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Difference between revisions of "Butchering"

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(Removed note about throwing pets into pits - pets cannot be assigned to pits.)
m (Formatted to use the {{key| template.)
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Butchering is performed automatically at a [[butcher's shop]] only if there is an edible carcass created somewhere on the map, whether by hunting or by specifying an animal to be butchered using [z] -> [enter] on the "Animals" tab, and then hitting [b] to mark an animal for slaughter. Their status will say "Ready for slaughter." Animals taken as pets by someone cannot be slaughtered, which poses a problem for reducing the number of animals, or trying to get food.
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Butchering is performed automatically at a [[butcher's shop]] only if there is an edible carcass created somewhere on the map, whether by hunting or by specifying an animal to be butchered, using {{key|z}}, {{key|enter}} on the "Animals" tab, and then hitting {{key|b}} to mark an animal for slaughter. Their status will say "Ready for slaughter." Animals taken as pets by someone cannot be slaughtered, which poses a problem for reducing the number of animals, or trying to get food.

Revision as of 12:10, 4 January 2008

Butchering is performed automatically at a butcher's shop only if there is an edible carcass created somewhere on the map, whether by hunting or by specifying an animal to be butchered, using z, enter on the "Animals" tab, and then hitting b to mark an animal for slaughter. Their status will say "Ready for slaughter." Animals taken as pets by someone cannot be slaughtered, which poses a problem for reducing the number of animals, or trying to get food.