} || {{check}}
 
|  ||  || {{check}} || {{check}}
 
|-
 
|-
| [[File:Flesh ball sprite.png|20px]] / {{Tile|o|6:0}} [[Flesh ball]]
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| {{Tile|o|6:0}} [[Flesh ball]]
 
|  ||  || {{check}} ||  
 
|  ||  || {{check}} ||  
 
|-
 
|-
| [[File:Floating guts sprite.png|20px]] / {{Tile|%|7:0}} [[Floating guts]]
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| {{Tile|%|7:0}} [[Floating guts]]
 
|  || {{check}} || {{check}} ||  
 
|  || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Beast sprites preview anim.gif|20px]] / {{Tile|?|7:1}} [[Forgotten beast]]<sup>2</sup>
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| {{Tile|M|0:1}} [[Gabbro man]]
| {{check}}  || {{check}} || {{check}} ||
 
|-
 
| [[File:Gabbro man sprite.png|20px]] / {{Tile|M|0:1}} [[Gabbro man]]
 
 
|  ||  || {{check}} ||  
 
|  ||  || {{check}} ||  
 
|-
 
|-
| [[File:Giant bat sprite.png|20px]] / {{Tile|B|0:1}} [[Giant bat]]
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| {{Tile|B|0:1}} [[Giant bat]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Giant cave spider sprite.png|20px]] / {{Tile|S|7:0}} [[Giant cave spider]]
+
| {{Tile|S|7:0}} [[Giant cave spider]]
|  || {{check}} || {{check}} ||  
+
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Giant cave swallow sprite.png|20px]] / {{Tile|C|0:1}} [[Giant cave swallow]]
+
| {{Tile|C|0:1}} [[Giant cave swallow]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Giant cave toad sprite.png|20px]] / {{Tile|T|7:0}} [[Giant cave toad]]
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| {{Tile|T|7:0}} [[Giant cave toad]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Giant earthworm sprite.png|20px]] / {{Tile|W|6:0}} [[Giant earthworm]]
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| {{Tile|W|6:0}} [[Giant earthworm]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Giant mole sprite.png|20px]] / {{Tile|m|6:0}} [[Giant mole]]
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| {{Tile|m|6:0}} [[Giant mole]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Giant olm sprite.png|20px]] / {{Tile|O|7:1}} [[Giant olm]]
+
| {{Tile|O|7:1}} [[Giant olm]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Giant rat sprite.png|20px]] / {{Tile|R|6:0}} [[Giant rat]]
+
| {{Tile|R|6:0}} [[Giant rat]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Gorlak sprite.png|20px]] / {{Tile|g|6:1}} [[Gorlak]]
+
| {{Tile|g|6:1}} [[Gorlak]]
 
| {{check}} || {{check}} || {{check}} ||  
 
| {{check}} || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Green devourer sprite.png|20px]] / {{Tile|G|2:1}} [[Green devourer]]
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| {{Tile|G|2:1}} [[Green devourer]]
 
|  || {{check}} || {{check}} ||  
 
|  || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Gremlin sprite.png|20px]] / {{Tile|g|2:1}} [[Gremlin]]
+
| {{Tile|g|2:1}} [[Gremlin]]
 
| {{check}} || {{check}} || {{check}} ||  
 
| {{check}} || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Helmet snake sprite.png|20px]] / {{Tile|s|7:1}} [[Helmet snake]]
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| {{Tile|s|7:1}} [[Helmet snake]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Hungry head sprite.png|20px]] / {{Tile|h|0:1}} [[Hungry head]]
+
| {{Tile|h|0:1}} [[Hungry head]]
 
|  ||  || {{check}} ||  
 
|  ||  || {{check}} ||  
 
|-
 
|-
| [[File:Iron man sprite.png|20px]] / {{Tile|M|0:1}} [[Iron man]]
+
| {{Tile|M|0:1}} [[Iron man]]
 
|  ||  || {{check}} ||  
 
|  ||  || {{check}} ||  
 
|-
 
|-
| [[File:Jabberer sprite anim.gif|20px]] / {{Tile|J|5:1}} [[Jabberer]]
+
| {{Tile|J|5:1}} [[Jabberer]]
 
|  || {{check}} || {{check}} ||  
 
|  || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Large rat sprite.png|20px]] / {{Tile|r|6:0}} [[Large rat]]
+
| {{Tile|r|6:0}} [[Large rat]]
 
| {{check}} ||  ||  ||  
 
| {{check}} ||  ||  ||  
 
|-
 
|-
| [[File:Magma crab sprite.png|20px]] / {{Tile|C|0:1}} [[Magma crab]]
+
| {{Tile|C|0:1}} [[Magma crab]]
 
|  ||  || {{check}} || {{check}}
 
|  ||  || {{check}} || {{check}}
 
|-
 
|-
| [[File:Magma man sprite.png|20px]] / {{Tile|M|4:1}} [[Magma man]]
+
| {{Tile|M|4:1}} [[Magma man]]
 
|  ||  || {{check}} || {{check}}
 
|  ||  || {{check}} || {{check}}
 
|-
 
|-
| [[File:Manera sprite.png|20px]] / {{Tile|m|6:0}} [[Manera]]
+
| {{Tile|m|6:0}} [[Manera]]
 
|  || {{check}} ||  ||  
 
|  || {{check}} ||  ||  
 
|-
 
|-
| [[File:Molemarian sprite.png|20px]] / {{Tile|M|4:1}} [[Molemarian]]
+
| {{Tile|M|4:1}} [[Molemarian]]
 
|  || {{check}} || {{check}} ||  
 
|  || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Mud man sprite.png|20px]] / {{Tile|M|6:0}} [[Mud man]]
+
| {{Tile|M|6:0}} [[Mud man]]
 
|  ||  || {{check}} ||  
 
|  ||  || {{check}} ||  
 
|-
 
|-
| [[File:Naked mole dog sprite.png|20px]] / {{Tile|n|4:1}} [[Naked mole dog]]
+
| {{Tile|n|4:1}} [[Naked mole dog]]
 
| {{check}} ||  ||  ||  
 
| {{check}} ||  ||  ||  
 
|-
 
|-
| [[File:Olm man sprite.png|20px]] / {{Tile|o|7:1}} [[Olm man]]<sup>1</sup>
+
| {{Tile|o|7:1}} [[Olm man]]<sup>1</sup>
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Plump helmet man sprite.png|20px]] / {{Tile|m|5:0}} [[Plump helmet man]]
+
| {{Tile|m|5:0}} [[Plump helmet man]]
 
|  || {{check}} || {{check}} ||  
 
|  || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Pond grabber sprite.png|20px]] / {{Tile|p|1:1}} [[Pond grabber]]
+
| {{Tile|p|1:1}} [[Pond grabber]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Reacher sprite.png|20px]] / {{Tile|R|7:0}} [[Reacher]]
+
| {{Tile|R|7:0}} [[Reacher]]
 
|  || {{check}} || {{check}} ||  
 
|  || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Reptile man sprite.png|20px]] / {{Tile|r|2:0}} [[Reptile man]]<sup>1</sup>
+
| {{Tile|r|2:0}} [[Reptile man]]<sup>1</sup>
 
| {{check}} || {{check}} || {{check}} ||  
 
| {{check}} || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Rodent man sprite.png|20px]] / {{Tile|r|0:1}} [[Rodent man]]<sup>1</sup>
+
| {{Tile|r|0:1}} [[Rodent man]]<sup>1</sup>
 
| {{check}} || {{check}} || {{check}} ||  
 
| {{check}} || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Rutherer sprite.png|20px]] / {{Tile|R|7:0}} [[Rutherer]]
+
| {{Tile|R|7:0}} [[Rutherer]]
 
|  || {{check}} || {{check}} ||  
 
|  || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Serpent man sprite.png|20px]] / {{Tile|s|7:1}} [[Serpent man]]<sup>1</sup>
+
| {{Tile|s|7:1}} [[Serpent man]]<sup>1</sup>
 
| {{check}} || {{check}} || {{check}} ||  
 
| {{check}} || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Troglodyte sprite.png|20px]] / {{Tile|t|6:0}} [[Troglodyte]]
+
| {{Tile|t|6:0}} [[Troglodyte]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Troll sprite.png|20px]] / {{Tile|T|0:1}} [[Troll]]
+
| {{Tile|T|0:1}} [[Troll]]
 
| {{check}} || {{check}} || {{check}} ||  
 
| {{check}} || {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Voracious cave crawler sprite.png|20px]] / {{Tile|C|1:0}} [[Voracious cave crawler]]
+
| {{Tile|C|1:0}} [[Voracious cave crawler]]
 
|  || {{check}} || {{check}} ||  
 
|  || {{check}} || {{check}} ||  
 
|}
 
|}
  
:<sup>1</sup> [[Animal person#Subterranean animal people|Subterranean animal people]] may occasionally launch [[ambush]]es into a fortress from any of the cavern levels.
+
:<sup>1</sup> [[Animal people#Subterranean animal people|Subterranean animal people]] live in pre-existing "camps" and do not move in/out of caverns like other creatures. If they weren't there from the start, they will never be encountered, and if every animal man present is killed, they will ''not'' reappear from the edge of the map.
:<sup>2</sup> [[Forgotten beast]]s are a special type of [[invader]] who serve as subterranean [[megabeast]]s.
 
  
 
===Vermin===
 
===Vermin===
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! Level 1 !! Level 2 !! Level 3 !! Level 4
 
! Level 1 !! Level 2 !! Level 3 !! Level 4
 
|-
 
|-
| [[File:Bat sprite.png|20px]] / {{Tile|∙|0:1}} [[Bat]]
+
| {{Tile|∙|0:1}} [[Bat]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Cap hopper sprite.png|20px]] / {{Tile|∙|2:0}} [[Cap hopper]]
+
| {{Tile|∙|2:0}} [[Cap hopper]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Cave fish sprite.png|20px]] / {{Tile|α|7:1}} [[Cave fish]]
+
| {{Tile|α|7:1}} [[Cave fish]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Cave lobster sprite.png|20px]] / {{Tile|¥|7:1}} [[Cave lobster]]
+
| {{Tile|¥|7:1}} [[Cave lobster]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Cave spider sprite.png|20px]] / {{Tile|∙|7:0}} [[Cave spider]]
+
| {{Tile|∙|7:0}} [[Cave spider]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Cave swallow sprite.png|20px]] / {{Tile|∙|0:1}} [[Cave swallow]]
+
| {{Tile|∙|0:1}} [[Cave swallow]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Creepy crawler sprite.png|20px]] / {{Tile|*|6:0}} [[Creepy crawler]]
+
| {{Tile|*|6:0}} [[Creepy crawler]]
 
|  ||  || {{check}} ||  
 
|  ||  || {{check}} ||  
 
|-
 
|-
| [[File:Fire snake sprite.png|20px]] / {{Tile|∙|6:1}} [[Fire snake]]
+
| {{Tile|∙|6:1}} [[Fire snake]]
 
|  || {{check}} || {{check}} || {{check}}
 
|  || {{check}} || {{check}} || {{check}}
 
|-
 
|-
| [[File:Olm sprite.png|20px]] / {{Tile|∙|7:1}} [[Olm]]
+
| {{Tile|∙|7:1}} [[Olm]]
 
| {{check}} || {{check}} ||  ||  
 
| {{check}} || {{check}} ||  ||  
 
|-
 
|-
| [[File:Purring maggot sprite.png|20px]] / {{Tile|{|7:1}} [[Purring maggot]]
+
| {{Tile|{|7:1}} [[Purring maggot]]
 
|  || {{check}} || {{check}} ||  
 
|  || {{check}} || {{check}} ||  
 
|}
 
|}
  
 
==Vegetation==
 
==Vegetation==
[[File:Cavern krugg.jpg|thumb|Rendering of cavern Vegetation]]
 
 
 
Any cavern layer without a pool of water will have only muddy dense floor fungus, and no plants or trees except [[blood thorn]]s.
 
Any cavern layer without a pool of water will have only muddy dense floor fungus, and no plants or trees except [[blood thorn]]s.
  
Line 278: Line 271:
 
! Level 1 !! Level 2 !! Level 3
 
! Level 1 !! Level 2 !! Level 3
 
|-
 
|-
| [[File:Cave wheat shrub sprite.png|20px]] / {{Tile|:|7:1}} [[Cave wheat]]
+
| {{Tile|:|7:1}} [[Cave wheat]]
 
| {{check}} || {{check}} || {{check}}
 
| {{check}} || {{check}} || {{check}}
 
|-
 
|-
| [[File:Dimple cup shrub sprite.png|20px]] / {{Tile|:|1:1}} [[Dimple cup]]
+
| {{Tile|:|1:1}} [[Dimple cup]]
 
| {{check}} || {{check}} || {{check}}
 
| {{check}} || {{check}} || {{check}}
 
|-
 
|-
| [[File:Pig tail shrub sprite.png|20px]] / {{Tile|:|7:0}} [[Pig tail]]
+
| {{Tile|:|7:0}} [[Pig tail]]
 
| {{check}} || {{check}} || {{check}}
 
| {{check}} || {{check}} || {{check}}
 
|-
 
|-
| [[File:Plump helmet shrub sprite.png|20px]] / {{Tile|:|5:0}} [[Plump helmet]]
+
| {{Tile|:|5:0}} [[Plump helmet]]
 
| {{check}} || {{check}} || {{check}}
 
| {{check}} || {{check}} || {{check}}
 
|-
 
|-
| [[File:Quarry bush shrub sprite.png|20px]] / {{Tile|:|7:0}} [[Quarry bush]]
+
| {{Tile|:|7:0}} [[Quarry bush]]
 
| {{check}} || {{check}} || {{check}}
 
| {{check}} || {{check}} || {{check}}
 
|-
 
|-
| [[File:Sweet pod shrub sprite.png|20px]] / {{Tile|:|4:1}} [[Sweet pod]]
+
| {{Tile|:|4:1}} [[Sweet pod]]
 
| {{check}} || {{check}} || {{check}}
 
| {{check}} || {{check}} || {{check}}
 
|}
 
|}
Line 302: Line 295:
 
! Level 1 !! Level 2 !! Level 3
 
! Level 1 !! Level 2 !! Level 3
 
|-
 
|-
| [[File:Black-cap trunk sprite.png|20px]] / {{Tile|♠|0:1}} [[Black-cap]]
+
| {{Tile|♠|7:1}} [[Tower-cap]]
|  || {{check}} || {{check}}
+
| {{check}} || {{check}} ||  
|-
 
| [[File:Blood thorn trunk sprite.png|20px]] / {{Tile|╡|4:0}} [[Blood thorn]]
 
|  ||  || {{check}}
 
 
|-
 
|-
| [[File:Fungiwood trunk sprite.png|20px]] / {{Tile|♣|6:1}} [[Fungiwood]]
+
| {{Tile|♣|6:1}} [[Fungiwood]]
 
| {{check}} || {{check}} ||  
 
| {{check}} || {{check}} ||  
 
|-
 
|-
| [[File:Goblin-cap trunk sprite.png|20px]] / {{Tile|♠|4:1}} [[Goblin-cap]]
+
| {{Tile|♠|4:1}} [[Goblin-cap]]
 
|  || {{check}} || {{check}}
 
|  || {{check}} || {{check}}
 
|-
 
|-
| [[File:Nether-cap trunk sprite.png|20px]] / {{Tile||1:0}} [[Nether-cap]]
+
| {{Tile||3:0}} [[Spore tree]]
|  ||   || {{check}}
+
|  || {{check}} || {{check}}
 
|-
 
|-
| [[File:Spore tree trunk sprite.png|20px]] / {{Tile||3:0}} [[Spore tree]]
+
| {{Tile||0:1}} [[Black-cap]]
 
|  || {{check}} || {{check}}
 
|  || {{check}} || {{check}}
 
|-
 
|-
| [[File:Tower-cap trunk sprite.png|20px]] / {{Tile||7:1}} [[Tower-cap]]
+
| {{Tile||5:1}} [[Tunnel tube]]
| {{check}} || {{check}} ||
+
|  || {{check}} || {{check}}
 
|-
 
|-
| [[File:Tunnel tube trunk sprite.png|20px]] / {{Tile||5:1}} [[Tunnel tube]]
+
| {{Tile||1:0}} [[Nether-cap]]
|  || {{check}} || {{check}}
+
|  ||   || {{check}}
 
|-
 
|-
 +
| {{Tile|╡|4:0}} [[Blood thorn]]
 +
|  ||  || {{check}}
 
|}
 
|}
  
Line 332: Line 324:
 
! Name
 
! Name
 
! Level 1 !! Level 2 !! Level 3
 
! Level 1 !! Level 2 !! Level 3
|-
 
| {{Tile|.|7:1}} [[Floor fungus]]
 
| {{check}} ||  ||
 
 
|-
 
|-
 
| {{Tile|.|3:1}} [[Cave moss]]
 
| {{Tile|.|3:1}} [[Cave moss]]
| || {{check}} ||  
+
| {{check}} || {{check}} || {{check}}
 
|-
 
|-
| {{Tile|.|5:1}} [[Underlichen]]
+
| {{Tile|.|7:1}} [[Floor fungus]]
| || || {{check}}
+
| {{check}} || {{check}} || {{check}}
 
|}
 
|}
  
Line 385: Line 374:
 
Note that creatures may wander into the cavern from the edges, so, if you want to start collecting silk, gems, ore and the other valuable loot in a cavern, and you want to do so safely, you should first kill or capture the creatures in the cavern, then wall off the edges to keep new creatures from wandering in. Note that, if you want to keep flying creatures out, your walls will need to cover the edge of the cavern from the floor to the ceiling. If you'd still like to fight or capture wandering creatures, but don't want them killing your workers, you can leave some room for creatures to get in, and build doors or cages as necessary.
 
Note that creatures may wander into the cavern from the edges, so, if you want to start collecting silk, gems, ore and the other valuable loot in a cavern, and you want to do so safely, you should first kill or capture the creatures in the cavern, then wall off the edges to keep new creatures from wandering in. Note that, if you want to keep flying creatures out, your walls will need to cover the edge of the cavern from the floor to the ceiling. If you'd still like to fight or capture wandering creatures, but don't want them killing your workers, you can leave some room for creatures to get in, and build doors or cages as necessary.
  
'''Monster slayers''': Once you've discovered a cavern, if your  [[world]]'s population and history is large enough, a steady stream of wandering [[monster slayer]]s will come to your fort, [[petition]]ing you for the right to live there and kill the awful horrors that live beneath your feet. While it's best not to rely on them to actually keep your fort safe from deep trouble, they actually do a pretty solid job of mapping out your caverns for you. Just be sure to keep [[cage trap]]s and sane armed guards at whatever access route you choose to leave open so your slayers can reach their tasty slayables.
+
'''Monster slayers''': Once you've discovered a cavern, a steady stream of wandering [[monster slayer]]s will come to your fort, [[petition]]ing you for the right to live there and kill the awful horrors that live beneath your feet. While it's best not to rely on them to actually keep your fort safe from deep trouble, they actually do a pretty solid job of mapping out your caverns for you. Just be sure to keep [[cage trap]]s and sane armed guards at whatever access route you choose to leave open so your slayers can reach their tasty slayables.
  
 
'''Lone woodcutter''': Most cavern creatures are not faster than a normal dwarf, so it may be safer to send out a civilian woodcutter to cut 1 tree at where you want to explore. Unlike exploring with an early unarmed military team that will suicide against [[jabberer]]s, a woodcutter will actually run away when confronted by hostile creatures. Cavern creatures also tend to give up the chase after a while, provided you can dodge the few hits they rarely get in if they catch up (not a problem if your explorer has moderate dodging skill).
 
'''Lone woodcutter''': Most cavern creatures are not faster than a normal dwarf, so it may be safer to send out a civilian woodcutter to cut 1 tree at where you want to explore. Unlike exploring with an early unarmed military team that will suicide against [[jabberer]]s, a woodcutter will actually run away when confronted by hostile creatures. Cavern creatures also tend to give up the chase after a while, provided you can dodge the few hits they rarely get in if they catch up (not a problem if your explorer has moderate dodging skill).
Line 403: Line 392:
 
This method works in conjunction with the "Digging from above" method. Placing the tunnels as close as possible to the edges of the map will reduce obstruction to the fortress. The Dwarf Fortress Wiki assumes no liability for any potential damage to lesser surface races resulting from the release of subterranean monsters directly into the surface world.
 
This method works in conjunction with the "Digging from above" method. Placing the tunnels as close as possible to the edges of the map will reduce obstruction to the fortress. The Dwarf Fortress Wiki assumes no liability for any potential damage to lesser surface races resulting from the release of subterranean monsters directly into the surface world.
  
==Adventure mode==
+
==Adventurer mode==
 
You can enter a cavern with an [[Adventurer_mode|adventurer]] and explore it. Ways to enter them include [[cave]]s, dwarven [[fortress]]es that connect to [[tunnel]]s, starting in [[Mountain halls]], and goblin [[dark pits]] that have pits that can be [[climb]]ed down. You can also encounter downward [[passage]]s or [[Cavern#Features|deep pits]] that connect the different cavern levels.
 
You can enter a cavern with an [[Adventurer_mode|adventurer]] and explore it. Ways to enter them include [[cave]]s, dwarven [[fortress]]es that connect to [[tunnel]]s, starting in [[Mountain halls]], and goblin [[dark pits]] that have pits that can be [[climb]]ed down. You can also encounter downward [[passage]]s or [[Cavern#Features|deep pits]] that connect the different cavern levels.
  
The dangers are obvious; Nasty creatures, pitfalls, etc. You also have to watch out because you can't fast-travel underground, unless you are in a generated [[tunnel]], and you can only start fast travel on those if you are not in a mountain tile or hostile site. That means no easy healing, so you have to be very careful. Make sure you stock up on food, water and (if you use it) ammunition before you head in, though, as caverns are quite massive and it can be difficult to find your way back. Worse, there are tribes of animal men underground, and unlike in the good old days they'll attack on sight. If you're lucky, you'll find a [[gremlin]] or other non-hostile intelligent wildlife, and those can potentially be recruited. Since you can't fast-travel, you have to rely on sleeping to heal, which can be dangerous due to the [[Giant cave spider|nature]] of caverns. You're on your own against [[Forgotten beast|whatever]] [[Troll|shows]] [[Blind cave ogre|up]], unless you brought or find allies. Escaping from the caverns by the same route used as an entrance can be very difficult, though if you manage to reach a cavern area immediately underneath a town you will be able to fast-travel to the surface.
+
The dangers are obvious; Nasty creatures, pitfalls, etc. You also have to watch out because you can't fast-travel underground, unless you are on a generated [[tunnel]], and you can only start fast travel on those if you are not in a mountain tile or hostile site. That means no easy healing, so you have to be very careful. Make sure you stock up on food, water and (if you use it) ammunition before you head in, though, as caverns are quite massive and it can be difficult to find your way back. Worse, there are tribes of animal men underground, and unlike in the good old days they'll attack on sight. If you're lucky, you'll find a [[gremlin]] or other non-hostile intelligent wildlife, and those can potentially be recruited. Since you can't fast-travel, you have to rely on sleeping to heal, which can be dangerous due to the [[Giant cave spider|nature]] of caverns. You're on your own against [[Forgotten beast|whatever]] [[Troll|shows]] [[Blind cave ogre|up]], unless you brought or find allies. Escaping from the caverns by the same route used as an entrance can be very difficult, though if you manage to reach a cavern area immediately underneath a town you will be able to fast-travel to the surface.
  
If you discover the underground caves in Adventure mode, then retire and start a fortress, the fortress will grow subterranean plants as if a passage to the underground had already been opened on that map.
+
If you discover the underground caves in Adventurer mode, then retire and start a fortress, the fortress will grow subterranean plants as if a passage to the underground had already been opened on that map.
  
 
==Caravan and embark item availability==
 
==Caravan and embark item availability==
[[Embark]]ation and dwarven [[caravan]]s will only provide resources available in the first cavern level. Since [[purring maggot]]s don't appear in the first cavern level, unlike in 40d, you can't buy dwarven [[cheese]] or dwarven [[milk]] {{Bug|1449}}. A workaround is to edit the global [[raw file]]s to make purring maggots appear on level one or be ALWAYS_PRESENT as pets of dwarven civilization, [[world generation|generate a new world]], then edit the raws of the new world to change the maggots back to normal before embark.
+
[[Embark]]ation and dwarven [[caravan]]s will only provide resources available in the first cavern level. Since [[purring maggot]]s don't appear in the first cavern level, unlike in 40d, you can't buy dwarven [[cheese]] or dwarven [[milk]] {{Bug|1449}}. A workaround is to edit the global [[raw file]]s to make purring maggots appear on level one, [[world generation|generate a new world]], then edit the raws of the new world to change the maggots back to normal before embark.
  
 
{{Translation| dwarven = kor | elvish = nunòre | goblin = aspâd | human = rushan}}
 
{{Translation| dwarven = kor | elvish = nunòre | goblin = aspâd | human = rushan}}
  
 
{{World|Biomes}}
 
{{World|Biomes}}

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