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Editing Butcher

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{{migrated article}}
 
{{migrated article}}
{{Quality|Masterwork}}
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{{Quality|Unrated}}
{{v50_skill
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{{Skill
 
| color      = 6:0
 
| color      = 6:0
| graphic    = [[File:butcher_sprite_icon.png]]
 
| graphicmargin = 107px
 
 
| skill      = Butcher
 
| skill      = Butcher
 
| profession = [[Farmer]]
 
| profession = [[Farmer]]
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==Fortress mode==
 
==Fortress mode==
The work of a butcher is divided into two distinct categories: '''slaughtering''' and '''butchering'''. While both produce the same results (food and raw materials), they have distinctly different inputs - butchering is done on dead wild creatures (and takes a significant amount of time to perform), while slaughtering is done on live tame/trained creatures (and is instantaneous).
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The work of a butcher is divided into two distinct categories: '''butchering''' and '''slaughtering'''. While both produce the same results (food and raw materials), they have distinctly different inputs - butchering is done on dead wild creatures (and takes a significant amount of time to perform), while slaughtering is done on live tame/trained creatures (and is instantaneous).
  
 
=== Slaughtering ===
 
=== Slaughtering ===
To slaughter an animal, go to the {{Menu icon|u}} ([[Creatures]]) screen, then the [[Unit_list#Pets.2FLivestock_Tab|Pets/Livestock tab]] and click on [[File:Df steam butcher button.png|The slaughter button]] to flag (or un-flag) for slaughtering. Assuming you have enabled "Slaughter any marked animal" in your [[Standing_orders#Automated_Workshops|Standing orders]], a {{DFtext|Slaughter {name of the animal} (Tame)|3:1}} job will be queued to the next available [[Butcher's Shop]]. A butcher will then take the job and walk up to the animal, lead it to the butcher's shop, then strike down the creature. As mentioned above, slaughtering living animals is ''instantaneous'' - the moment the dwarf sets foot in the workshop, the animal dies and its body is split into individual parts. If "No automatic slaughter" is ''enabled'' in standing orders, then nothing at all will happen, since the "slaughter animal" job cannot be added manually.  If multiple creatures are flagged for slaughtering, only one slaughter job ''per workshop'' at a time will be created. Only tame/trained creatures can be slaughtered.
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To slaughter an animal, go to the {{K|u}} ([[Creatures]]) screen, then the [[Unit_list#Pets.2FLivestock_Tab|Pets/Livestock tab]] and click on [[File:Df steam butcher button.png|The slaughter button]] to flag (or un-flag) for slaughtering. Assuming you have enabled "Slaughter any marked animal" in your [[Standing_orders#Automated_Workshops|Standing orders]], a <code>Slaughter {name of the animal} (Tame)</code> job will be queued to the next available [[Butcher's Shop]]. A butcher will then take the job and walk up to the animal, lead it to the butcher's shop, then strike down the creature. As mentioned above, slaughtering living animals is ''instantaneous'' - the moment the dwarf sets foot in the workshop, the animal dies and its body is split into individual parts. If "No automatic slaughter" is ''enabled'' in standing orders, then nothing at all will happen, since the "slaughter animal" job cannot be added manually.  If multiple creatures are flagged for slaughtering, only one slaughter job ''per workshop'' at a time will be created. Only tame/trained creatures can be slaughtered.
  
 
=== Butchering ===
 
=== Butchering ===
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==Bugs==
 
==Bugs==
 
*A dead tame animal that was not slaughtered cannot be butchered.{{bug|1180}} This includes tame animals killed due to age, starvation, or combat.
 
*A dead tame animal that was not slaughtered cannot be butchered.{{bug|1180}} This includes tame animals killed due to age, starvation, or combat.
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*Dwarves will not disassemble (butcher) skeletons of sentient creatures for their bones.{{bug|1180}}
 
*Butchering returns of sentient creatures are unusable, regardless of adventurer's ethics.{{bug|9171}}
 
*Butchering returns of sentient creatures are unusable, regardless of adventurer's ethics.{{bug|9171}}
 
*Some animals can be too small to be butchered, such as [[buzzard]]s, [[rabbit]]s, and [[barn owl]]s.{{bug|0874}}
 
*Some animals can be too small to be butchered, such as [[buzzard]]s, [[rabbit]]s, and [[barn owl]]s.{{bug|0874}}

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