v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Blowgun
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{ | + | {{Migrated_article}} |
− | {{av}} | + | {{quality|Fine|20:28, 20 February 2013 (UTC)}}{{av}} |
:''For a comparison of different weapons, see [[Weapon]].'' | :''For a comparison of different weapons, see [[Weapon]].'' | ||
− | |||
− | |||
− | + | [[Image:Yahua Blowgun Amazon Iquitos Peru.jpg|right|thumb|200px|''A Yagua (Yahua) tribeman demonstrating the use of a '''blowgun''''']] | |
+ | A '''blowgun''' is a ranged [[weapon]] that fires projectiles called [[blowdart]]s. Blowguns are relatively rare, being used primarily by certain bands of [[animal people]]. Currently it is not possible for your dwarves to add a poison or toxin to a weapon without significant workarounds (and a bit of luck), making blowguns even more underwhelming. | ||
− | + | As ranged weapons, blowguns use and train the [[blowgunner]] skill; as melee weapons blowguns use and train the [[swordsdwarf]] skill instead. Dwarves cannot normally [[forge]] blowguns nor darts, limiting supply to whatever low-[[quality]] specimens can be wrested from indigenous populations. During a [[strange mood]], however, an aspiring yet misguided [[bowyer]] may create an [[artifact]] blowgun at a [[bowyer's workshop]]. Even if you do manage to get your hands on a blowgun, the severe lack of ammunition will make it nearly impossible to field an effective blowgun-dwarf. All dwarves can equip blowguns. | |
==Bugs== | ==Bugs== | ||
* If a squad is assigned multiple ammo types, dwarves with "individual choice ranged" may carry the wrong ammo{{bug|1374}}. | * If a squad is assigned multiple ammo types, dwarves with "individual choice ranged" may carry the wrong ammo{{bug|1374}}. | ||
− | {{ | + | |
+ | {{Gamedata}} | ||
{{Weapons}} | {{Weapons}} | ||
{{Category|Weapons}} | {{Category|Weapons}} |